Player Matchup

Kali
Kali
 
Kali
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 64L
1,559 Elo+
Solo
Yemoja
Yemoja
BroGottaBigDeck
Yemoja
Level 16
God Stats
34W - 26L
1,519 SR
Queue Stats
42W - 30L
1,530 Elo+
Solo
Neith
Neith
Superblueninja95
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,779 Elo+
Party 2
Thoth
Thoth
TwistedXVIII
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,515 Elo+
Party 2
Team Averages
Level 16
1,504 SR
1,577 Elo+

VS

Team Averages
Level 24
1,561 SR
1,604 Elo+
Chang'e
Chang'e
 
Chang'e
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 50L
1,676 Elo+
Party 1
Merlin
Merlin
Lazypole
Merlin
Level 29
God Stats
8W - 7L
1,554 SR
Queue Stats
93W - 83L
1,624 Elo+
Party 1
Izanami
Izanami
Selphie4LIFE
Izanami
Level 31
God Stats
13W - 11L
1,583 SR
Queue Stats
115W - 100L
1,599 Elo+
Party 1
Pele
Pele
nerfthisboi21
Pele
Level 28
God Stats
7W - 5L
1,471 SR
Queue Stats
39W - 40L
1,621 Elo+
Solo
Bellona
Bellona
x_NOMADA_x
Bellona
Level 8
God Stats
1W - 1L
1,695 SR
Queue Stats
17W - 21L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
7
0 / 3 / 0
4,858
442
1,623
8,602
2,159
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
 
Olorun
10
0 / 0 / 0
5,793
527
3,829
2,636
937
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 2 / 0
5,796
527
1,768
3,101
825
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 7 / 1
4,527
412
2,328
6,929
1,263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 8 / 0
4,347
395
1,844
6,052
1,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
5 / 0 / 2
6,274
570
2,536
5,789
2,989
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Merlin
Lazypole
Merlin
12
7 / 0 / 3
7,136
649
7,171
4,014
1,192
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Selphie4LIFE
Izanami
10
5 / 1 / 3
6,472
588
6,647
5,721
1,696
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 3
5,997
545
1,414
3,336
829
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
x_NOMADA_x
Bellona
10
0 / 0 / 0
5,757
523
1,512
5,165
3,952
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
19
20
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
3
0
0
L
Olorun
 
Olorun
0
0
0
0
W
Chang'e
 
Chang'e
5
0
2
6
L
1
2
0
0.5
W
Merlin
Lazypole
Merlin
7
0
3
8.5
W
Izanami
Selphie4LIFE
Izanami
5
1
3
6.5
L
0
7
1
0.07
L
0
8
0
0
W
2
0
3
3.5
W
Bellona
x_NOMADA_x
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,392
Damage
19,280
27,320
Taken
24,025
6,879
Mitigated
10,658
4,893
Healing
10,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
1,623
787
0
2,298
8,602
2,159
0
3,290
5,312
0
23,589
L
Olorun
 
Olorun
3,829
2,443
0
1,554
2,636
937
0
0
2,636
33,038
0
W
Chang'e
 
Chang'e
2,536
197
1,266
2,806
5,789
2,989
108
614
5,175
26,473
0
L
1,768
84
254
460
3,101
825
0
213
2,888
23,413
0
W
Merlin
Lazypole
Merlin
7,171
529
0
862
4,014
1,192
433
1,284
2,730
37,770
0
W
Izanami
Selphie4LIFE
Izanami
6,647
4,944
0
1,231
5,721
1,696
589
1,154
4,567
0
39,329
L
2,328
1,198
0
327
6,929
1,263
0
2,324
4,605
0
12,434
L
1,844
306
0
0
6,052
1,695
112
3,880
2,172
12,364
0
W
1,414
311
0
1,890
3,336
829
0
560
2,776
0
25,321
W
Bellona
x_NOMADA_x
Bellona
1,512
142
0
2,166
5,165
3,952
0
3,829
1,336
0
24,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,321
Gold Earned
31,636
172
Minions Killed
268
0
Camps Cleared
0
828,585
Distance Traveled
933,484
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,858
442
39
4
0
177,062
1
L
Olorun
5,793
527
61
6
0
143,672
0
W
Chang'e
6,274
570
38
3
0
172,838
4
L
Yemoja
5,796
527
36
3
0
153,577
3
W
Merlin
7,136
649
60
5
0
184,516
0
W
Izanami
6,472
588
59
5
0
189,858
2
L
Neith
4,527
412
17
2
0
193,406
0
L
Thoth
4,347
395
19
2
0
160,868
0
W
Pele
5,997
545
57
5
0
190,925
0
W
Bellona
5,757
523
54
5
0
195,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role