Player Matchup

Baron Samedi
Baron Samedi
Berzas54
Baron Samedi
Level 38
God Stats
72W - 49L
1,638 SR
Queue Stats
232W - 197L
1,517 Elo+
Party 1
Skadi
Skadi
Bowl0f0atZ1
Skadi
Level 25
God Stats
33W - 21L
1,511 SR
Queue Stats
65W - 57L
1,391 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Samurai_L333
Cu Chulainn
Level 23
God Stats
11W - 3L
1,539 SR
Queue Stats
120W - 103L
1,281 Elo+
Party 1
Team Averages
Level 29
1,563 SR
1,396 Elo+

VS

Team Averages
Level 16
1,526 SR
1,273 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 17
God Stats
6W - 4L
1,638 SR
Queue Stats
19W - 20L
1,361 Elo+
Party 2
Ah Puch
Ah Puch
 
Ah Puch
Level 17
God Stats
4W - 7L
1,459 SR
Queue Stats
13W - 19L
1,320 Elo+
Party 2
Artemis
Artemis
StomaticAxe32
Artemis
Level 13
God Stats
7W - 9L
1,480 SR
Queue Stats
39W - 44L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Berzas54
Baron Samedi
16
11 / 4 / 8
14,389
757
16,227
17,496
7,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
6 / 6 / 8
12,890
678
11,368
16,426
5,205
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Samurai_L333
Cu Chulainn
12
3 / 1 / 9
11,452
603
8,837
14,359
13,961
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
5 / 5 / 2
12,597
663
9,567
16,215
10,726
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
 
Ah Puch
14
5 / 6 / 5
12,704
669
19,071
13,728
4,181
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
12
1 / 9 / 3
10,643
560
6,955
14,662
4,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
20
Kills
11
11
Deaths
20
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
5
5
2
1.2
L
Ah Puch
 
Ah Puch
5
6
5
1.25
W
Baron Samedi
Berzas54
Baron Samedi
11
4
8
3.75
W
6
6
8
1.67
W
Cu Chulainn
Samurai_L333
Cu Chulainn
3
1
9
7.5
L
Artemis
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,432
Damage
35,593
48,281
Taken
44,605
27,013
Mitigated
19,538
21,122
Healing
3,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,567
797
576
1,180
16,215
10,726
0
2,823
13,392
41,593
0
L
Ah Puch
 
Ah Puch
19,071
659
0
1,009
13,728
4,181
34
5,007
8,721
47,567
0
W
Baron Samedi
Berzas54
Baron Samedi
16,227
727
2,243
7,289
17,496
7,847
501
11,087
6,409
67,533
0
W
11,368
4,126
1,226
3,635
16,426
5,205
1,609
11,403
5,023
0
39,852
W
Cu Chulainn
Samurai_L333
Cu Chulainn
8,837
2,245
1,238
5,491
14,359
13,961
664
6,378
7,981
258
25,476
L
Artemis
6,955
2,385
0
288
14,662
4,631
245
8,597
6,065
0
31,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,731
Gold Earned
35,944
204
Minions Killed
170
0
Camps Cleared
0
995,953
Distance Traveled
839,159
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,597
663
54
3
0
279,281
3
L
Ah Puch
12,704
669
70
4
0
279,911
4
W
Baron Samedi
14,389
757
108
6
0
303,573
0
W
Skadi
12,890
678
58
3
0
320,585
6
W
Cu Chulainn
11,452
603
38
2
0
371,795
4
L
Artemis
10,643
560
46
2
0
279,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role