Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Orchestrates
Loki
Level 120
God Stats
0W - 2L
1,574 SR
Queue Stats
101W - 103L
1,550 Elo+
Party 2
Heimdallr
Heimdallr
Sting3rr
Heimdallr
Level 55
God Stats
14W - 11L
1,614 SR
Queue Stats
41W - 37L
1,567 Elo+
Party 2
Team Averages
Level 88
1,563 SR
1,539 Elo+

VS

Team Averages
Level 117
1,484 SR
1,457 Elo+
Neith
Neith
Bardi D4276
Neith
Level 146
God Stats
15W - 13L
1,404 SR
Queue Stats
143W - 163L
1,422 Elo+
Party 1
Mulan
Mulan
Offset7995
Mulan
Level 102
God Stats
17W - 16L
1,614 SR
Queue Stats
105W - 111L
1,464 Elo+
Party 1
Merlin
Merlin
StuckInDaMatrixX
Merlin
Level 103
God Stats
39W - 34L
1,436 SR
Queue Stats
154W - 137L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 5 / 0
8,669
542
6,647
14,554
11,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 5 / 0
9,843
615
4,402
10,450
3,796
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Sting3rr
Heimdallr
9
0 / 6 / 0
8,592
537
5,292
9,636
3,240
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 12
11,065
692
9,874
7,882
2,792
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
12
2 / 1 / 10
10,283
643
7,312
15,625
9,425
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
11 / 0 / 3
12,233
765
11,341
6,090
2,138
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
16
16
Deaths
1
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
5
0
0
W
3
0
12
9
W
Mulan
2
1
10
7
L
0
5
0
0
L
Heimdallr
Sting3rr
Heimdallr
0
6
0
0
W
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,341
Damage
28,527
34,640
Taken
29,597
18,166
Mitigated
14,355
2,550
Healing
15,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,647
1,719
0
2,550
14,554
11,130
0
3,993
10,561
23,730
0
W
9,874
4,017
768
3,965
7,882
2,792
2,170
1,970
5,912
0
46,623
W
Mulan
7,312
1,243
796
6,960
15,625
9,425
507
4,318
11,307
0
25,487
L
4,402
1,742
0
0
10,450
3,796
0
3,014
7,436
0
56,365
L
Heimdallr
Sting3rr
Heimdallr
5,292
2,516
0
0
9,636
3,240
0
4,478
5,158
0
23,162
W
11,341
366
719
2,119
6,090
2,138
413
635
5,455
47,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,104
Gold Earned
33,581
181
Minions Killed
186
0
Camps Cleared
0
813,144
Distance Traveled
826,173
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,669
542
29
2
0
294,996
7
W
Neith
11,065
692
67
4
0
250,296
4
W
Mulan
10,283
643
39
2
0
283,987
3
L
Loki
9,843
615
114
7
0
262,865
5
L
Heimdallr
8,592
537
38
2
0
255,283
5
W
Merlin
12,233
765
80
5
0
291,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role