Player Matchup

Chernobog
Chernobog
Nate9344
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 4
Jormungandr
Jormungandr
SYNESTER_STRUNK
Jormungandr
Level 40
God Stats
5W - 8L
1,424 SR
Queue Stats
69W - 61L
1,491 Elo+
Party 1
Fenrir
Fenrir
Tem3per Baby
Fenrir
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 4
Medusa
Medusa
gorrrlamii
Medusa
Level 22
God Stats
15W - 9L
1,595 SR
Queue Stats
27W - 20L
1,577 Elo+
Party 1
Merlin
Merlin
kushtokez420
Merlin
Level 12
God Stats
7W - 7L
1,379 SR
Queue Stats
34W - 53L
1,535 Elo+
Party 1
Team Averages
Level 17
1,479 SR
1,521 Elo+

VS

Team Averages
Level 24
1,634 SR
1,557 Elo+
Horus
Horus
 
Horus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 91L
1,575 Elo+
Party 3
Mulan
Mulan
 
Mulan
Level 27
God Stats
3W - 1L
1,552 SR
Queue Stats
49W - 50L
1,485 Elo+
Party 3
Neith
Neith
Darth__Ichi
Neith
Level 6
God Stats
14W - 19L
1,594 SR
Queue Stats
18W - 21L
1,486 Elo+
Solo
Da Ji
Da Ji
High on BTS
Da Ji
Level 47
God Stats
19W - 12L
1,784 SR
Queue Stats
314W - 293L
1,566 Elo+
Party 2
Ratatoskr
Ratatoskr
Junky inD
Ratatoskr
Level 13
God Stats
4W - 2L
1,738 SR
Queue Stats
6W - 5L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Nate9344
Chernobog
20
0 / 7 / 13
14,152
832
6,567
17,971
14,864
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jormungandr
SYNESTER_STRUNK
Jormungandr
20
3 / 3 / 17
16,471
969
27,041
32,203
30,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
19
3 / 12 / 2
13,631
802
4,000
19,712
8,144
Medusa
gorrrlamii
Medusa
20
10 / 8 / 9
17,352
1,021
30,334
28,005
14,194
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
20
7 / 7 / 8
16,330
961
24,088
19,385
8,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
6 / 6 / 17
15,257
897
10,483
23,288
14,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
 
Mulan
20
4 / 5 / 20
15,707
924
18,667
21,538
14,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 2 / 15
16,973
998
22,894
15,529
7,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
23 / 7 / 8
19,422
1,142
45,195
24,300
13,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
Junky inD
Ratatoskr
20
0 / 3 / 20
14,345
844
12,658
16,167
16,217
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
117
23
Kills
37
37
Deaths
23
49
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
6
17
2.42
W
Mulan
 
Mulan
4
5
20
2.8
W
4
2
15
5.75
W
23
7
8
3.86
W
Ratatoskr
Junky inD
Ratatoskr
0
3
20
3.33
L
Chernobog
Nate9344
Chernobog
0
7
13
0.93
L
Jormungandr
SYNESTER_STRUNK
Jormungandr
3
3
17
3.83
L
Fenrir
3
12
2
0.33
L
Medusa
gorrrlamii
Medusa
10
8
9
1.81
L
Merlin
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,030
Damage
109,897
117,276
Taken
100,822
76,845
Mitigated
65,655
9,061
Healing
25,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,483
6,401
6,230
6,112
23,288
14,449
0
11,633
11,655
0
19,964
W
Mulan
 
Mulan
18,667
1,114
1,617
3,056
21,538
14,051
0
11,419
10,119
265
36,906
W
22,894
14,282
0
4,525
15,529
7,562
0
8,058
7,471
15
93,933
W
45,195
19,716
0
2,467
24,300
13,376
0
11,237
13,063
0
64,111
W
Ratatoskr
Junky inD
Ratatoskr
12,658
4,286
0
1,294
16,167
16,217
0
8,782
7,385
0
23,142
L
Chernobog
Nate9344
Chernobog
6,567
3,976
0
0
17,971
14,864
0
0
17,971
0
18,777
L
Jormungandr
SYNESTER_STRUNK
Jormungandr
27,041
8,635
1,354
4,042
32,203
30,928
0
149
32,054
61,073
0
L
Fenrir
4,000
458
0
0
19,712
8,144
0
0
19,712
0
6,754
L
Medusa
gorrrlamii
Medusa
30,334
21,287
561
1,494
28,005
14,194
0
73
27,932
0
66,558
L
Merlin
24,088
1,208
205
1,405
19,385
8,715
0
0
19,385
49,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,936
Gold Earned
81,704
271
Minions Killed
296
3
Camps Cleared
15
1,264,605
Distance Traveled
1,503,387
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
15,257
897
20
1
3
290,612
2
W
Mulan
15,707
924
39
2
1
293,200
2
W
Neith
16,973
998
166
10
9
287,573
0
W
Da Ji
19,422
1,142
37
2
2
322,302
1
W
Ratatoskr
14,345
844
34
2
0
309,700
2
L
Chernobog
14,152
832
22
1
0
240,716
0
L
Jormungandr
16,471
969
80
5
1
264,840
0
L
Fenrir
13,631
802
3
0
0
193,414
0
L
Medusa
17,352
1,021
107
6
2
325,900
0
L
Merlin
16,330
961
59
3
0
239,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role