Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Lovely_Queen03
Ah Puch
Level 77
God Stats
0W - 2L
1,267 SR
Queue Stats
88W - 116L
1,373 Elo+
Solo
King Arthur
King Arthur
MaverickGR1
King Arthur
Level 106
God Stats
2W - 2L
1,461 SR
Queue Stats
14W - 17L
1,363 Elo+
Solo
Mulan
Mulan
P-R-U-N-E-A-U
Mulan
Level 160
God Stats
8W - 11L
1,341 SR
Queue Stats
300W - 324L
1,371 Elo+
Solo
Hachiman
Hachiman
TheIstari
Hachiman
Level 84
God Stats
1W - 2L
1,455 SR
Queue Stats
11W - 10L
1,435 Elo+
Solo
Team Averages
Level 106
1,405 SR
1,408 Elo+

VS

Team Averages
Level 69
1,527 SR
1,460 Elo+
Kukulkan
Kukulkan
JohnnyLA39
Kukulkan
Level 67
God Stats
1W - 0L
1,842 SR
Queue Stats
32W - 49L
1,500 Elo+
Party 1
Neith
Neith
Joyless Daddy
Neith
Level 105
God Stats
1W - 0L
1,584 SR
Queue Stats
9W - 18L
1,500 Elo+
Party 1
Mulan
Mulan
YeYoOverlord
Mulan
Level 67
God Stats
2W - 1L
1,254 SR
Queue Stats
13W - 12L
1,302 Elo+
Solo
Fenrir
Fenrir
YuGE GRiMREAPER
Fenrir
Level 85
God Stats
1W - 0L
1,273 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 1
Chaac
Chaac
whiskers43
Chaac
Level 22
God Stats
3W - 3L
1,684 SR
Queue Stats
34W - 45L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
4 / 5 / 6
11,735
733
8,834
15,868
10,760
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 12 / 5
11,071
692
22,518
22,846
7,698
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MaverickGR1
King Arthur
17
1 / 6 / 9
10,149
634
7,756
18,216
11,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
8 / 7 / 6
13,394
837
14,226
26,402
18,787
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
TheIstari
Hachiman
18
3 / 9 / 6
10,730
671
13,311
20,242
7,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JohnnyLA39
Kukulkan
20
6 / 3 / 19
13,242
828
24,637
16,456
7,619
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 2 / 19
12,915
807
17,476
12,040
5,015
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
10 / 9 / 20
14,566
910
21,589
23,206
17,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 1 / 19
14,626
914
16,666
19,184
17,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
18
8 / 3 / 14
13,472
842
9,324
17,571
17,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
129
18
Kills
38
39
Deaths
18
32
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
5
6
1.4
W
Kukulkan
JohnnyLA39
Kukulkan
6
3
19
5.17
W
5
2
19
7.25
L
2
12
5
0.38
L
King Arthur
MaverickGR1
King Arthur
1
6
9
0.92
L
8
7
6
1.57
L
Hachiman
TheIstari
Hachiman
3
9
6
0.67
W
10
9
20
2.22
W
9
1
19
18.5
W
Chaac
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,645
Damage
89,692
103,574
Taken
88,457
55,320
Mitigated
64,608
21,048
Healing
29,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,834
2,094
0
4,247
15,868
10,760
0
3,668
12,013
0
19,668
W
Kukulkan
JohnnyLA39
Kukulkan
24,637
1,113
2,123
2,654
16,456
7,619
1,030
3,407
13,049
55,562
0
W
17,476
9,433
1,144
7,073
12,040
5,015
2,019
3,345
8,695
0
60,034
L
22,518
1,532
846
6,083
22,846
7,698
1
7,017
15,773
54,972
0
L
King Arthur
MaverickGR1
King Arthur
7,756
0
0
1,457
18,216
11,004
0
4,007
14,090
0
22,905
L
14,226
3,697
0
6,284
26,402
18,787
1
5,374
20,800
0
37,801
L
Hachiman
TheIstari
Hachiman
13,311
5,621
622
1,509
20,242
7,071
1
4,719
15,433
0
46,179
W
21,589
4,682
0
7,171
23,206
17,112
234
5,882
17,324
0
37,668
W
16,666
3,044
0
2,810
19,184
17,026
1,108
6,351
12,833
0
45,367
W
Chaac
9,324
1,642
900
5,195
17,571
17,836
1,063
4,177
12,410
67
25,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,079
Gold Earned
68,821
287
Minions Killed
312
8
Camps Cleared
5
1,295,526
Distance Traveled
1,531,766
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,735
733
22
1
0
289,873
3
W
Kukulkan
13,242
828
75
5
0
325,665
2
W
Neith
12,915
807
99
6
1
283,608
0
L
Ah Puch
11,071
692
85
5
0
204,369
0
L
King Arthur
10,149
634
47
3
1
277,335
2
L
Mulan
13,394
837
52
3
4
253,823
3
L
Hachiman
10,730
671
81
5
3
270,126
1
W
Mulan
14,566
910
37
2
0
272,274
3
W
Fenrir
14,626
914
60
4
4
362,554
0
W
Chaac
13,472
842
41
3
0
287,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role