Player Matchup

Chaac
Chaac
Kokushibou
Chaac
Level 44
God Stats
8W - 8L
1,403 SR
Queue Stats
114W - 80L
1,297 Elo+
Party 2
Kukulkan
Kukulkan
TacoDragon69
Kukulkan
Level 109
God Stats
18W - 5L
1,525 SR
Queue Stats
34W - 34L
1,529 Elo+
Party 2
Fenrir
Fenrir
YourAvgBlyat
Fenrir
Level 13
God Stats
0W - 1L
1,712 SR
Queue Stats
7W - 8L
1,232 Elo+
Party 2
Team Averages
Level 55
1,547 SR
1,353 Elo+

VS

Team Averages
Level 24
1,520 SR
1,271 Elo+
Nemesis
Nemesis
LargeCahk
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,284 Elo+
Party 1
Kukulkan
Kukulkan
MrStruggles
Kukulkan
Level 21
God Stats
1W - 1L
1,578 SR
Queue Stats
7W - 8L
1,301 Elo+
Party 1
Mulan
Mulan
huhnhunter2k
Mulan
Level 26
God Stats
1W - 0L
1,483 SR
Queue Stats
4W - 9L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
11 / 5 / 13
20,760
649
25,843
36,435
44,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
TacoDragon69
Kukulkan
19
10 / 5 / 11
20,089
628
27,456
16,552
7,273
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
16
4 / 9 / 14
18,814
588
11,008
22,615
12,889
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LargeCahk
Nemesis
18
5 / 8 / 12
20,263
633
15,467
24,574
18,728
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
MrStruggles
Kukulkan
20
10 / 8 / 5
21,255
664
35,196
21,502
9,501
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 9 / 12
19,425
607
16,443
34,437
41,174
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
48
25
Kills
19
19
Deaths
25
38
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chaac
11
5
13
3.5
W
Nemesis
LargeCahk
Nemesis
5
8
12
1.38
W
Kukulkan
MrStruggles
Kukulkan
10
8
5
1.56
L
Kukulkan
TacoDragon69
Kukulkan
10
5
11
3.1
L
Fenrir
4
9
14
1.22
W
4
9
12
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,307
Damage
67,106
75,602
Taken
80,513
64,397
Mitigated
69,403
19,168
Healing
19,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
25,843
3,407
0
14,910
36,435
44,235
224
18,206
18,229
575
69,458
W
Nemesis
LargeCahk
Nemesis
15,467
7,056
0
3,332
24,574
18,728
621
8,820
15,754
0
64,140
W
Kukulkan
MrStruggles
Kukulkan
35,196
3,448
0
2,031
21,502
9,501
1,883
8,101
13,401
127,075
0
L
Kukulkan
TacoDragon69
Kukulkan
27,456
1,477
0
1,713
16,552
7,273
490
6,537
10,015
113,429
0
L
Fenrir
11,008
3,914
0
2,545
22,615
12,889
0
11,059
11,556
0
43,498
W
16,443
1,091
0
14,467
34,437
41,174
62
11,080
23,357
228
81,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,663
Gold Earned
60,943
300
Minions Killed
354
0
Camps Cleared
0
1,649,926
Distance Traveled
1,667,655
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
20,760
649
61
2
0
610,582
6
W
Nemesis
20,263
633
94
3
0
614,468
8
W
Kukulkan
21,255
664
168
5
0
529,691
9
L
Kukulkan
20,089
628
188
6
0
505,252
6
L
Fenrir
18,814
588
51
2
0
534,092
3
W
Mulan
19,425
607
92
3
0
523,496
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role