Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
SacKBOss21
Hun Batz
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 38L
1,617 Elo+
Party 1
Ullr
Ullr
Sucidalkitten17
Ullr
Level 84
God Stats
1W - 3L
1,458 SR
Queue Stats
43W - 39L
1,535 Elo+
Party 1
Olorun
Olorun
TCGoHam
Olorun
Level 48
God Stats
17W - 21L
1,569 SR
Queue Stats
87W - 95L
1,538 Elo+
Party 1
Odin
Odin
straightupducks
Odin
Level 98
God Stats
2W - 5L
1,335 SR
Queue Stats
93W - 73L
1,572 Elo+
Party 1
Team Averages
Level 79
1,472 SR
1,553 Elo+

VS

Team Averages
Level 70
1,625 SR
1,505 Elo+
Ganesha
Ganesha
Funlalabryant
Ganesha
Level 46
God Stats
55W - 53L
1,554 SR
Queue Stats
149W - 162L
1,591 Elo+
Party 2
Thanatos
Thanatos
I B1acKMamBa ll
Thanatos
Level 78
God Stats
15W - 3L
1,886 SR
Queue Stats
192W - 193L
1,601 Elo+
Party 2
Hera
Hera
Juanmacaste18
Hera
Level 100
God Stats
1W - 0L
1,715 SR
Queue Stats
37W - 41L
1,344 Elo+
Party 3
Rama
Rama
Not 3cho
Rama
Level 106
God Stats
2W - 3L
1,468 SR
Queue Stats
385W - 372L
1,548 Elo+
Party 2
Horus
Horus
jhomen123
Horus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 252L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 5 / 2
10,226
511
7,430
13,564
13,759
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
SacKBOss21
Hun Batz
16
7 / 7 / 5
11,528
576
9,534
15,326
4,156
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 9 / 8
9,826
491
9,327
16,076
3,404
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
TCGoHam
Olorun
16
4 / 8 / 3
10,562
528
8,666
15,668
5,381
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

13
5 / 4 / 9
9,461
473
7,739
15,648
9,634
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
0 / 4 / 18
9,839
492
7,289
13,431
8,289
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
19
18 / 4 / 4
13,103
655
19,161
17,088
7,593
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
9 / 5 / 8
11,453
573
17,143
9,460
3,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
14
3 / 7 / 11
9,444
472
9,181
12,886
4,594
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Horus
jhomen123
Horus
13
2 / 5 / 4
8,726
436
4,032
11,701
4,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
77
25
Kills
32
33
Deaths
25
27
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
5
2
1.2
W
Ganesha
0
4
18
2.25
W
Thanatos
18
4
4
5
W
9
5
8
2.6
W
Rama
3
7
11
1.21
L
Hun Batz
SacKBOss21
Hun Batz
7
7
5
1.36
L
4
9
8
0.89
L
Olorun
TCGoHam
Olorun
4
8
3
0.69
W
Horus
jhomen123
Horus
2
5
4
0.8
L
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,696
Damage
56,806
76,282
Taken
64,566
36,334
Mitigated
29,105
10,261
Healing
24,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,430
2,575
0
3,285
13,564
13,759
736
5,064
8,500
0
36,555
W
Ganesha
7,289
421
0
1,470
13,431
8,289
132
2,111
11,320
23,628
0
W
Thanatos
19,161
6,860
0
20,033
17,088
7,593
676
1,306
15,782
0
96,544
W
17,143
3,713
0
750
9,460
3,688
1,544
2,551
6,909
81,551
0
W
Rama
9,181
6,863
0
1,650
12,886
4,594
442
2,698
10,188
0
48,191
L
Hun Batz
SacKBOss21
Hun Batz
9,534
4,541
0
1,780
15,326
4,156
1,115
2,695
12,631
0
55,240
L
9,327
7,720
0
986
16,076
3,404
0
5,171
10,905
0
44,090
L
Olorun
TCGoHam
Olorun
8,666
5,435
0
2,938
15,668
5,381
1,047
6,966
8,702
47,843
0
W
Horus
jhomen123
Horus
4,032
2,078
0
666
11,701
4,941
1,797
0
11,701
0
29,857
L
7,739
1,356
0
1,272
15,648
9,634
220
4,536
11,112
0
31,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,603
Gold Earned
52,565
325
Minions Killed
423
0
Camps Cleared
0
1,668,082
Distance Traveled
1,900,392
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,226
511
58
3
0
328,999
0
W
Ganesha
9,839
492
7
0
0
390,605
0
W
Thanatos
13,103
655
145
7
0
431,323
0
W
Hera
11,453
573
140
7
0
354,235
0
W
Rama
9,444
472
91
5
0
327,552
2
L
Hun Batz
11,528
576
86
4
0
362,853
0
L
Ullr
9,826
491
53
3
0
302,303
0
L
Olorun
10,562
528
80
4
0
302,566
6
W
Horus
8,726
436
40
2
0
396,677
0
L
Odin
9,461
473
48
2
0
371,361
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role