Player Matchup

Janus
Janus
Hllywood
Janus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,398 Elo+
Solo
Rama
Rama
X GUIDO X
Rama
Level 142
God Stats
0W - 2L
1,285 SR
Queue Stats
112W - 115L
1,357 Elo+
Solo
Bellona
Bellona
mrjosephsmith
Bellona
Level 113
God Stats
2W - 4L
1,254 SR
Queue Stats
170W - 192L
1,190 Elo+
Solo
Ymir
Ymir
pedro_varela
Ymir
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,374 Elo+
Solo
Achilles
Achilles
xAnchorDown
Achilles
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
671W - 637L
1,173 Elo+
Solo
Team Averages
Level 95
1,408 SR
1,298 Elo+

VS

Team Averages
Level 71
1,481 SR
1,443 Elo+
Hachiman
Hachiman
Abstraqt
Hachiman
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 24L
1,383 Elo+
Solo
Ymir
Ymir
Blazinghammer
Ymir
Level 63
God Stats
5W - 5L
1,648 SR
Queue Stats
125W - 120L
1,414 Elo+
Party 1
Fenrir
Fenrir
CapuyoNoed
Fenrir
Level 98
God Stats
1W - 3L
1,258 SR
Queue Stats
66W - 63L
1,442 Elo+
Solo
Cerberus
Cerberus
HappyXCI
Cerberus
Level 68
God Stats
6W - 7L
1,500 SR
Queue Stats
171W - 178L
1,622 Elo+
Party 1
Chaac
Chaac
Salvage Rain
Chaac
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hllywood
Janus
19
4 / 7 / 8
11,216
748
22,952
11,907
4,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
20
5 / 5 / 7
11,941
796
21,781
13,944
6,097
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
15
1 / 8 / 7
10,160
677
8,933
16,128
13,225
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
2 / 4 / 11
10,662
711
8,138
15,461
11,589
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
xAnchorDown
Achilles
17
3 / 7 / 8
10,405
694
7,527
16,940
17,815
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Abstraqt
Hachiman
18
5 / 2 / 13
11,077
738
14,310
13,912
6,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

17
3 / 4 / 19
10,608
707
9,954
19,283
17,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
CapuyoNoed
Fenrir
19
11 / 3 / 13
12,574
838
13,368
20,146
16,060
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cerberus
HappyXCI
Cerberus
20
6 / 2 / 19
12,988
866
9,665
21,602
23,575
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
6 / 4 / 18
10,921
728
17,014
22,314
22,949
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
113
15
Kills
31
31
Deaths
15
41
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Abstraqt
Hachiman
5
2
13
5.75
W
3
4
19
3.13
W
Fenrir
CapuyoNoed
Fenrir
11
3
13
5.83
W
Cerberus
HappyXCI
Cerberus
6
2
19
7.75
L
Janus
Hllywood
Janus
4
7
8
1.14
W
6
4
18
3.75
L
Rama
5
5
7
1.7
L
Bellona
1
8
7
0.56
L
2
4
11
1.88
L
Achilles
xAnchorDown
Achilles
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,331
Damage
64,311
74,380
Taken
97,257
53,080
Mitigated
86,538
19,424
Healing
37,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Abstraqt
Hachiman
14,310
8,762
2,268
3,758
13,912
6,104
3,522
6,185
7,727
0
29,327
W
9,954
776
2,075
2,331
19,283
17,850
643
6,224
13,059
20,058
0
W
Fenrir
CapuyoNoed
Fenrir
13,368
2,919
2,161
7,040
20,146
16,060
666
5,639
14,507
0
23,182
W
Cerberus
HappyXCI
Cerberus
9,665
597
2,406
5,732
21,602
23,575
503
8,055
13,547
32,802
0
L
Janus
Hllywood
Janus
22,952
2,942
1,017
1,777
11,907
4,354
396
3,179
8,728
35,529
0
W
17,014
1,965
1,679
8,454
22,314
22,949
260
5,065
17,249
0
36,608
L
Rama
21,781
19,089
1,671
4,134
13,944
6,097
2,565
3,619
10,325
0
45,128
L
Bellona
8,933
2,246
2,109
3,355
16,128
13,225
401
5,673
10,455
0
19,288
L
8,138
757
1,401
3,041
15,461
11,589
731
3,394
12,067
11,748
0
L
Achilles
xAnchorDown
Achilles
7,527
2,569
332
587
16,940
17,815
629
3,754
13,186
78
13,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,384
Gold Earned
58,168
129
Minions Killed
151
0
Camps Cleared
0
1,081,096
Distance Traveled
1,205,428
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,077
738
35
2
0
204,536
0
W
Ymir
10,608
707
15
1
0
250,074
0
W
Fenrir
12,574
838
18
1
0
265,616
1
W
Cerberus
12,988
866
58
4
0
258,238
3
L
Janus
11,216
748
30
2
0
216,033
1
W
Chaac
10,921
728
25
2
0
226,964
0
L
Rama
11,941
796
52
3
0
193,594
0
L
Bellona
10,160
677
20
1
0
227,237
0
L
Ymir
10,662
711
9
1
0
227,333
6
L
Achilles
10,405
694
18
1
0
216,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role