Player Matchup

Chang'e
Chang'e
Diamond III
 
Chang'e
Diamond III
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Set
Set
Masters
Captain LLegend
Set
Masters
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 46L
2,230 MMR
Party 1
Athena
Athena
Masters
HoorayForDave
Athena
Masters
Level 155
God Stats
28W - 13L
1,697 SR
Queue Stats
81W - 33L
2,241 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 131
1,566 SR
1,990 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,569 SR
2,150 MMR
Geb
Geb
Diamond III
Michoek
Geb
Diamond III
Level 149
God Stats
2W - 1L
1,533 SR
Queue Stats
113W - 82L
2,013 MMR
Party 2
Thor
Thor
Diamond IV
SUPRA x RWBY
Thor
Diamond IV
Level 160
God Stats
5W - 2L
1,469 SR
Queue Stats
52W - 31L
2,167 MMR
Party 2
Aphrodite
Aphrodite
Masters
lucasnqn384
Aphrodite
Masters
Level 159
God Stats
29W - 14L
1,706 SR
Queue Stats
268W - 346L
2,271 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
5 / 9 / 4
13,271
603
13,346
20,566
7,214
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
7 / 5 / 5
14,580
663
24,144
26,878
23,026
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 3 / 7
13,994
636
12,744
28,888
27,362
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
OdinYemojaHeimdallrPersephoneKukulkan

VS

Bans
BastetAchillesOsirisGaneshaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
1 / 5 / 14
13,282
604
11,953
21,783
30,434
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 5 / 11
13,855
630
18,329
23,540
20,845
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
lucasnqn384
Aphrodite
17
13 / 4 / 3
16,097
732
29,523
20,394
17,656
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
14
Kills
17
17
Deaths
14
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
9
4
0.78
L
7
5
5
1.9
L
2
3
7
1.83
W
Geb
1
5
14
1.6
W
3
5
11
1.7
W
Aphrodite
lucasnqn384
Aphrodite
13
4
3
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,234
Damage
59,805
76,332
Taken
65,717
57,602
Mitigated
68,935
23,614
Healing
36,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
13,346
595
4,608
7,085
20,566
7,214
298
11,340
9,226
51,624
0
L
24,144
11,113
0
5,570
26,878
23,026
754
15,071
11,807
0
86,122
L
12,744
3,657
0
6,351
28,888
27,362
630
15,336
13,552
35,339
0
W
Geb
11,953
1,265
0
1,210
21,783
30,434
276
9,611
12,172
28,134
0
W
18,329
4,239
0
2,356
23,540
20,845
668
8,507
15,033
0
60,508
W
Aphrodite
lucasnqn384
Aphrodite
29,523
1,855
17,915
15,255
20,394
17,656
1,426
8,223
12,171
91,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,845
Gold Earned
43,234
234
Minions Killed
226
0
Camps Cleared
0
1,239,522
Distance Traveled
1,236,437
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,271
603
82
4
0
383,340
2
L
Set
14,580
663
111
5
0
410,288
1
L
Athena
13,994
636
41
2
0
445,894
14
W
Geb
13,282
604
21
1
0
415,275
10
W
Thor
13,855
630
105
5
0
403,815
3
W
Aphrodite
16,097
732
100
5
0
417,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role