Player Matchup

Thor
Thor
Archie1543
Thor
Level 11
God Stats
1W - 1L
1,243 SR
Queue Stats
3W - 4L
1,479 Elo+
Party 2
Chaac
Chaac
Kokushibou
Chaac
Level 43
God Stats
8W - 8L
1,417 SR
Queue Stats
114W - 80L
1,307 Elo+
Party 2
Scylla
Scylla
TacoDragon69
Scylla
Level 109
God Stats
5W - 14L
1,271 SR
Queue Stats
34W - 34L
1,553 Elo+
Party 2
Team Averages
Level 54
1,310 SR
1,446 Elo+

VS

Team Averages
Level 53
1,592 SR
1,468 Elo+
Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
dehNyle
Bellona
Level 42
God Stats
24W - 20L
1,558 SR
Queue Stats
81W - 77L
1,444 Elo+
Party 1
Artemis
Artemis
thisbishheals
Artemis
Level 28
God Stats
6W - 3L
1,719 SR
Queue Stats
94W - 93L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
10,962
438
0
906
231
Chaac
16
9 / 7 / 8
16,065
643
24,704
34,740
44,750
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
18
11 / 2 / 6
16,476
659
28,222
13,311
5,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 9 / 2
14,171
567
5,918
16,224
4,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
dehNyle
Bellona
17
5 / 4 / 3
16,676
667
20,008
31,590
28,224
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
16
2 / 8 / 6
15,633
625
13,748
19,037
6,297
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
20
Kills
9
9
Deaths
21
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
9
2
0.33
L
0
0
0
0
L
Chaac
9
7
8
1.86
L
Scylla
11
2
6
7
W
Bellona
dehNyle
Bellona
5
4
3
1.63
W
Artemis
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,926
Damage
39,674
48,957
Taken
66,851
50,392
Mitigated
38,693
18,211
Healing
18,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,918
576
219
842
16,224
4,172
191
5,430
10,794
57,335
0
L
0
0
0
0
906
231
0
0
906
0
1,821
L
Chaac
24,704
2,160
0
14,834
34,740
44,750
895
6,057
28,683
0
60,460
L
Scylla
28,222
1,016
0
3,377
13,311
5,411
1,252
297
13,014
81,516
0
W
Bellona
dehNyle
Bellona
20,008
7,247
830
14,777
31,590
28,224
338
15,336
16,254
0
69,495
W
Artemis
13,748
7,168
0
1,509
19,037
6,297
1,535
7,688
11,349
0
80,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,503
Gold Earned
46,480
185
Minions Killed
286
0
Camps Cleared
0
921,654
Distance Traveled
1,195,368
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,171
567
104
4
0
368,230
2
L
Thor
10,962
438
4
0
0
30,544
0
L
Chaac
16,065
643
70
3
0
476,985
3
L
Scylla
16,476
659
111
4
0
414,125
5
W
Bellona
16,676
667
94
4
0
455,678
2
W
Artemis
15,633
625
88
4
0
371,460
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role