Player Matchup

Ra
Ra
CursedKnight45
Ra
Level 11
God Stats
7W - 6L
1,420 SR
Queue Stats
69W - 77L
1,228 Elo+
Party 3
Chang'e
Chang'e
Deathly_Harron
Chang'e
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,315 Elo+
Solo
Thor
Thor
FaZe_Sp1Cy_
Thor
Level 18
God Stats
18W - 42L
1,267 SR
Queue Stats
24W - 53L
1,133 Elo+
Solo
Arachne
Arachne
GrinningWolf520
Arachne
Level 28
God Stats
3W - 9L
1,385 SR
Queue Stats
394W - 479L
1,228 Elo+
Solo
Bellona
Bellona
dark Truthz5431
Bellona
Level 17
God Stats
2W - 4L
1,377 SR
Queue Stats
86W - 106L
1,181 Elo+
Party 3
Team Averages
Level 19
1,390 SR
1,217 Elo+

VS

Team Averages
Level 18
1,485 SR
1,018 Elo+
Apollo
Apollo
ComparedNine3
Apollo
Level 16
God Stats
12W - 15L
1,427 SR
Queue Stats
113W - 122L
997 Elo+
Solo
Merlin
Merlin
CrohnsGamez
Merlin
Level 16
God Stats
1W - 0L
1,570 SR
Queue Stats
1W - 4L
1,053 Elo+
Party 2
Cabrakan
Cabrakan
ImUnforgivingAF
Cabrakan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,077 Elo+
Party 2
Ullr
Ullr
Latesword
Ullr
Level 22
God Stats
18W - 15L
1,572 SR
Queue Stats
206W - 177L
982 Elo+
Party 1
Bakasura
Bakasura
USSR_MaKAROV
Bakasura
Level 16
God Stats
1W - 4L
1,354 SR
Queue Stats
175W - 158L
982 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 3
7,857
491
6,293
10,711
4,248
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

4
0 / 3 / 0
4,784
299
445
1,819
426
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

3
0 / 0 / 0
4,671
292
0
508
136
Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 8 / 1
7,515
470
8,431
11,747
3,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
8 / 4 / 3
7,655
478
9,685
10,121
6,249
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
9,029
564
3,274
10,120
4,229
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Merlin
15
4 / 3 / 3
9,765
610
10,606
5,932
2,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cabrakan
11
1 / 4 / 1
8,236
515
1,476
8,583
8,124
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
12
4 / 5 / 5
9,022
564
6,355
8,269
2,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
USSR_MaKAROV
Bakasura
12
6 / 3 / 1
9,167
573
4,203
9,293
4,215
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
19
Kills
18
18
Deaths
21
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
6
1
0.58
W
Merlin
4
3
3
1.83
L
6
3
3
2.5
L
0
3
0
0
L
0
0
0
0
L
5
8
1
0.69
W
Cabrakan
1
4
1
0.38
W
Ullr
4
5
5
1.3
W
Bakasura
USSR_MaKAROV
Bakasura
6
3
1
2.17
L
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,854
Damage
25,914
34,906
Taken
42,197
14,876
Mitigated
22,038
7,005
Healing
6,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,274
1,663
0
2,216
10,120
4,229
6,495
1,468
8,652
0
35,477
W
Merlin
10,606
961
0
0
5,932
2,510
3,507
1,787
4,145
56,671
0
L
6,293
616
1,815
3,534
10,711
4,248
1,009
6,068
4,643
39,221
0
L
445
195
0
66
1,819
426
0
963
816
2,619
0
L
0
0
0
0
508
136
0
347
161
0
251
L
8,431
6,471
0
1,315
11,747
3,817
323
0
11,195
0
28,502
W
Cabrakan
1,476
89
417
735
8,583
8,124
440
1,791
6,792
14,620
0
W
Ullr
6,355
2,609
0
722
8,269
2,960
2,661
839
7,430
0
31,233
W
Bakasura
USSR_MaKAROV
Bakasura
4,203
2,845
0
2,215
9,293
4,215
1,291
853
8,440
0
22,394
L
9,685
3,201
0
275
10,121
6,249
229
4,704
5,146
0
22,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,482
Gold Earned
45,219
133
Minions Killed
286
0
Camps Cleared
0
878,864
Distance Traveled
1,327,050
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,029
564
73
5
0
271,214
2
W
Merlin
9,765
610
95
6
0
265,337
2
L
Ra
7,857
491
57
4
0
236,963
3
L
Chang'e
4,784
299
3
0
0
60,568
0
L
Thor
4,671
292
0
0
0
70,423
0
L
Arachne
7,515
470
38
2
0
251,164
3
W
Cabrakan
8,236
515
18
1
0
206,179
2
W
Ullr
9,022
564
53
3
0
254,879
0
W
Bakasura
9,167
573
47
3
0
329,441
0
L
Bellona
7,655
478
35
2
0
259,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role