Player Matchup

Nemesis
Nemesis
DonBSilva
Nemesis
Level 7
God Stats
4W - 2L
1,816 SR
Queue Stats
5W - 5L
1,832 Elo+
Solo
Kukulkan
Kukulkan
Kanashinha
Kukulkan
Level 35
God Stats
4W - 1L
1,819 SR
Queue Stats
79W - 40L
1,676 Elo+
Party 1
Baron Samedi
Baron Samedi
Lagadoidao
Baron Samedi
Level 24
God Stats
3W - 1L
1,487 SR
Queue Stats
16W - 6L
1,663 Elo+
Party 1
Mulan
Mulan
Moníka
Mulan
Level 25
God Stats
16W - 15L
1,324 SR
Queue Stats
80W - 77L
1,549 Elo+
Solo
Fenrir
Fenrir
SpaceOut
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,819 Elo+
Solo
Team Averages
Level 24
1,589 SR
1,708 Elo+

VS

Team Averages
Level 20
1,618 SR
1,550 Elo+
Rama
Rama
CARTREX
Rama
Level 21
God Stats
24W - 17L
1,640 SR
Queue Stats
461W - 470L
1,579 Elo+
Solo
Bastet
Bastet
N0517
Bastet
Level 16
God Stats
0W - 1L
1,621 SR
Queue Stats
6W - 5L
1,574 Elo+
Solo
Terra
Terra
ThisStrike
Terra
Level 8
God Stats
2W - 2L
1,559 SR
Queue Stats
5W - 6L
1,451 Elo+
Solo
Guan Yu
Guan Yu
Tyrzudo
Guan Yu
Level 25
God Stats
14W - 10L
1,598 SR
Queue Stats
297W - 208L
1,548 Elo+
Solo
Kukulkan
Kukulkan
WhiteFoo
Kukulkan
Level 28
God Stats
13W - 11L
1,674 SR
Queue Stats
26W - 22L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DonBSilva
Nemesis
18
1 / 9 / 15
11,148
929
6,587
20,035
8,715
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Kanashinha
Kukulkan
20
12 / 0 / 14
15,074
1,256
27,434
5,209
2,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Lagadoidao
Baron Samedi
20
4 / 6 / 26
13,191
1,099
17,297
16,395
8,844
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Moníka
Mulan
20
10 / 4 / 22
13,912
1,159
22,042
22,850
27,454
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
SpaceOut
Fenrir
20
15 / 5 / 15
15,149
1,262
32,340
22,816
11,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
CARTREX
Rama
19
2 / 11 / 15
11,958
997
16,183
26,654
11,328
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
N0517
Bastet
19
10 / 6 / 13
14,300
1,192
16,938
23,130
16,561
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Terra
19
2 / 11 / 17
11,739
978
11,570
30,239
47,118
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
Tyrzudo
Guan Yu
14
0 / 2 / 5
9,426
786
3,286
5,298
2,403
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
WhiteFoo
Kukulkan
20
10 / 12 / 11
14,549
1,212
31,552
25,741
11,926
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
85
42
Kills
24
24
Deaths
42
92
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Rama
CARTREX
Rama
2
11
15
0.86
W
Nemesis
DonBSilva
Nemesis
1
9
15
0.94
W
Kukulkan
Kanashinha
Kukulkan
12
0
14
19
W
Baron Samedi
Lagadoidao
Baron Samedi
4
6
26
2.83
W
Mulan
Moníka
Mulan
10
4
22
5.25
L
Bastet
N0517
Bastet
10
6
13
2.75
W
Fenrir
SpaceOut
Fenrir
15
5
15
4.5
L
Terra
2
11
17
0.95
L
Guan Yu
Tyrzudo
Guan Yu
0
2
5
1.25
L
Kukulkan
WhiteFoo
Kukulkan
10
12
11
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,700
Damage
79,529
87,305
Taken
111,062
58,536
Mitigated
89,336
20,977
Healing
8,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
CARTREX
Rama
16,183
10,251
0
1,663
26,654
11,328
0
7,993
18,661
0
35,731
W
Nemesis
DonBSilva
Nemesis
6,587
2,851
0
758
20,035
8,715
0
12,876
7,159
0
20,344
W
Kukulkan
Kanashinha
Kukulkan
27,434
2,699
0
250
5,209
2,043
0
2,504
2,705
68,699
0
W
Baron Samedi
Lagadoidao
Baron Samedi
17,297
2,471
3,007
5,074
16,395
8,844
0
8,433
7,962
36,299
0
W
Mulan
Moníka
Mulan
22,042
4,941
0
6,082
22,850
27,454
0
12,316
10,224
803
35,092
L
Bastet
N0517
Bastet
16,938
4,727
0
0
23,130
16,561
0
13,200
9,930
0
26,778
W
Fenrir
SpaceOut
Fenrir
32,340
9,779
0
5,806
22,816
11,480
0
6,993
15,823
0
55,242
L
Terra
11,570
2,884
2,147
3,631
30,239
47,118
0
14,844
15,395
20,655
0
L
Guan Yu
Tyrzudo
Guan Yu
3,286
527
475
575
5,298
2,403
0
1,426
3,872
0
4,385
L
Kukulkan
WhiteFoo
Kukulkan
31,552
2,300
0
0
25,741
11,926
0
8,071
17,670
95,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,474
Gold Earned
61,972
248
Minions Killed
241
10
Camps Cleared
4
1,094,671
Distance Traveled
931,551
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,958
997
42
4
2
204,902
1
W
Nemesis
11,148
929
41
3
0
188,455
2
W
Kukulkan
15,074
1,256
111
9
0
243,748
0
W
Baron Samedi
13,191
1,099
44
4
1
198,000
0
W
Mulan
13,912
1,159
30
3
2
218,525
1
L
Bastet
14,300
1,192
16
1
1
239,287
0
W
Fenrir
15,149
1,262
22
2
7
245,943
0
L
Terra
11,739
978
16
1
0
196,771
3
L
Guan Yu
9,426
786
2
0
0
75,386
0
L
Kukulkan
14,549
1,212
165
14
1
215,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role