Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 18
God Stats
16W - 11L
1,420 SR
Queue Stats
88W - 79L
1,179 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
8W - 10L
1,242 SR
Queue Stats
71W - 67L
1,179 Elo+
Party 1
Olorun
Olorun
Br3nnAN89
Olorun
Level 13
God Stats
3W - 4L
1,507 SR
Queue Stats
112W - 110L
1,198 Elo+
Solo
Cabrakan
Cabrakan
Homie-D-Clown88
Cabrakan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 118L
1,210 Elo+
Solo
Geb
Geb
xGhostScorpion
Geb
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 18L
1,121 Elo+
Solo
Team Averages
Level 17
1,434 SR
1,177 Elo+

VS

Team Averages
Level 16
1,312 SR
1,241 Elo+
Hachiman
Hachiman
 
Hachiman
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Antek-Anu
Baron Samedi
Level 28
God Stats
9W - 12L
1,500 SR
Queue Stats
85W - 72L
1,500 Elo+
Solo
Artio
Artio
Eliohim
Artio
Level 17
God Stats
2W - 8L
1,014 SR
Queue Stats
28W - 46L
1,109 Elo+
Solo
Fenrir
Fenrir
Fake_JoseJr
Fenrir
Level 7
God Stats
2W - 6L
1,044 SR
Queue Stats
5W - 13L
999 Elo+
Solo
Ah Puch
Ah Puch
FreeRangeLlamas
Ah Puch
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 53L
1,097 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
17 / 5 / 12
18,343
1,079
39,664
14,800
6,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
 
Fenrir
20
6 / 1 / 14
15,570
916
16,302
16,602
20,444
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
Br3nnAN89
Olorun
20
8 / 3 / 9
16,844
991
19,773
12,217
6,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
20
3 / 6 / 19
17,206
1,012
23,462
26,401
49,431
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 7 / 18
15,684
923
23,292
22,874
32,376
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
5 / 13 / 12
15,403
906
23,305
38,393
14,980
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
Antek-Anu
Baron Samedi
20
10 / 3 / 10
17,634
1,037
34,086
24,430
23,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Eliohim
Artio
20
0 / 7 / 12
14,134
831
5,214
26,521
29,791
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Fenrir
20
6 / 9 / 10
15,522
913
10,805
34,671
14,458
20
1 / 3 / 12
14,461
851
8,396
11,367
4,478

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
78
35
Kills
22
22
Deaths
35
72
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
17
5
12
4.6
W
Fenrir
 
Fenrir
6
1
14
13
L
Hachiman
 
Hachiman
5
13
12
0.85
L
Baron Samedi
Antek-Anu
Baron Samedi
10
3
10
5
W
Olorun
Br3nnAN89
Olorun
8
3
9
4.17
L
Artio
Eliohim
Artio
0
7
12
0.86
L
Fenrir
6
9
10
1.22
L
1
3
12
2.33
W
Cabrakan
3
6
19
2.08
W
1
7
18
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,493
Damage
81,806
92,894
Taken
135,382
115,063
Mitigated
86,781
4,994
Healing
19,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
39,664
3,173
0
0
14,800
6,736
0
9,381
5,419
58,138
0
W
Fenrir
 
Fenrir
16,302
4,379
0
541
16,602
20,444
0
7,777
8,825
0
26,691
L
Hachiman
 
Hachiman
23,305
16,217
901
1,445
38,393
14,980
0
30,574
7,819
0
47,255
L
Baron Samedi
Antek-Anu
Baron Samedi
34,086
3,944
8,432
6,266
24,430
23,074
0
19,982
4,448
67,207
0
W
Olorun
Br3nnAN89
Olorun
19,773
8,839
1,767
2,201
12,217
6,076
0
7,547
4,670
58,752
0
L
Artio
Eliohim
Artio
5,214
1,399
329
594
26,521
29,791
0
17,730
8,791
24,537
0
L
Fenrir
10,805
1,434
0
263
34,671
14,458
0
28,221
6,450
0
18,076
L
8,396
462
0
874
11,367
4,478
0
9,684
1,683
30,286
0
W
Cabrakan
23,462
7,067
0
0
26,401
49,431
0
13,102
13,299
49,227
0
W
23,292
5,456
389
96
22,874
32,376
0
9,889
12,985
46,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,647
Gold Earned
77,154
309
Minions Killed
226
5
Camps Cleared
3
1,462,897
Distance Traveled
1,336,756
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
18,343
1,079
65
4
0
314,150
0
W
Fenrir
15,570
916
16
1
1
304,979
0
L
Hachiman
15,403
906
60
4
2
250,876
4
L
Baron Samedi
17,634
1,037
80
5
0
304,627
1
W
Olorun
16,844
991
126
7
0
255,122
0
L
Artio
14,134
831
27
2
1
232,225
0
L
Fenrir
15,522
913
14
1
0
317,990
0
L
Ah Puch
14,461
851
45
3
0
231,038
0
W
Cabrakan
17,206
1,012
64
4
3
274,288
0
W
Geb
15,684
923
38
2
1
314,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role