Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AladdinDL
Kukulkan
Level 149
God Stats
1W - 2L
1,857 SR
Queue Stats
159W - 140L
1,622 Elo+
Solo
The Morrigan
The Morrigan
IregularLegz
The Morrigan
Level 127
God Stats
1W - 1L
1,718 SR
Queue Stats
40W - 50L
1,550 Elo+
Solo
Fenrir
Fenrir
MD Nene
Fenrir
Level 142
God Stats
0W - 3L
1,345 SR
Queue Stats
152W - 146L
1,618 Elo+
Solo
Arachne
Arachne
Nasnasty24
Arachne
Level 149
God Stats
6W - 5L
1,500 SR
Queue Stats
772W - 779L
1,609 Elo+
Solo
Team Averages
Level 137
1,584 SR
1,580 Elo+

VS

Team Averages
Level 130
1,589 SR
1,647 Elo+
Kukulkan
Kukulkan
DarthChadwick
Kukulkan
Level 120
God Stats
8W - 4L
1,867 SR
Queue Stats
429W - 442L
1,576 Elo+
Party 1
Discordia
Discordia
DeathGarrett
Discordia
Level 124
God Stats
3W - 4L
1,271 SR
Queue Stats
422W - 429L
1,641 Elo+
Party 1
Rama
Rama
I am Swag Jesus
Rama
Level 149
God Stats
3W - 4L
1,253 SR
Queue Stats
140W - 150L
1,604 Elo+
Party 2
Chaac
Chaac
IcyySlide
Chaac
Level 113
God Stats
2W - 0L
1,892 SR
Queue Stats
7W - 4L
1,794 Elo+
Party 2
Achilles
Achilles
Swan Didler
Achilles
Level 142
God Stats
5W - 6L
1,664 SR
Queue Stats
153W - 161L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
7 / 3 / 6
13,326
666
10,005
16,644
8,280
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
AladdinDL
Kukulkan
20
3 / 5 / 13
14,509
725
23,983
12,240
6,539
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
IregularLegz
The Morrigan
20
8 / 7 / 11
13,486
674
22,576
11,756
6,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
MD Nene
Fenrir
17
4 / 9 / 6
12,323
616
7,899
20,600
21,839
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
Nasnasty24
Arachne
20
4 / 4 / 7
12,710
636
11,856
22,417
10,942
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarthChadwick
Kukulkan
18
1 / 7 / 13
11,992
600
10,820
14,923
5,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
DeathGarrett
Discordia
20
5 / 5 / 10
13,053
653
19,755
12,592
5,142
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 6 / 14
15,154
758
17,720
15,596
5,567
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
IcyySlide
Chaac
20
9 / 4 / 14
15,143
757
14,240
24,257
33,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Swan Didler
Achilles
20
4 / 4 / 15
12,900
645
9,989
20,577
26,047
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
94
26
Kills
28
28
Deaths
26
43
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
7
3
6
3.33
L
Kukulkan
AladdinDL
Kukulkan
3
5
13
1.9
W
Kukulkan
DarthChadwick
Kukulkan
1
7
13
1.07
W
Discordia
DeathGarrett
Discordia
5
5
10
2
W
9
6
14
2.67
W
Chaac
IcyySlide
Chaac
9
4
14
4
L
The Morrigan
IregularLegz
The Morrigan
8
7
11
1.93
L
Fenrir
MD Nene
Fenrir
4
9
6
0.78
L
Arachne
Nasnasty24
Arachne
4
4
7
1.88
W
Achilles
Swan Didler
Achilles
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,319
Damage
72,524
83,657
Taken
87,945
54,417
Mitigated
75,795
31,878
Healing
36,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,005
1,531
2,686
5,855
16,644
8,280
557
7,080
9,564
0
20,589
L
Kukulkan
AladdinDL
Kukulkan
23,983
682
2,046
1,035
12,240
6,539
2,090
5,165
7,075
66,076
0
W
Kukulkan
DarthChadwick
Kukulkan
10,820
539
500
1,623
14,923
5,672
66
8,211
6,712
49,574
0
W
Discordia
DeathGarrett
Discordia
19,755
516
1,736
2,450
12,592
5,142
590
6,241
6,351
40,398
0
W
17,720
14,385
0
3,904
15,596
5,567
4,055
5,708
9,888
0
60,348
W
Chaac
IcyySlide
Chaac
14,240
1,522
2,596
10,800
24,257
33,367
604
9,497
14,760
1,533
46,990
L
The Morrigan
IregularLegz
The Morrigan
22,576
2,740
1,678
2,579
11,756
6,817
1,194
3,366
8,052
34,035
12,891
L
Fenrir
MD Nene
Fenrir
7,899
741
2,807
3,720
20,600
21,839
1,059
7,869
12,731
343
17,649
L
Arachne
Nasnasty24
Arachne
11,856
8,282
1,431
8,041
22,417
10,942
336
8,471
13,946
0
17,311
W
Achilles
Swan Didler
Achilles
9,989
2,615
4,606
8,214
20,577
26,047
376
8,903
11,674
0
27,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,354
Gold Earned
68,242
203
Minions Killed
298
0
Camps Cleared
0
1,724,266
Distance Traveled
1,820,270
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,326
666
23
1
0
346,303
1
L
Kukulkan
14,509
725
100
5
0
361,578
3
W
Kukulkan
11,992
600
72
4
0
342,223
1
W
Discordia
13,053
653
43
2
0
356,974
0
W
Rama
15,154
758
103
5
0
326,497
4
W
Chaac
15,143
757
48
2
0
382,601
1
L
The Morrigan
13,486
674
40
2
0
308,572
0
L
Fenrir
12,323
616
16
1
0
335,118
5
L
Arachne
12,710
636
24
1
0
372,695
3
W
Achilles
12,900
645
32
2
0
411,975
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role