Player Matchup

Discordia
Discordia
 
Discordia
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 87L
1,344 Elo+
Party 1
Horus
Horus
 
Horus
Level 18
God Stats
0W - 3L
1,279 SR
Queue Stats
35W - 54L
1,381 Elo+
Party 1
Mulan
Mulan
Aeonie
Mulan
Level 39
God Stats
4W - 4L
1,185 SR
Queue Stats
67W - 97L
1,368 Elo+
Party 1
Izanami
Izanami
theJacken
Izanami
Level 51
God Stats
6W - 5L
1,814 SR
Queue Stats
117W - 128L
1,438 Elo+
Party 1
Team Averages
Level 36
1,456 SR
1,406 Elo+

VS

Team Averages
Level 67
1,581 SR
1,496 Elo+
Chang'e
Chang'e
Alphilion
Chang'e
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,573 Elo+
Party 2
Baron Samedi
Baron Samedi
Iarell
Baron Samedi
Level 85
God Stats
8W - 4L
1,500 SR
Queue Stats
26W - 28L
1,521 Elo+
Party 2
Odin
Odin
ThaBlackOne
Odin
Level 29
God Stats
3W - 1L
1,946 SR
Queue Stats
17W - 17L
1,490 Elo+
Party 2
Hera
Hera
iinsidious
Hera
Level 18
God Stats
5W - 8L
1,398 SR
Queue Stats
10W - 14L
1,375 Elo+
Party 2
Rama
Rama
xElemenTV2
Rama
Level 139
God Stats
24W - 21L
1,562 SR
Queue Stats
35W - 35L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
3 / 12 / 3
10,621
966
27,377
22,065
8,658
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
 
Ymir
16
0 / 11 / 6
9,950
905
4,652
25,795
21,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
 
Horus
16
0 / 8 / 5
9,474
861
1,956
16,972
13,657
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mulan
Aeonie
Mulan
15
0 / 9 / 3
9,222
838
7,049
30,495
11,406
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
theJacken
Izanami
16
5 / 14 / 0
11,166
1,015
17,860
26,372
9,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alphilion
Chang'e
19
14 / 0 / 31
13,146
1,195
21,253
9,485
4,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Iarell
Baron Samedi
20
10 / 3 / 34
12,409
1,128
25,079
14,543
7,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
10 / 1 / 34
12,179
1,107
22,324
18,763
17,229
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

18
7 / 2 / 32
11,519
1,047
21,793
11,496
4,923
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
13 / 2 / 24
13,786
1,253
25,149
10,747
4,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
209
8
Kills
54
54
Deaths
8
17
Assists
155
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
12
3
0.38
L
Ymir
 
Ymir
0
11
6
0.27
L
Horus
 
Horus
0
8
5
0.31
L
Mulan
Aeonie
Mulan
0
9
3
0.17
W
Chang'e
Alphilion
Chang'e
14
0
31
29.5
W
Baron Samedi
Iarell
Baron Samedi
10
3
34
9
W
10
1
34
27
W
7
2
32
11.5
L
Izanami
theJacken
Izanami
5
14
0
0.36
W
13
2
24
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,894
Damage
115,598
121,699
Taken
65,034
64,801
Mitigated
38,246
4,630
Healing
31,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
27,377
1,756
586
1,056
22,065
8,658
0
10,010
12,055
50,469
0
L
Ymir
 
Ymir
4,652
733
0
247
25,795
21,489
0
15,397
10,398
14,222
0
L
Horus
 
Horus
1,956
1,050
587
607
16,972
13,657
0
9,110
7,862
0
5,831
L
Mulan
Aeonie
Mulan
7,049
1,805
0
292
30,495
11,406
0
18,664
11,831
0
22,852
W
Chang'e
Alphilion
Chang'e
21,253
1,729
11,732
5,216
9,485
4,021
0
5,132
4,353
40,455
0
W
Baron Samedi
Iarell
Baron Samedi
25,079
1,801
3,171
3,183
14,543
7,236
0
5,373
9,170
36,543
0
W
22,324
7,444
0
1,180
18,763
17,229
0
8,940
9,823
0
30,825
W
21,793
7,272
1,388
1,837
11,496
4,923
0
7,456
4,040
28,625
0
L
Izanami
theJacken
Izanami
17,860
13,295
380
875
26,372
9,591
0
14,944
11,428
0
40,146
W
25,149
21,921
0
3,462
10,747
4,837
0
5,128
5,619
0
51,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,433
Gold Earned
63,039
140
Minions Killed
175
3
Camps Cleared
9
836,589
Distance Traveled
969,989
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,621
966
40
4
1
197,522
0
L
Ymir
9,950
905
15
1
0
155,381
0
L
Horus
9,474
861
6
1
0
121,107
1
L
Mulan
9,222
838
33
3
2
186,155
1
W
Chang'e
13,146
1,195
38
3
0
240,155
0
W
Baron Samedi
12,409
1,128
18
2
2
175,976
0
W
Odin
12,179
1,107
27
2
0
216,486
0
W
Hera
11,519
1,047
15
1
0
172,906
0
L
Izanami
11,166
1,015
46
4
0
176,424
0
W
Rama
13,786
1,253
77
7
7
164,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role