Player Matchup

Da Ji
Da Ji
Almost Tried4it
Da Ji
Level 136
God Stats
2W - 2L
1,273 SR
Queue Stats
48W - 41L
1,675 Elo+
Party 1
Ymir
Ymir
Ar 30K
Ymir
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
174W - 116L
1,725 Elo+
Party 1
Ganesha
Ganesha
BillyLaughs
Ganesha
Level 154
God Stats
7W - 9L
1,561 SR
Queue Stats
825W - 813L
1,621 Elo+
Party 1
Jing Wei
Jing Wei
IdolWreks
Jing Wei
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 11L
1,779 Elo+
Party 1
Cerberus
Cerberus
Perdition pG
Cerberus
Level 152
God Stats
1W - 3L
1,500 SR
Queue Stats
836W - 733L
1,608 Elo+
Party 1
Team Averages
Level 122
1,467 SR
1,682 Elo+

VS

Team Averages
Level 86
1,536 SR
1,711 Elo+
Merlin
Merlin
Friggalope
Merlin
Level 48
God Stats
7W - 6L
1,641 SR
Queue Stats
158W - 138L
1,833 Elo+
Party 2
Heimdallr
Heimdallr
Krush Rush
Heimdallr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,654 Elo+
Party 3
Yemoja
Yemoja
RudeMurph
Yemoja
Level 27
God Stats
5W - 7L
1,483 SR
Queue Stats
124W - 132L
1,640 Elo+
Party 3
Mulan
Mulan
Shuri7989
Mulan
Level 129
God Stats
12W - 9L
1,470 SR
Queue Stats
191W - 167L
1,706 Elo+
Party 2
Hun Batz
Hun Batz
SiiTiiEF Slayer
Hun Batz
Level 126
God Stats
8W - 11L
1,588 SR
Queue Stats
215W - 188L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 9
20,467
585
27,109
29,120
15,776
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Ar 30K
Ymir
20
10 / 4 / 13
18,810
537
24,082
30,861
20,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
BillyLaughs
Ganesha
20
0 / 3 / 26
16,775
479
21,508
36,231
42,013
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
IdolWreks
Jing Wei
20
11 / 4 / 7
17,676
505
20,764
16,047
7,689
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Perdition pG
Cerberus
20
6 / 4 / 13
17,487
500
23,842
38,726
53,121
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Friggalope
Merlin
20
5 / 10 / 2
17,213
492
18,834
23,556
7,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Krush Rush
Heimdallr
20
3 / 9 / 1
14,477
414
19,668
30,102
9,802
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
RudeMurph
Yemoja
20
1 / 3 / 6
15,401
440
7,816
17,959
16,237
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
Shuri7989
Mulan
20
6 / 7 / 8
18,783
537
29,588
34,812
48,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
20
6 / 11 / 6
18,302
523
24,553
30,210
14,175
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
44
40
Kills
21
21
Deaths
40
68
Assists
23
Player
Kills
Deaths
Assists
KDA
W
13
6
9
2.92
W
Ymir
Ar 30K
Ymir
10
4
13
4.13
W
Ganesha
BillyLaughs
Ganesha
0
3
26
4.33
L
Merlin
Friggalope
Merlin
5
10
2
0.6
W
Jing Wei
IdolWreks
Jing Wei
11
4
7
3.63
L
Heimdallr
Krush Rush
Heimdallr
3
9
1
0.39
W
Cerberus
Perdition pG
Cerberus
6
4
13
3.13
L
Yemoja
RudeMurph
Yemoja
1
3
6
1.33
L
Mulan
Shuri7989
Mulan
6
7
8
1.43
L
Hun Batz
6
11
6
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,305
Damage
100,459
150,985
Taken
136,639
138,998
Mitigated
96,025
35,799
Healing
31,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,109
6,641
0
7,320
29,120
15,776
1,275
5,963
23,157
0
189,489
W
Ymir
Ar 30K
Ymir
24,082
5,742
0
3,900
30,861
20,399
1,265
11,328
19,533
131,661
0
W
Ganesha
BillyLaughs
Ganesha
21,508
2,069
0
5,277
36,231
42,013
373
8,565
27,666
74,813
0
L
Merlin
Friggalope
Merlin
18,834
484
0
3,740
23,556
7,616
387
14,178
9,378
136,010
0
W
Jing Wei
IdolWreks
Jing Wei
20,764
16,920
0
2,820
16,047
7,689
1,740
2,140
13,907
0
125,577
L
Heimdallr
Krush Rush
Heimdallr
19,668
9,991
0
3,036
30,102
9,802
2,845
15,593
14,509
0
124,832
W
Cerberus
Perdition pG
Cerberus
23,842
2,076
0
16,482
38,726
53,121
1,234
4,012
34,714
94,905
0
L
Yemoja
RudeMurph
Yemoja
7,816
1,933
7,083
2,502
17,959
16,237
574
7,104
10,855
31,710
0
L
Mulan
Shuri7989
Mulan
29,588
4,668
0
10,831
34,812
48,195
1,880
21,307
13,505
0
118,349
L
Hun Batz
24,553
5,393
0
4,566
30,210
14,175
0
11,726
18,484
0
160,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,215
Gold Earned
84,176
849
Minions Killed
834
0
Camps Cleared
0
3,287,025
Distance Traveled
2,927,554
35
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
20,467
585
215
6
0
688,949
8
W
Ymir
18,810
537
186
5
0
679,716
12
W
Ganesha
16,775
479
27
1
0
753,777
11
L
Merlin
17,213
492
207
6
0
523,015
2
W
Jing Wei
17,676
505
183
5
0
624,378
4
L
Heimdallr
14,477
414
194
6
0
580,263
8
W
Cerberus
17,487
500
238
7
0
540,205
0
L
Yemoja
15,401
440
39
1
0
572,345
3
L
Mulan
18,783
537
185
5
0
644,116
0
L
Hun Batz
18,302
523
209
6
0
607,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role