Player Matchup

Jormungandr
Jormungandr
Gold IV
DoughBoy1496
Jormungandr
Gold IV
Level 127
God Stats
30W - 42L
1,361 SR
Queue Stats
250W - 248L
1,501 MMR
Solo
Jing Wei
Jing Wei
Silver I
MR HOMEL3SS
Jing Wei
Silver I
Level 148
God Stats
2W - 2L
1,843 SR
Queue Stats
10W - 15L
1,384 MMR
Party 1
Da Ji
Da Ji
Gold II
PAAAANNNDDAA
Da Ji
Gold II
Level 79
God Stats
8W - 11L
1,616 SR
Queue Stats
64W - 71L
1,500 MMR
Solo
Vulcan
Vulcan
Silver II
R0b0Marz
Vulcan
Silver II
Level 132
God Stats
2W - 1L
1,212 SR
Queue Stats
182W - 181L
1,493 MMR
Solo
Chaac
Chaac
Gold III
Shindarkslayer0
Chaac
Gold III
Level 158
God Stats
1W - 3L
1,734 SR
Queue Stats
10W - 12L
1,598 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,553 SR
1,495 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,627 SR
1,495 MMR
Neith
Neith
Gold V
ChronicAche
Neith
Gold V
Level 106
God Stats
2W - 2L
1,482 SR
Queue Stats
22W - 16L
1,488 MMR
Solo
Fafnir
Fafnir
Gold II
Criminal_Mind16
Fafnir
Gold II
Level 140
God Stats
5W - 1L
1,844 SR
Queue Stats
332W - 308L
1,479 MMR
Solo
Hera
Hera
Gold IV
Kinetticz
Hera
Gold IV
Level 82
God Stats
4W - 2L
1,811 SR
Queue Stats
437W - 421L
1,502 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Tulsacanaan
Sun Wukong
Gold III
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 39L
1,500 MMR
Solo
Ravana
Ravana
Gold II
x Lymbo x
Ravana
Gold II
Level 160
God Stats
32W - 34L
1,499 SR
Queue Stats
174W - 180L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DoughBoy1496
Jormungandr
20
1 / 5 / 14
15,938
483
17,505
36,452
41,144
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jing Wei
MR HOMEL3SS
Jing Wei
20
10 / 6 / 5
18,952
574
23,057
31,181
13,111
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 11 / 8
16,125
489
14,407
28,444
12,804
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
R0b0Marz
Vulcan
20
5 / 8 / 5
15,342
465
21,110
16,058
6,634
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 2 / 4
16,470
499
17,919
31,786
56,918
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
HeimdallrOdinYemojaKukulkanCu Chulainn

VS

Bans
ThorAgniIzanamiMerlinVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 9
18,961
575
24,443
23,434
11,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 3 / 16
17,482
530
17,139
34,507
58,024
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
20
6 / 6 / 14
16,713
506
28,565
20,288
8,950
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Tulsacanaan
Sun Wukong
20
3 / 1 / 11
16,674
505
15,146
24,679
33,339
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ravana
x Lymbo x
Ravana
20
10 / 8 / 9
17,276
524
30,961
26,841
13,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
91
25
Kills
32
32
Deaths
25
36
Assists
59
Player
Kills
Deaths
Assists
KDA
W
10
7
9
2.07
W
3
3
16
3.67
L
Jormungandr
DoughBoy1496
Jormungandr
1
5
14
1.6
W
Hera
6
6
14
2.17
L
Jing Wei
MR HOMEL3SS
Jing Wei
10
6
5
2.08
L
5
11
8
0.82
L
Vulcan
R0b0Marz
Vulcan
5
8
5
0.94
L
4
2
4
3
W
Sun Wukong
Tulsacanaan
Sun Wukong
3
1
11
8.5
W
Ravana
x Lymbo x
Ravana
10
8
9
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,998
Damage
116,254
143,921
Taken
129,749
130,611
Mitigated
125,494
36,938
Healing
43,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,443
13,078
0
7,164
23,434
11,267
5,842
4,952
18,482
0
150,677
W
17,139
5,373
0
14,327
34,507
58,024
759
9,480
25,027
60,327
0
L
Jormungandr
DoughBoy1496
Jormungandr
17,505
3,250
0
1,800
36,452
41,144
571
8,862
27,590
81,348
1,119
W
Hera
28,565
7,260
380
2,780
20,288
8,950
830
7,189
13,099
121,453
0
L
Jing Wei
MR HOMEL3SS
Jing Wei
23,057
20,938
0
8,976
31,181
13,111
1,734
11,798
19,383
0
163,314
L
14,407
3,029
0
5,774
28,444
12,804
1,185
7,678
20,766
0
123,889
L
Vulcan
R0b0Marz
Vulcan
21,110
7,886
0
2,588
16,058
6,634
0
5,269
10,789
97,621
0
L
17,919
3,510
0
17,800
31,786
56,918
867
12,425
19,361
3,006
103,636
W
Sun Wukong
Tulsacanaan
Sun Wukong
15,146
3,610
0
8,078
24,679
33,339
695
7,794
16,885
0
118,843
W
Ravana
x Lymbo x
Ravana
30,961
6,885
0
10,531
26,841
13,914
882
9,703
17,138
0
158,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,827
Gold Earned
87,106
796
Minions Killed
787
0
Camps Cleared
0
3,088,628
Distance Traveled
3,098,296
27
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
18,961
575
208
6
0
524,335
12
W
Fafnir
17,482
530
61
2
0
678,823
7
L
Jormungandr
15,938
483
97
3
0
621,577
13
W
Hera
16,713
506
158
5
0
611,367
4
L
Jing Wei
18,952
574
213
6
0
612,490
4
L
Da Ji
16,125
489
149
5
0
580,743
3
L
Vulcan
15,342
465
150
5
0
634,989
4
L
Chaac
16,470
499
187
6
0
638,829
3
W
Sun Wukong
16,674
505
197
6
0
671,987
7
W
Ravana
17,276
524
163
5
0
611,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role