Player Matchup

Baron Samedi
Baron Samedi
MeSupportYes
Baron Samedi
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
29W - 18L
1,550 Elo+
Solo
Thor
Thor
MediocreChungus
Thor
Level 14
God Stats
80W - 34L
1,789 SR
Queue Stats
90W - 46L
1,765 Elo+
Party 1
Ra
Ra
SeaZee
Ra
Level 28
God Stats
24W - 17L
1,654 SR
Queue Stats
51W - 45L
1,603 Elo+
Solo
Jormungandr
Jormungandr
SkinnyVanilla
Jormungandr
Level 86
God Stats
19W - 7L
1,731 SR
Queue Stats
355W - 224L
1,673 Elo+
Party 1
Heimdallr
Heimdallr
WolfArias
Heimdallr
Level 28
God Stats
4W - 1L
1,693 SR
Queue Stats
74W - 28L
1,815 Elo+
Party 1
Team Averages
Level 37
1,674 SR
1,682 Elo+

VS

Team Averages
Level 45
1,644 SR
1,593 Elo+
Heimdallr
Heimdallr
ArythMetyC
Heimdallr
Level 28
God Stats
1W - 2L
1,561 SR
Queue Stats
54W - 39L
1,703 Elo+
Solo
Agni
Agni
JarredHJ
Agni
Level 28
God Stats
1W - 3L
1,421 SR
Queue Stats
28W - 16L
1,623 Elo+
Solo
Hades
Hades
Jotun873
Hades
Level 152
God Stats
9W - 8L
1,965 SR
Queue Stats
204W - 208L
1,543 Elo+
Party 2
Bellona
Bellona
YasutaiKitsune
Bellona
Level 10
God Stats
2W - 1L
1,773 SR
Queue Stats
7W - 7L
1,595 Elo+
Solo
Tyr
Tyr
naoe
Tyr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MeSupportYes
Baron Samedi
20
5 / 2 / 18
15,955
997
22,499
19,800
33,780
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 0 / 10
15,208
951
11,238
14,385
9,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ra
20
6 / 6 / 14
15,322
958
17,747
19,158
10,633
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
SkinnyVanilla
Jormungandr
20
4 / 0 / 21
15,227
952
23,557
23,624
28,879
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
WolfArias
Heimdallr
20
4 / 3 / 21
15,136
946
27,272
19,709
13,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

100

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArythMetyC
Heimdallr
20
0 / 1 / 6
13,367
835
19,914
11,995
5,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Agni
20
7 / 7 / 3
15,136
946
30,575
23,162
12,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
Jotun873
Hades
20
1 / 8 / 9
14,349
897
30,511
35,208
37,653
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 0 / 7
14,434
902
8,111
11,801
10,524
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyr
naoe
Tyr
19
0 / 10 / 3
12,684
793
4,462
26,628
33,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
39
26
Kills
11
11
Deaths
26
84
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ArythMetyC
Heimdallr
0
1
6
3
L
Agni
7
7
3
1.21
L
Hades
Jotun873
Hades
1
8
9
0.69
W
Baron Samedi
MeSupportYes
Baron Samedi
5
2
18
7
W
7
0
10
12
W
Ra
6
6
14
2.17
W
Jormungandr
SkinnyVanilla
Jormungandr
4
0
21
14.5
W
Heimdallr
WolfArias
Heimdallr
4
3
21
4.83
L
3
0
7
6.5
L
Tyr
naoe
Tyr
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,313
Damage
93,573
96,676
Taken
108,794
96,167
Mitigated
99,350
29,955
Healing
14,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ArythMetyC
Heimdallr
19,914
7,698
0
0
11,995
5,354
0
8,354
3,641
0
55,355
L
Agni
30,575
1,097
0
227
23,162
12,196
0
12,893
10,269
49,371
0
L
Hades
Jotun873
Hades
30,511
1,302
2,014
8,828
35,208
37,653
0
21,927
13,281
92,707
0
W
Baron Samedi
MeSupportYes
Baron Samedi
22,499
3,041
7,013
5,214
19,800
33,780
0
12,081
7,719
32,586
0
W
11,238
2,227
0
1,522
14,385
9,411
0
8,549
5,836
0
34,796
W
Ra
17,747
925
7,022
5,218
19,158
10,633
0
14,980
4,178
69,804
0
W
Jormungandr
SkinnyVanilla
Jormungandr
23,557
2,885
0
250
23,624
28,879
0
14,231
9,393
58,921
0
W
Heimdallr
WolfArias
Heimdallr
27,272
15,002
0
3,716
19,709
13,464
0
11,245
8,464
0
59,787
L
8,111
113
0
2,728
11,801
10,524
0
5,716
6,085
0
32,721
L
Tyr
naoe
Tyr
4,462
848
0
1,118
26,628
33,623
0
14,913
11,715
0
12,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,848
Gold Earned
69,970
362
Minions Killed
349
17
Camps Cleared
4
1,632,372
Distance Traveled
1,624,911
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,367
835
59
4
1
318,189
1
L
Agni
15,136
946
45
3
1
329,666
0
L
Hades
14,349
897
199
12
0
304,106
3
W
Baron Samedi
15,955
997
24
2
0
289,195
2
W
Thor
15,208
951
53
3
3
353,991
4
W
Ra
15,322
958
133
8
6
325,375
1
W
Jormungandr
15,227
952
74
5
4
366,827
0
W
Heimdallr
15,136
946
78
5
4
296,984
3
L
Bellona
14,434
902
39
2
2
354,369
2
L
Tyr
12,684
793
7
0
0
318,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role