Player Matchup

Fenrir
Fenrir
Bart_Czachor
Fenrir
Level 32
God Stats
8W - 14L
1,435 SR
Queue Stats
19W - 22L
1,446 Elo+
Party 2
Chaac
Chaac
CAPTNSAV44
Chaac
Level 28
God Stats
4W - 3L
1,496 SR
Queue Stats
7W - 15L
1,443 Elo+
Solo
Zeus
Zeus
xGoDz_MiGhTx
Zeus
Level 29
God Stats
11W - 9L
1,614 SR
Queue Stats
11W - 10L
1,542 Elo+
Party 2
Team Averages
Level 30
1,515 SR
1,477 Elo+

VS

Team Averages
Level 39
1,706 SR
1,508 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 29
God Stats
0W - 1L
1,653 SR
Queue Stats
21W - 20L
1,182 Elo+
Solo
Mulan
Mulan
Blackoutshawn
Mulan
Level 59
God Stats
23W - 14L
1,511 SR
Queue Stats
75W - 56L
1,626 Elo+
Party 1
Bacchus
Bacchus
PiMPENxITxFRESH
Bacchus
Level 28
God Stats
9W - 3L
1,955 SR
Queue Stats
23W - 14L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 3 / 6
8,001
667
4,206
10,118
4,068
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
13
10 / 2 / 5
10,604
884
14,161
10,922
5,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
7 / 2 / 6
10,030
836
14,543
4,942
1,507
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
2 / 7 / 4
8,682
724
4,224
12,025
3,616
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
5 / 4 / 1
9,045
754
6,460
12,406
6,448
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 7 / 4
7,695
641
6,750
13,881
10,754
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
18
Kills
7
7
Deaths
18
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
7
4
0.57
W
Fenrir
1
3
6
1.33
L
5
4
1
1.38
W
Chaac
10
2
5
6.25
L
0
7
4
0.29
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,910
Damage
17,434
25,982
Taken
38,312
10,949
Mitigated
20,818
9,959
Healing
5,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,224
1,572
0
2,691
12,025
3,616
0
3,686
8,339
0
19,313
W
Fenrir
4,206
1,370
0
3,521
10,118
4,068
57
3,343
6,775
0
11,614
L
6,460
1,518
460
1,261
12,406
6,448
0
5,081
7,325
0
22,673
W
Chaac
14,161
2,855
74
5,608
10,922
5,374
99
2,740
8,182
0
42,058
L
6,750
1,476
111
998
13,881
10,754
0
5,830
8,051
15,781
0
W
14,543
318
0
756
4,942
1,507
523
779
4,163
41,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,635
Gold Earned
25,422
130
Minions Killed
86
0
Camps Cleared
0
676,845
Distance Traveled
585,152
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,682
724
35
3
0
217,126
4
W
Fenrir
8,001
667
6
1
0
238,369
4
L
Mulan
9,045
754
29
2
0
190,919
0
W
Chaac
10,604
884
56
5
0
230,061
5
L
Bacchus
7,695
641
22
2
0
177,107
0
W
Zeus
10,030
836
68
6
0
208,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role