Player Matchup

Artemis
Artemis
KACPERspala
Artemis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 68L
1,369 Elo+
Party 2
Ah Puch
Ah Puch
Kuzenbardo
Ah Puch
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 101L
1,380 Elo+
Party 2
Fenrir
Fenrir
javito_xd
Fenrir
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 47L
1,437 Elo+
Party 2
Team Averages
Level 72
1,500 SR
1,395 Elo+

VS

Team Averages
Level 111
1,469 SR
1,570 Elo+
Fenrir
Fenrir
Humunguos
Fenrir
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 18L
1,589 Elo+
Party 1
Anubis
Anubis
KonanBarbarzynca
Anubis
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 14L
1,628 Elo+
Party 1
Baron Samedi
Baron Samedi
kubino11
Baron Samedi
Level 69
God Stats
2W - 1L
1,406 SR
Queue Stats
6W - 5L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KACPERspala
Artemis
16
4 / 14 / 11
16,089
619
18,127
21,705
6,243
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Kuzenbardo
Ah Puch
18
4 / 11 / 13
17,643
679
23,301
26,492
9,728
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
javito_xd
Fenrir
19
17 / 9 / 6
19,610
754
22,442
31,885
26,702
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Humunguos
Fenrir
17
9 / 9 / 15
17,949
690
21,018
31,054
27,846
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
16 / 10 / 11
20,042
771
27,964
23,189
10,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
kubino11
Baron Samedi
19
9 / 6 / 16
18,829
724
18,857
21,707
9,069
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
76
25
Kills
34
34
Deaths
25
30
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Humunguos
Fenrir
9
9
15
1.83
L
Artemis
KACPERspala
Artemis
4
14
11
0.68
W
16
10
11
2.15
L
Ah Puch
Kuzenbardo
Ah Puch
4
11
13
0.95
L
Fenrir
javito_xd
Fenrir
17
9
6
2.22
W
Baron Samedi
kubino11
Baron Samedi
9
6
16
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,870
Damage
67,839
80,082
Taken
75,950
42,673
Mitigated
47,544
12,739
Healing
21,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Humunguos
Fenrir
21,018
4,831
0
3,851
31,054
27,846
394
8,851
22,203
327
53,229
L
Artemis
KACPERspala
Artemis
18,127
7,718
1,047
1,359
21,705
6,243
0
15,429
6,276
0
62,264
W
27,964
460
0
6,559
23,189
10,629
546
7,303
15,886
91,019
0
L
Ah Puch
Kuzenbardo
Ah Puch
23,301
1,196
0
6,604
26,492
9,728
108
12,994
13,498
101,350
0
L
Fenrir
javito_xd
Fenrir
22,442
6,247
0
3,729
31,885
26,702
1,511
18,668
13,217
0
60,210
W
Baron Samedi
kubino11
Baron Samedi
18,857
1,842
2,587
8,014
21,707
9,069
1,510
7,164
14,543
75,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,342
Gold Earned
56,820
268
Minions Killed
321
0
Camps Cleared
0
1,207,580
Distance Traveled
1,158,924
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,949
690
55
2
0
401,443
1
L
Artemis
16,089
619
73
3
0
364,755
10
W
Anubis
20,042
771
133
5
0
363,615
1
L
Ah Puch
17,643
679
122
5
0
398,618
5
L
Fenrir
19,610
754
73
3
0
444,207
4
W
Baron Samedi
18,829
724
133
5
0
393,866
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role