Player Matchup

Terra
Terra
 
Terra
Level 6
God Stats
2W - 3L
1,615 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Pele
Pele
Ducky5423
Pele
Level 11
God Stats
6W - 3L
1,548 SR
Queue Stats
9W - 7L
1,253 Elo+
Solo
Jing Wei
Jing Wei
KittyAngel1995
Jing Wei
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 49L
1,143 Elo+
Solo
Nemesis
Nemesis
ZeusCorner
Nemesis
Level 16
God Stats
2W - 2L
1,261 SR
Queue Stats
38W - 34L
1,139 Elo+
Solo
Team Averages
Level 11
1,485 SR
1,307 Elo+

VS

Team Averages
Level 13
1,500 SR
1,278 Elo+
Arachne
Arachne
 
Arachne
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 31L
1,403 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 129L
1,097 Elo+
Solo
Ra
Ra
ChrisPCream183
Ra
Level 9
God Stats
4W - 6L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Anubis
Anubis
Ice-Euphoria
Anubis
Level 7
God Stats
7W - 4L
1,500 SR
Queue Stats
16W - 14L
1,316 Elo+
Solo
Chang'e
Chang'e
MIRCAT_3
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,074 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
4 / 6 / 29
12,576
1,143
7,336
19,369
11,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
 
Artemis
19
3 / 4 / 27
11,595
1,054
12,120
8,544
2,340
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pele
17
11 / 4 / 15
12,443
1,131
10,896
15,051
3,921
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
18
5 / 2 / 22
11,678
1,062
11,907
6,043
1,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
ZeusCorner
Nemesis
19
19 / 3 / 15
14,029
1,275
22,219
15,290
6,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
13 / 14 / 2
13,660
1,242
18,996
26,834
12,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
 
Khepri
14
1 / 5 / 3
8,990
817
1,042
5,417
2,118
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
2 / 4 / 8
10,799
982
14,803
9,783
4,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Anubis
18
2 / 16 / 11
11,754
1,069
18,539
24,235
10,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
MIRCAT_3
Chang'e
13
0 / 3 / 1
8,405
764
1,845
2,793
732
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
43
42
Kills
18
19
Deaths
42
108
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
4
6
29
3.08
W
Artemis
 
Artemis
3
4
27
4.13
L
Arachne
 
Arachne
13
14
2
1
L
Khepri
 
Khepri
1
5
3
0.5
L
2
4
8
1.5
W
Pele
11
4
15
4.63
L
Anubis
2
16
11
0.47
W
Jing Wei
5
2
22
8
L
Chang'e
MIRCAT_3
Chang'e
0
3
1
0.17
W
Nemesis
ZeusCorner
Nemesis
19
3
15
8.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,478
Damage
55,225
64,297
Taken
69,062
26,097
Mitigated
30,424
8,244
Healing
8,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
7,336
1,889
2,888
1,950
19,369
11,910
0
10,660
8,709
17,906
0
W
Artemis
 
Artemis
12,120
7,274
0
0
8,544
2,340
0
7,279
1,265
0
30,243
L
Arachne
 
Arachne
18,996
16,756
0
3,382
26,834
12,459
0
3,744
23,090
0
30,584
L
Khepri
 
Khepri
1,042
471
0
0
5,417
2,118
0
376
5,041
1,977
0
L
14,803
766
737
814
9,783
4,404
0
890
8,893
32,248
0
W
Pele
10,896
8,067
0
2,464
15,051
3,921
0
8,507
6,544
0
19,806
L
Anubis
18,539
3,939
0
3,778
24,235
10,711
0
1,900
22,335
33,825
0
W
Jing Wei
11,907
8,219
0
0
6,043
1,854
0
2,637
3,406
0
30,864
L
Chang'e
MIRCAT_3
Chang'e
1,845
230
50
132
2,793
732
0
426
2,367
4,878
0
W
Nemesis
ZeusCorner
Nemesis
22,219
18,097
0
942
15,290
6,072
0
7,146
8,144
0
49,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,321
Gold Earned
53,608
201
Minions Killed
118
4
Camps Cleared
0
946,628
Distance Traveled
544,047
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,576
1,143
24
2
0
187,380
0
W
Artemis
11,595
1,054
50
5
0
145,863
2
L
Arachne
13,660
1,242
25
2
0
162,688
0
L
Khepri
8,990
817
0
0
0
50,462
2
L
Ra
10,799
982
42
4
0
175,150
1
W
Pele
12,443
1,131
15
1
3
197,942
0
L
Anubis
11,754
1,069
44
4
0
118,054
0
W
Jing Wei
11,678
1,062
47
4
0
178,900
5
L
Chang'e
8,405
764
7
1
0
37,693
0
W
Nemesis
14,029
1,275
65
6
1
236,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role