Player Matchup

Loki
Loki
Alessietto_001
Loki
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 1
Agni
Agni
Chief Kebab
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 67L
1,595 Elo+
Solo
Khepri
Khepri
Eigentumer_
Khepri
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,227 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Flavietto001
Ah Muzen Cab
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,346 Elo+
Party 1
Kukulkan
Kukulkan
QC-MJ
Kukulkan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,320 Elo+
Solo
Team Averages
Level 28
1,500 SR
1,397 Elo+

VS

Team Averages
Level 17
1,578 SR
1,587 Elo+
Loki
Loki
 
Loki
Level 15
God Stats
4W - 2L
1,520 SR
Queue Stats
23W - 26L
1,489 Elo+
Solo
Ares
Ares
Hostyle26
Ares
Level 28
God Stats
6W - 9L
1,474 SR
Queue Stats
153W - 151L
1,614 Elo+
Solo
Jing Wei
Jing Wei
XxSILVUSxX
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
josh_taylorr
Merlin
Level 8
God Stats
1W - 2L
1,776 SR
Queue Stats
3W - 9L
1,731 Elo+
Solo
Janus
Janus
mduggan1980
Janus
Level 28
God Stats
1W - 3L
1,619 SR
Queue Stats
135W - 128L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 2 / 15
14,438
1,111
19,469
12,449
6,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 3 / 16
12,792
984
17,404
11,905
5,302
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
20
4 / 0 / 25
13,884
1,068
7,017
13,239
16,570
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
Flavietto001
Ah Muzen Cab
18
2 / 2 / 21
11,991
922
13,241
10,557
4,975
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
QC-MJ
Kukulkan
20
14 / 1 / 23
14,981
1,152
43,339
12,755
5,832
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
4 / 5 / 0
12,127
933
3,019
17,617
5,897
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
18
0 / 8 / 6
11,483
883
11,079
25,788
34,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
XxSILVUSxX
Jing Wei
17
1 / 15 / 4
11,198
861
8,522
26,392
8,860
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
18
0 / 11 / 3
11,226
864
11,185
25,304
8,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
3 / 2 / 3
12,890
992
19,805
11,822
3,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
24
41
Kills
8
8
Deaths
41
100
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
5
0
0.8
W
18
2
15
12.75
W
3
3
16
3.67
W
Khepri
4
0
25
16.5
W
Ah Muzen Cab
Flavietto001
Ah Muzen Cab
2
2
21
6.25
L
Ares
0
8
6
0.38
W
Kukulkan
QC-MJ
Kukulkan
14
1
23
25.5
L
Jing Wei
XxSILVUSxX
Jing Wei
1
15
4
0.2
L
Merlin
0
11
3
0.14
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,470
Damage
53,610
60,905
Taken
106,923
39,122
Mitigated
61,573
10,445
Healing
415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,019
720
0
146
17,617
5,897
0
9,395
8,222
0
34,445
W
19,469
9,971
391
1,350
12,449
6,443
0
8,341
4,108
0
34,277
W
17,404
2,393
0
540
11,905
5,302
0
8,147
3,758
43,204
0
W
Khepri
7,017
1,089
1,485
2,557
13,239
16,570
0
9,600
3,639
16,835
0
W
Ah Muzen Cab
Flavietto001
Ah Muzen Cab
13,241
8,644
0
2,246
10,557
4,975
0
6,811
3,746
0
26,531
L
Ares
11,079
601
0
0
25,788
34,430
0
15,103
10,685
22,894
0
W
Kukulkan
QC-MJ
Kukulkan
43,339
7,482
0
1,876
12,755
5,832
0
9,170
3,585
78,242
0
L
Jing Wei
XxSILVUSxX
Jing Wei
8,522
4,654
0
0
26,392
8,860
0
18,646
7,746
0
17,949
L
Merlin
11,185
302
0
269
25,304
8,916
0
17,228
8,076
28,920
0
L
19,805
340
0
0
11,822
3,470
0
7,388
4,434
46,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,086
Gold Earned
58,924
238
Minions Killed
231
8
Camps Cleared
2
1,236,789
Distance Traveled
1,204,228
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,127
933
78
6
1
241,273
0
W
Loki
14,438
1,111
26
2
1
262,452
1
W
Agni
12,792
984
74
6
2
233,726
0
W
Khepri
13,884
1,068
23
2
1
260,851
1
W
Ah Muzen Cab
11,991
922
21
2
2
223,072
0
L
Ares
11,483
883
10
1
0
239,665
0
W
Kukulkan
14,981
1,152
94
7
2
256,688
0
L
Jing Wei
11,198
861
25
2
0
259,018
1
L
Merlin
11,226
864
45
3
0
196,393
0
L
Janus
12,890
992
73
6
1
267,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role