Player Matchup

Ymir
Ymir
Maester-Aztec
Ymir
Level 98
God Stats
3W - 2L
1,522 SR
Queue Stats
62W - 64L
1,504 Elo+
Party 2
Mulan
Mulan
Rjpa
Mulan
Level 149
God Stats
1W - 4L
1,133 SR
Queue Stats
278W - 191L
1,603 Elo+
Party 2
Neith
Neith
Senbri
Neith
Level 149
God Stats
21W - 11L
1,533 SR
Queue Stats
218W - 159L
1,565 Elo+
Party 2
Chang'e
Chang'e
SteffyLeffy
Chang'e
Level 85
God Stats
2W - 4L
1,514 SR
Queue Stats
17W - 15L
1,642 Elo+
Party 2
Nox
Nox
pocketnugget
Nox
Level 160
God Stats
6W - 4L
1,653 SR
Queue Stats
113W - 84L
1,589 Elo+
Party 2
Team Averages
Level 128
1,471 SR
1,581 Elo+

VS

Team Averages
Level 141
1,541 SR
1,456 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Bergmann
Achilles
Level 159
God Stats
3W - 2L
1,501 SR
Queue Stats
170W - 114L
1,492 Elo+
Party 1
Cernunnos
Cernunnos
Midnightdeamon
Cernunnos
Level 148
God Stats
9W - 6L
1,618 SR
Queue Stats
78W - 61L
1,563 Elo+
Party 1
Kukulkan
Kukulkan
Odara
Kukulkan
Level 88
God Stats
5W - 6L
1,357 SR
Queue Stats
14W - 11L
1,179 Elo+
Party 1
Kuzenbo
Kuzenbo
grizzholm
Kuzenbo
Level 156
God Stats
4W - 1L
1,728 SR
Queue Stats
118W - 87L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 10 / 10
12,720
848
8,563
36,717
53,993
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
Rjpa
Mulan
20
3 / 10 / 11
14,031
935
19,200
32,926
38,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
Senbri
Neith
20
8 / 5 / 3
15,122
1,008
27,491
25,330
11,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
SteffyLeffy
Chang'e
19
2 / 8 / 10
13,245
883
16,721
27,975
13,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 5 / 8
13,298
887
17,001
18,905
8,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
3 / 0 / 20
13,901
927
14,553
11,802
8,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Bergmann
Achilles
20
8 / 4 / 20
14,576
972
28,390
22,586
29,393
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
Midnightdeamon
Cernunnos
20
19 / 7 / 12
17,192
1,146
47,794
23,298
11,469
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
Odara
Kukulkan
20
6 / 1 / 21
14,281
952
23,573
10,002
4,741
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
grizzholm
Kuzenbo
20
2 / 3 / 25
14,340
956
21,238
26,386
41,272
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
136
15
Kills
38
38
Deaths
15
42
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
0
20
13
W
Achilles
Bergmann
Achilles
8
4
20
4.5
L
0
10
10
0.5
W
Cernunnos
Midnightdeamon
Cernunnos
19
7
12
3.57
W
Kukulkan
Odara
Kukulkan
6
1
21
16.5
L
Mulan
Rjpa
Mulan
3
10
11
0.85
L
Neith
Senbri
Neith
8
5
3
1.9
L
Chang'e
SteffyLeffy
Chang'e
2
8
10
0.88
W
Kuzenbo
grizzholm
Kuzenbo
2
3
25
4.83
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,976
Damage
135,548
141,853
Taken
94,074
126,084
Mitigated
94,904
30,652
Healing
28,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
14,553
1,231
15,250
6,754
11,802
8,029
0
5,078
6,724
33,569
0
W
Achilles
Bergmann
Achilles
28,390
5,276
0
1,716
22,586
29,393
0
9,298
13,288
767
42,868
L
8,563
506
1,266
1,932
36,717
53,993
0
15,576
21,141
32,366
0
W
Cernunnos
Midnightdeamon
Cernunnos
47,794
34,075
0
4,100
23,298
11,469
0
10,215
13,083
0
82,577
W
Kukulkan
Odara
Kukulkan
23,573
2,095
0
139
10,002
4,741
0
3,836
6,166
73,889
0
L
Mulan
Rjpa
Mulan
19,200
2,226
0
8,243
32,926
38,442
0
13,364
19,562
0
53,015
L
Neith
Senbri
Neith
27,491
16,949
0
4,362
25,330
11,357
0
11,046
14,284
0
63,019
L
Chang'e
SteffyLeffy
Chang'e
16,721
1,583
8,288
6,561
27,975
13,743
0
12,969
15,006
34,014
0
W
Kuzenbo
grizzholm
Kuzenbo
21,238
4,957
0
250
26,386
41,272
0
13,858
12,528
33,410
865
L
17,001
1,045
0
0
18,905
8,549
0
6,410
12,495
44,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,416
Gold Earned
74,290
329
Minions Killed
307
6
Camps Cleared
14
1,312,203
Distance Traveled
1,384,255
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,901
927
52
3
4
300,982
0
W
Achilles
14,576
972
31
2
0
301,964
3
L
Ymir
12,720
848
56
4
0
243,421
0
W
Cernunnos
17,192
1,146
67
4
8
217,310
3
W
Kukulkan
14,281
952
139
9
2
270,384
0
L
Mulan
14,031
935
90
6
0
279,329
0
L
Neith
15,122
1,008
80
5
3
251,956
0
L
Chang'e
13,245
883
46
3
2
261,343
2
W
Kuzenbo
14,340
956
18
1
0
293,615
3
L
Nox
13,298
887
57
4
1
276,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role