Player Matchup

He Bo
He Bo
BradIsbister
He Bo
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 73L
1,567 Elo+
Solo
Baron Samedi
Baron Samedi
Gamingqame
Baron Samedi
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 33L
1,323 Elo+
Solo
Odin
Odin
Mangas_G
Odin
Level 105
God Stats
13W - 5L
1,519 SR
Queue Stats
625W - 617L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
Oliverlarata
Sun Wukong
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,346 Elo+
Solo
Nu Wa
Nu Wa
mutation0ak105
Nu Wa
Level 42
God Stats
1W - 0L
1,801 SR
Queue Stats
3W - 1L
1,686 Elo+
Solo
Team Averages
Level 56
1,564 SR
1,484 Elo+

VS

Team Averages
Level 68
1,438 SR
1,428 Elo+
Janus
Janus
 
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 93L
1,392 Elo+
Party 1
Arachne
Arachne
Gunship VII
Arachne
Level 116
God Stats
1W - 1L
1,370 SR
Queue Stats
33W - 20L
1,540 Elo+
Solo
Nemesis
Nemesis
LambWeston
Nemesis
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 51L
1,386 Elo+
Solo
Yemoja
Yemoja
big_taco_eater54
Yemoja
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
143W - 143L
1,439 Elo+
Solo
Awilix
Awilix
xVersatile_Karma
Awilix
Level 46
God Stats
0W - 1L
1,318 SR
Queue Stats
39W - 57L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 10 / 8
13,485
749
14,119
16,041
5,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Baron Samedi
Gamingqame
Baron Samedi
20
12 / 3 / 17
15,448
858
25,442
14,224
8,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Odin
16
2 / 10 / 15
11,028
613
10,329
19,490
18,669
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sun Wukong
Oliverlarata
Sun Wukong
20
1 / 5 / 20
12,279
682
15,939
18,892
13,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 6 / 17
14,384
799
24,953
19,060
7,033
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
7 / 5 / 23
13,496
750
13,594
17,937
6,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Gunship VII
Arachne
19
11 / 7 / 13
12,671
704
18,102
24,701
10,604
Nemesis
LambWeston
Nemesis
17
4 / 6 / 23
11,588
644
9,344
22,391
9,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 4 / 24
14,137
785
21,921
19,121
13,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 12 / 21
11,832
657
9,198
20,754
8,089
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
138
34
Kills
34
34
Deaths
34
77
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
7
5
23
3.7
W
10
10
8
1.4
W
Baron Samedi
Gamingqame
Baron Samedi
12
3
17
6.83
L
Arachne
Gunship VII
Arachne
11
7
13
2.5
L
Nemesis
LambWeston
Nemesis
4
6
23
2.58
W
Odin
2
10
15
0.95
W
Sun Wukong
Oliverlarata
Sun Wukong
1
5
20
2.2
L
7
4
24
4.75
W
9
6
17
2.92
L
5
12
21
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,782
Damage
72,159
87,707
Taken
104,904
54,402
Mitigated
48,209
31,509
Healing
40,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
13,594
387
2,871
3,129
17,937
6,715
498
11,731
6,206
42,154
0
W
14,119
127
930
855
16,041
5,920
636
6,367
9,674
26,658
0
W
Baron Samedi
Gamingqame
Baron Samedi
25,442
2,165
9,213
6,442
14,224
8,921
1,663
4,335
9,889
57,689
0
L
Arachne
Gunship VII
Arachne
18,102
11,171
1,346
7,484
24,701
10,604
429
13,936
10,765
0
28,033
L
Nemesis
LambWeston
Nemesis
9,344
2,048
2,053
2,467
22,391
9,347
1,329
14,746
7,645
0
23,111
W
Odin
10,329
1,480
1,392
2,087
19,490
18,669
1,673
9,433
10,057
0
16,518
W
Sun Wukong
Oliverlarata
Sun Wukong
15,939
1,205
1,577
3,850
18,892
13,859
1,239
6,607
12,285
0
39,832
L
21,921
3,265
15,440
4,640
19,121
13,454
1,530
11,785
7,336
50,430
0
W
24,953
8,075
1,654
3,509
19,060
7,033
232
8,773
10,287
47,336
0
L
9,198
3,928
489
588
20,754
8,089
986
12,316
8,438
0
14,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,624
Gold Earned
63,724
183
Minions Killed
168
0
Camps Cleared
0
1,458,993
Distance Traveled
1,471,351
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,496
750
49
3
0
277,014
0
W
He Bo
13,485
749
27
2
0
268,307
0
W
Baron Samedi
15,448
858
68
4
0
325,193
1
L
Arachne
12,671
704
29
2
0
324,655
1
L
Nemesis
11,588
644
31
2
0
318,014
1
W
Odin
11,028
613
12
1
0
281,223
3
W
Sun Wukong
12,279
682
47
3
0
346,504
0
L
Yemoja
14,137
785
52
3
0
294,993
0
W
Nu Wa
14,384
799
29
2
0
237,766
0
L
Awilix
11,832
657
7
0
0
256,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role