Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 7
God Stats
7W - 3L
1,500 SR
Queue Stats
31W - 31L
1,557 Elo+
Solo
Cerberus
Cerberus
FunnyJuanpix
Cerberus
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 11L
1,735 Elo+
Solo
Neith
Neith
SheSaysShesLvl18
Neith
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 9L
1,904 Elo+
Solo
Chaac
Chaac
YNW_PIZZA
Chaac
Level 18
God Stats
17W - 9L
1,776 SR
Queue Stats
243W - 213L
1,690 Elo+
Solo
Kukulkan
Kukulkan
grajita
Kukulkan
Level 28
God Stats
27W - 11L
1,812 SR
Queue Stats
496W - 466L
1,650 Elo+
Solo
Team Averages
Level 17
1,618 SR
1,707 Elo+

VS

Team Averages
Level 25
1,504 SR
1,668 Elo+
Raijin
Raijin
Afterlaughter95
Raijin
Level 28
God Stats
1W - 4L
1,274 SR
Queue Stats
100W - 83L
1,609 Elo+
Solo
Osiris
Osiris
Death_jani_tor
Osiris
Level 28
God Stats
0W - 2L
1,287 SR
Queue Stats
14W - 4L
1,694 Elo+
Solo
Mulan
Mulan
ShigamiCurse
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 17L
1,649 Elo+
Solo
Apollo
Apollo
TrumpxTrain69
Apollo
Level 25
God Stats
3W - 2L
1,713 SR
Queue Stats
34W - 21L
1,794 Elo+
Solo
Hel
Hel
neckscar
Hel
Level 27
God Stats
17W - 13L
1,745 SR
Queue Stats
109W - 113L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
0 / 1 / 22
9,614
961
6,374
9,928
3,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cerberus
FunnyJuanpix
Cerberus
17
1 / 0 / 21
10,062
1,006
7,441
10,588
11,298
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
21 / 2 / 10
13,977
1,398
24,012
12,734
5,419
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
YNW_PIZZA
Chaac
17
4 / 3 / 18
10,370
1,037
10,950
13,536
10,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
grajita
Kukulkan
17
5 / 2 / 15
10,979
1,098
13,892
11,156
5,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

298

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 4
11,400
1,140
16,740
15,772
4,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 11 / 3
9,761
976
16,105
22,429
24,160
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 3 / 1
8,751
875
2,695
5,367
4,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 6 / 3
9,505
951
8,978
12,221
4,293
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 7 / 5
9,170
917
10,121
16,512
8,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
24
31
Kills
8
8
Deaths
31
86
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
1
22
11
L
4
4
4
1.5
L
2
11
3
0.32
W
Cerberus
FunnyJuanpix
Cerberus
1
0
21
11.5
W
21
2
10
13
L
1
3
1
0.5
L
1
6
3
0.42
W
Chaac
YNW_PIZZA
Chaac
4
3
18
4.33
W
Kukulkan
grajita
Kukulkan
5
2
15
6.25
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,669
Damage
54,639
57,942
Taken
72,301
35,565
Mitigated
46,200
22,539
Healing
10,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,374
616
6,132
4,301
9,928
3,426
0
5,629
4,299
15,140
0
L
16,740
1,484
354
1,519
15,772
4,774
0
4,710
11,062
36,295
0
L
16,105
4,408
0
2,175
22,429
24,160
0
11,884
10,545
840
26,392
W
Cerberus
FunnyJuanpix
Cerberus
7,441
186
1,475
2,950
10,588
11,298
0
5,757
4,831
20,588
0
W
24,012
12,291
0
3,274
12,734
5,419
0
6,243
6,491
0
48,151
L
2,695
718
0
50
5,367
4,535
0
2,309
3,058
0
13,127
L
8,978
5,632
0
552
12,221
4,293
0
3,215
9,006
0
35,391
W
Chaac
YNW_PIZZA
Chaac
10,950
2,348
0
4,407
13,536
10,274
0
6,503
7,033
0
20,239
W
Kukulkan
grajita
Kukulkan
13,892
1,659
0
0
11,156
5,148
0
3,513
7,643
29,706
0
L
10,121
624
2,574
3,621
16,512
8,438
0
5,589
10,923
26,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,002
Gold Earned
48,587
181
Minions Killed
167
6
Camps Cleared
5
942,358
Distance Traveled
762,041
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,614
961
20
2
0
181,247
0
L
Raijin
11,400
1,140
39
4
0
157,161
0
L
Osiris
9,761
976
13
1
2
171,519
1
W
Cerberus
10,062
1,006
29
3
2
193,629
2
W
Neith
13,977
1,398
61
6
2
171,333
1
L
Mulan
8,751
875
23
2
0
101,578
2
L
Apollo
9,505
951
66
7
2
161,966
0
W
Chaac
10,370
1,037
19
2
1
200,465
0
W
Kukulkan
10,979
1,098
52
5
1
195,684
0
L
Hel
9,170
917
26
3
1
169,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role