Player Matchup

Medusa
Medusa
Bronze I
 
Medusa
Bronze I
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Puch
Ah Puch
Silver II
Níðhögg
Ah Puch
Silver II
Level 104
God Stats
26W - 21L
1,640 SR
Queue Stats
118W - 146L
1,144 MMR
Party 2
Sobek
Sobek
Silver III
kolyma15
Sobek
Silver III
Level 118
God Stats
2W - 2L
1,528 SR
Queue Stats
19W - 27L
1,234 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,556 SR
1,292 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 104
1,537 SR
1,293 MMR
Kuzenbo
Kuzenbo
Bronze II
 
Kuzenbo
Bronze II
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Silver V
NandoV5
Sol
Silver V
Level 103
God Stats
2W - 7L
1,380 SR
Queue Stats
47W - 102L
1,088 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
Saul11
Heimdallr
Bronze III
Level 113
God Stats
0W - 1L
1,731 SR
Queue Stats
6W - 6L
1,290 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 4 / 5
11,527
576
10,872
15,016
5,192
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
Níðhögg
Ah Puch
15
7 / 3 / 2
13,292
665
22,932
14,664
5,201
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
kolyma15
Sobek
13
2 / 6 / 5
13,192
660
9,736
20,488
24,970
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
BacchusOdinNoxKukulkan

VS

Bans
Ah Muzen CabZeusEsetHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
4 / 2 / 8
13,614
681
12,971
19,896
24,052
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sol
14
4 / 3 / 3
12,664
633
9,264
15,490
5,695
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Saul11
Heimdallr
14
5 / 5 / 4
12,736
637
13,365
16,463
6,695
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
10
Kills
13
13
Deaths
10
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
4
5
0.88
L
Kuzenbo
 
Kuzenbo
4
2
8
4
L
Sol
4
3
3
1.83
W
Ah Puch
Níðhögg
Ah Puch
7
3
2
2.67
L
Heimdallr
Saul11
Heimdallr
5
5
4
1.4
W
Sobek
kolyma15
Sobek
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,540
Damage
35,600
50,168
Taken
51,849
35,363
Mitigated
36,442
14,296
Healing
13,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,872
4,569
0
4,610
15,016
5,192
2,251
6,199
8,817
0
59,908
L
Kuzenbo
 
Kuzenbo
12,971
5,055
603
4,708
19,896
24,052
120
10,996
8,900
35,325
0
L
Sol
9,264
2,303
0
5,447
15,490
5,695
0
11,023
4,467
57,898
0
W
Ah Puch
Níðhögg
Ah Puch
22,932
1,020
0
6,974
14,664
5,201
86
8,900
5,764
76,323
0
L
Heimdallr
Saul11
Heimdallr
13,365
7,587
0
2,368
16,463
6,695
301
10,707
5,756
0
57,606
W
Sobek
kolyma15
Sobek
9,736
552
0
2,712
20,488
24,970
295
7,164
13,324
37,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,011
Gold Earned
39,014
258
Minions Killed
246
0
Camps Cleared
0
1,031,511
Distance Traveled
1,072,833
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,527
576
82
4
0
340,287
2
L
Kuzenbo
13,614
681
39
2
0
379,502
6
L
Sol
12,664
633
85
4
0
351,180
6
W
Ah Puch
13,292
665
142
7
0
338,600
7
L
Heimdallr
12,736
637
122
6
0
342,151
3
W
Sobek
13,192
660
34
2
0
352,624
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role