Player Matchup

Fenrir
Fenrir
Powership
Fenrir
Level 11
God Stats
1W - 1L
1,257 SR
Queue Stats
8W - 13L
1,370 Elo+
Party 1
Merlin
Merlin
SoulStealer420
Merlin
Level 17
God Stats
8W - 4L
1,842 SR
Queue Stats
16W - 11L
1,496 Elo+
Party 1
Thor
Thor
djefish33
Thor
Level 18
God Stats
2W - 2L
1,618 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 15
1,572 SR
1,455 Elo+

VS

Team Averages
Level 47
1,403 SR
1,550 Elo+
Nemesis
Nemesis
BrusNohara
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bacchus
Bacchus
Devinesabre
Bacchus
Level 120
God Stats
0W - 3L
1,210 SR
Queue Stats
19W - 9L
1,533 Elo+
Party 2
Hun Batz
Hun Batz
Silverlining87
Hun Batz
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 6L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Powership
Fenrir
13
7 / 2 / 14
11,416
761
7,446
11,197
6,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
10 / 3 / 13
12,155
810
18,165
9,911
3,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
14
11 / 3 / 12
12,323
822
12,285
12,660
4,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BrusNohara
Nemesis
10
1 / 10 / 2
8,792
586
5,251
16,858
8,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Devinesabre
Bacchus
11
5 / 7 / 3
10,311
687
14,437
15,683
18,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
10
1 / 11 / 2
9,249
617
3,274
14,580
4,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
28
Kills
7
8
Deaths
28
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BrusNohara
Nemesis
1
10
2
0.2
L
Bacchus
Devinesabre
Bacchus
5
7
3
0.93
W
Fenrir
Powership
Fenrir
7
2
14
7
L
Hun Batz
1
11
2
0.18
W
10
3
13
5.5
W
Thor
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,896
Damage
22,962
33,768
Taken
47,121
14,829
Mitigated
32,084
5,545
Healing
4,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BrusNohara
Nemesis
5,251
1,987
318
2,277
16,858
8,994
0
6,586
10,272
46
17,442
L
Bacchus
Devinesabre
Bacchus
14,437
2,134
0
1,460
15,683
18,627
0
6,012
9,671
33,153
0
W
Fenrir
Powership
Fenrir
7,446
3,332
0
3,913
11,197
6,360
1,142
5,741
5,456
0
31,302
L
Hun Batz
3,274
728
0
0
14,580
4,463
0
5,805
8,775
0
37,156
W
18,165
2,053
0
940
9,911
3,520
913
3,942
5,969
51,575
0
W
Thor
12,285
5,848
0
692
12,660
4,949
400
5,282
7,378
797
43,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,894
Gold Earned
28,352
174
Minions Killed
116
0
Camps Cleared
0
778,208
Distance Traveled
708,245
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,792
586
27
2
0
245,108
0
L
Bacchus
10,311
687
26
2
0
263,678
0
W
Fenrir
11,416
761
52
3
0
284,250
0
L
Hun Batz
9,249
617
63
4
0
199,459
0
W
Merlin
12,155
810
70
5
0
245,381
0
W
Thor
12,323
822
52
3
0
248,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role