Player Matchup

Arachne
Arachne
 
Arachne
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 58L
1,522 Elo+
Solo
Cerberus
Cerberus
Ferrousity
Cerberus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,469 Elo+
Solo
Hel
Hel
Havinator02
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 73L
1,439 Elo+
Solo
Jormungandr
Jormungandr
TurtleDaTerrible
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Medusa
Medusa
prplemnkey
Medusa
Level 149
God Stats
4W - 3L
1,316 SR
Queue Stats
187W - 186L
1,405 Elo+
Party 2
Team Averages
Level 49
1,463 SR
1,467 Elo+

VS

Team Averages
Level 40
1,574 SR
1,509 Elo+
He Bo
He Bo
AppendixCalisse
He Bo
Level 24
God Stats
1W - 1L
1,753 SR
Queue Stats
29W - 37L
1,445 Elo+
Solo
Chaac
Chaac
J0HNATHEN
Chaac
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 81L
1,493 Elo+
Solo
Ne Zha
Ne Zha
SmrffyyNT
Ne Zha
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 85L
1,419 Elo+
Party 1
Yemoja
Yemoja
TeHPrO42
Yemoja
Level 29
God Stats
6W - 2L
1,618 SR
Queue Stats
293W - 283L
1,596 Elo+
Party 1
Chronos
Chronos
bigpoppaseal
Chronos
Level 95
God Stats
10W - 6L
1,500 SR
Queue Stats
331W - 223L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
4 / 6 / 10
11,388
670
16,585
21,920
13,208
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Ferrousity
Cerberus
18
1 / 7 / 17
10,973
645
11,458
28,730
36,583
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
2 / 4 / 15
11,671
687
9,748
15,900
7,909
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TurtleDaTerrible
Jormungandr
17
2 / 8 / 15
11,599
682
14,800
21,514
27,280
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
prplemnkey
Medusa
20
15 / 3 / 9
14,750
868
30,389
19,925
10,745
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 5 / 11
13,963
821
28,084
16,247
6,771
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
J0HNATHEN
Chaac
19
2 / 5 / 18
11,445
673
18,781
29,574
27,263
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ne Zha
SmrffyyNT
Ne Zha
16
4 / 8 / 14
10,592
623
15,477
17,847
7,265
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
TeHPrO42
Yemoja
19
4 / 3 / 16
11,282
664
11,193
17,176
8,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
bigpoppaseal
Chronos
19
2 / 4 / 19
11,017
648
22,078
15,708
7,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
106
24
Kills
28
28
Deaths
25
66
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
6
10
1.5
L
16
5
11
4.3
W
Cerberus
Ferrousity
Cerberus
1
7
17
1.36
W
2
4
15
2.38
L
Chaac
J0HNATHEN
Chaac
2
5
18
2.2
L
Ne Zha
SmrffyyNT
Ne Zha
4
8
14
1.38
L
Yemoja
TeHPrO42
Yemoja
4
3
16
4
W
Jormungandr
TurtleDaTerrible
Jormungandr
2
8
15
1.19
L
Chronos
bigpoppaseal
Chronos
2
4
19
2.88
W
Medusa
prplemnkey
Medusa
15
3
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,980
Damage
95,613
107,989
Taken
96,552
95,725
Mitigated
56,711
52,384
Healing
47,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
16,585
12,238
1,523
6,448
21,920
13,208
717
15,441
6,479
0
24,848
L
28,084
1,878
1,292
2,521
16,247
6,771
440
6,269
9,978
70,299
0
W
Cerberus
Ferrousity
Cerberus
11,458
911
27
5,426
28,730
36,583
394
14,115
14,615
20,517
0
W
9,748
1,969
19,880
8,857
15,900
7,909
506
9,004
6,896
18,783
0
L
Chaac
J0HNATHEN
Chaac
18,781
2,907
2,244
10,588
29,574
27,263
532
10,033
19,541
1,889
32,468
L
Ne Zha
SmrffyyNT
Ne Zha
15,477
4,230
1,609
2,529
17,847
7,265
589
5,737
12,110
0
24,475
L
Yemoja
TeHPrO42
Yemoja
11,193
2,447
17,368
5,986
17,176
8,188
296
8,328
8,848
26,703
0
W
Jormungandr
TurtleDaTerrible
Jormungandr
14,800
4,378
1,589
945
21,514
27,280
347
12,704
8,810
28,064
0
L
Chronos
bigpoppaseal
Chronos
22,078
3,473
1,824
1,422
15,708
7,224
1,564
5,639
10,069
36,276
0
W
Medusa
prplemnkey
Medusa
30,389
18,898
2,503
5,186
19,925
10,745
3,246
11,174
8,751
0
75,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,381
Gold Earned
58,299
176
Minions Killed
208
0
Camps Cleared
0
1,431,882
Distance Traveled
1,443,134
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,388
670
20
1
0
298,000
1
L
He Bo
13,963
821
86
5
0
312,860
0
W
Cerberus
10,973
645
29
2
0
262,095
1
W
Hel
11,671
687
25
1
0
324,461
0
L
Chaac
11,445
673
30
2
0
306,788
2
L
Ne Zha
10,592
623
21
1
0
269,700
0
L
Yemoja
11,282
664
38
2
0
259,913
0
W
Jormungandr
11,599
682
24
1
0
251,401
1
L
Chronos
11,017
648
33
2
0
293,873
0
W
Medusa
14,750
868
78
5
0
295,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role