Player Matchup

Osiris
Osiris
Dylankac
Osiris
Level 15
God Stats
0W - 2L
1,101 SR
Queue Stats
13W - 11L
1,458 Elo+
Party 1
Ra
Ra
LynchMobCobb
Ra
Level 18
God Stats
4W - 6L
1,303 SR
Queue Stats
32W - 50L
1,285 Elo+
Party 1
Neith
Neith
Yennez1
Neith
Level 16
God Stats
9W - 19L
1,295 SR
Queue Stats
46W - 69L
1,280 Elo+
Party 1
Team Averages
Level 16
1,233 SR
1,341 Elo+

VS

Team Averages
Level 10
1,517 SR
1,469 Elo+
Kukulkan
Kukulkan
AbejaÓwÓ
Kukulkan
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 2
Bellona
Bellona
bixomatadô
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 22L
1,500 Elo+
Solo
Fenrir
Fenrir
juan_diego83
Fenrir
Level 17
God Stats
7W - 1L
1,550 SR
Queue Stats
83W - 96L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dylankac
Osiris
15
12 / 4 / 8
15,734
715
13,265
16,105
19,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
12 / 4 / 15
16,840
765
23,540
19,375
8,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
Yennez1
Neith
14
6 / 9 / 11
13,905
632
14,592
20,500
9,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AbejaÓwÓ
Kukulkan
20
12 / 7 / 3
17,735
806
35,403
16,980
11,410
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
bixomatadô
Bellona
13
2 / 9 / 8
13,615
619
7,420
20,935
20,073
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
13
3 / 14 / 4
13,257
603
4,372
20,923
9,506
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
30
Kills
17
17
Deaths
30
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AbejaÓwÓ
Kukulkan
12
7
3
1.93
L
Osiris
Dylankac
Osiris
12
4
8
4
L
12
4
15
4.88
L
Neith
Yennez1
Neith
6
9
11
1.28
W
Bellona
bixomatadô
Bellona
2
9
8
0.67
W
Fenrir
3
14
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,397
Damage
47,195
55,980
Taken
58,838
37,935
Mitigated
40,989
20,357
Healing
5,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AbejaÓwÓ
Kukulkan
35,403
1,292
0
317
16,980
11,410
1,224
7,960
9,020
138,334
0
L
Osiris
Dylankac
Osiris
13,265
5,031
0
1,548
16,105
19,111
0
11,017
5,088
310
45,541
L
23,540
2,528
3,902
8,867
19,375
8,907
236
12,806
6,569
98,992
0
L
Neith
Yennez1
Neith
14,592
7,594
0
6,040
20,500
9,917
395
13,050
7,450
0
45,697
W
Bellona
bixomatadô
Bellona
7,420
1,837
0
2,022
20,935
20,073
0
6,560
14,375
4,430
14,774
W
Fenrir
4,372
638
1,221
1,629
20,923
9,506
195
9,634
11,289
0
16,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,479
Gold Earned
44,607
270
Minions Killed
247
0
Camps Cleared
0
1,047,716
Distance Traveled
1,213,563
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
17,735
806
218
10
0
407,147
3
L
Osiris
15,734
715
51
2
0
351,271
0
L
Ra
16,840
765
155
7
0
383,574
0
L
Neith
13,905
632
64
3
0
312,871
0
W
Bellona
13,615
619
20
1
0
388,319
2
W
Fenrir
13,257
603
9
0
0
418,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role