Player Matchup

Scylla
Scylla
Silver IV
pachala16
Scylla
Silver IV
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,258 SR
1,500 MMR
Ymir
Ymir
Bronze III
BigFatRubberDuck
Ymir
Bronze III
Level 84
God Stats
0W - 3L
1,258 SR
Queue Stats
0W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
pachala16
Scylla
15
8 / 1 / 0
10,942
912
11,145
5,832
2,113
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
HeimdallrCu ChulainnCerberusAchillesKing Arthur

VS

Bans
Ah Muzen CabHeraNeithAwilixGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 0
8,266
689
2,583
14,754
7,709
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
8
Kills
1
1
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
Scylla
pachala16
Scylla
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,145
Damage
2,583
5,832
Taken
14,754
2,113
Mitigated
7,709
536
Healing
1,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,583
370
0
1,389
14,754
7,709
219
11,145
3,609
28,125
0
W
Scylla
pachala16
Scylla
11,145
1,930
0
536
5,832
2,113
1,248
2,639
3,193
63,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,942
Gold Earned
8,266
118
Minions Killed
48
0
Camps Cleared
0
193,186
Distance Traveled
188,155
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,266
689
48
4
0
188,155
1
W
Scylla
10,942
912
118
10
0
193,186
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role