Player Matchup

Bastet
Bastet
Silver IV
HackRam
Bastet
Silver IV
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 89L
1,500 MMR
Party 3
Merlin
Merlin
Gold II
Herdt
Merlin
Gold II
Level 160
God Stats
8W - 5L
1,702 SR
Queue Stats
195W - 162L
1,652 MMR
Solo
Rama
Rama
Platinum II
TeAmoEterion
Rama
Platinum II
Level 159
God Stats
48W - 40L
1,535 SR
Queue Stats
228W - 223L
1,762 MMR
Solo
Achilles
Achilles
Bronze III
XPorongaX
Achilles
Bronze III
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 2L
1,609 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
zHocks
Guan Yu
Platinum IV
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 46L
1,500 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,547 SR
1,604 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,557 SR
1,554 MMR
Vulcan
Vulcan
Platinum III
 
Vulcan
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Gold III
 
Osiris
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold II
Lispequito
Medusa
Gold II
Level 127
God Stats
4W - 7L
1,496 SR
Queue Stats
28W - 33L
1,427 MMR
Party 2
Yemoja
Yemoja
Platinum V
Seekhr
Yemoja
Platinum V
Level 155
God Stats
3W - 1L
1,666 SR
Queue Stats
25W - 26L
1,629 MMR
Party 2
Ne Zha
Ne Zha
Platinum IV
Vulcann300
Ne Zha
Platinum IV
Level 153
God Stats
5W - 6L
1,622 SR
Queue Stats
93W - 82L
1,716 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
HackRam
Bastet
18
9 / 3 / 10
13,529
644
13,211
14,627
7,327
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Herdt
Merlin
20
3 / 3 / 8
13,363
636
15,136
9,442
3,480
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 3 / 8
13,492
642
10,649
16,766
6,879
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
XPorongaX
Achilles
19
6 / 1 / 6
13,181
628
20,366
18,754
32,791
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
zHocks
Guan Yu
17
7 / 4 / 12
13,121
625
11,254
23,617
25,636
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
KukulkanSusanoThor

VS

Bans
CamazotzHun BatzOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
5 / 5 / 2
10,778
513
11,499
12,589
4,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
 
Osiris
15
2 / 7 / 2
9,800
467
7,664
19,735
22,446
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Lispequito
Medusa
13
3 / 7 / 2
8,818
420
7,278
12,331
3,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Seekhr
Yemoja
12
1 / 8 / 6
9,266
441
9,249
16,207
9,744
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
Vulcann300
Ne Zha
16
3 / 6 / 4
10,234
487
11,248
23,253
7,851
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
30
33
Kills
14
14
Deaths
33
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
5
5
2
1.2
L
Osiris
 
Osiris
2
7
2
0.43
W
Bastet
HackRam
Bastet
9
3
10
4.67
W
Merlin
Herdt
Merlin
3
3
8
2.33
L
Medusa
Lispequito
Medusa
3
7
2
0.57
L
Yemoja
Seekhr
Yemoja
1
8
6
0.5
W
8
3
8
4
L
Ne Zha
Vulcann300
Ne Zha
3
6
4
0.83
W
Achilles
XPorongaX
Achilles
6
1
6
9
W
Guan Yu
zHocks
Guan Yu
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,616
Damage
46,938
83,206
Taken
84,115
76,113
Mitigated
48,204
33,323
Healing
19,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
11,499
2,174
0
250
12,589
4,675
0
1,957
10,632
77,790
0
L
Osiris
 
Osiris
7,664
3,075
0
5,820
19,735
22,446
558
2,119
17,616
0
49,924
W
Bastet
HackRam
Bastet
13,211
3,008
0
4,408
14,627
7,327
1,490
5,587
9,040
0
75,140
W
Merlin
Herdt
Merlin
15,136
609
0
793
9,442
3,480
1,467
2,186
7,256
112,132
0
L
Medusa
Lispequito
Medusa
7,278
2,521
0
1,106
12,331
3,488
892
259
12,072
0
53,617
L
Yemoja
Seekhr
Yemoja
9,249
1,945
1,789
1,980
16,207
9,744
31
5,030
11,177
23,126
0
W
10,649
8,153
0
7,379
16,766
6,879
8,713
4,954
11,812
0
103,764
L
Ne Zha
Vulcann300
Ne Zha
11,248
4,617
0
8,509
23,253
7,851
0
6,049
17,204
0
81,508
W
Achilles
XPorongaX
Achilles
20,366
5,760
0
9,879
18,754
32,791
2,904
2,482
16,272
0
74,943
W
Guan Yu
zHocks
Guan Yu
11,254
1,316
3,792
7,072
23,617
25,636
204
6,431
17,186
658
42,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,686
Gold Earned
48,896
619
Minions Killed
494
0
Camps Cleared
0
2,023,354
Distance Traveled
1,906,054
31
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,778
513
159
8
0
407,743
10
L
Osiris
9,800
467
85
4
0
366,669
7
W
Bastet
13,529
644
116
6
0
424,918
0
W
Merlin
13,363
636
187
9
0
395,953
9
L
Medusa
8,818
420
108
5
0
359,227
5
L
Yemoja
9,266
441
30
1
0
369,496
8
W
Rama
13,492
642
154
7
0
344,745
6
L
Ne Zha
10,234
487
112
5
0
402,919
3
W
Achilles
13,181
628
112
5
0
416,430
6
W
Guan Yu
13,121
625
50
2
0
441,308
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role