Player Matchup

Chang'e
Chang'e
AyeNick
Chang'e
Level 99
God Stats
4W - 1L
1,708 SR
Queue Stats
23W - 16L
1,682 Elo+
Solo
Bacchus
Bacchus
CrossedHonour
Bacchus
Level 126
God Stats
2W - 1L
1,331 SR
Queue Stats
153W - 158L
1,690 Elo+
Solo
Hun Batz
Hun Batz
ElijahD
Hun Batz
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,339 Elo+
Solo
Team Averages
Level 120
1,513 SR
1,570 Elo+

VS

Team Averages
Level 146
1,379 SR
1,601 Elo+
King Arthur
King Arthur
Luzixer
King Arthur
Level 121
God Stats
5W - 9L
1,500 SR
Queue Stats
87W - 87L
1,665 Elo+
Solo
Baron Samedi
Baron Samedi
SebasG
Baron Samedi
Level 158
God Stats
7W - 14L
1,317 SR
Queue Stats
216W - 249L
1,539 Elo+
Solo
Mulan
Mulan
acestorms
Mulan
Level 160
God Stats
35W - 38L
1,321 SR
Queue Stats
143W - 162L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AyeNick
Chang'e
17
3 / 7 / 14
15,450
702
21,583
24,829
16,360
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
15
6 / 5 / 11
15,314
696
11,317
21,520
34,908
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
ElijahD
Hun Batz
18
11 / 3 / 8
16,943
770
19,780
18,846
7,370
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Luzixer
King Arthur
15
5 / 6 / 7
14,349
652
13,411
19,802
24,484
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
SebasG
Baron Samedi
17
9 / 7 / 6
15,270
694
23,817
18,601
8,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
acestorms
Mulan
14
1 / 7 / 10
13,457
612
13,367
26,766
18,237
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
38
20
Kills
15
15
Deaths
20
33
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AyeNick
Chang'e
3
7
14
1.43
W
Bacchus
6
5
11
2.3
W
Hun Batz
ElijahD
Hun Batz
11
3
8
5
L
King Arthur
Luzixer
King Arthur
5
6
7
1.42
L
Baron Samedi
SebasG
Baron Samedi
9
7
6
1.71
L
Mulan
acestorms
Mulan
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,680
Damage
50,595
65,195
Taken
65,169
58,638
Mitigated
51,492
22,040
Healing
16,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AyeNick
Chang'e
21,583
2,226
5,788
10,525
24,829
16,360
548
8,975
15,854
86,686
0
W
Bacchus
11,317
2,535
0
1,878
21,520
34,908
168
9,459
12,061
22,704
0
W
Hun Batz
ElijahD
Hun Batz
19,780
5,270
0
3,849
18,846
7,370
3,093
5,413
13,433
0
108,159
L
King Arthur
Luzixer
King Arthur
13,411
2,930
234
3,825
19,802
24,484
468
11,605
8,197
0
61,007
L
Baron Samedi
SebasG
Baron Samedi
23,817
2,662
1,899
7,006
18,601
8,771
614
8,126
10,475
91,813
0
L
Mulan
acestorms
Mulan
13,367
2,097
0
3,869
26,766
18,237
331
13,209
13,557
0
49,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,707
Gold Earned
43,076
278
Minions Killed
266
0
Camps Cleared
0
1,135,707
Distance Traveled
1,116,932
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,450
702
144
7
0
381,214
10
W
Bacchus
15,314
696
13
1
0
268,731
3
W
Hun Batz
16,943
770
121
6
0
485,762
3
L
King Arthur
14,349
652
68
3
0
379,611
3
L
Baron Samedi
15,270
694
124
6
0
343,754
5
L
Mulan
13,457
612
74
3
0
393,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role