Player Matchup

Ganesha
Ganesha
GunGumJerry
Ganesha
Level 27
God Stats
1W - 6L
1,208 SR
Queue Stats
34W - 45L
1,463 Elo+
Solo
Ymir
Ymir
Lloris-_-59
Ymir
Level 8
God Stats
6W - 11L
1,513 SR
Queue Stats
15W - 24L
1,317 Elo+
Party 1
Nike
Nike
Mr G Bailey
Nike
Level 27
God Stats
2W - 3L
1,482 SR
Queue Stats
57W - 55L
1,486 Elo+
Solo
Vamana
Vamana
RaiZeN-_-WolF
Vamana
Level 14
God Stats
4W - 4L
1,832 SR
Queue Stats
15W - 24L
1,317 Elo+
Party 1
Neith
Neith
YusufOzmen54
Neith
Level 18
God Stats
41W - 45L
1,500 SR
Queue Stats
107W - 99L
1,425 Elo+
Solo
Team Averages
Level 19
1,507 SR
1,402 Elo+

VS

Team Averages
Level 22
1,472 SR
1,487 Elo+
Nemesis
Nemesis
 
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,509 Elo+
Solo
Hou Yi
Hou Yi
CaIIMeLater
Hou Yi
Level 25
God Stats
6W - 4L
1,848 SR
Queue Stats
171W - 157L
1,499 Elo+
Solo
Bakasura
Bakasura
Grinning_Clown
Bakasura
Level 28
God Stats
10W - 13L
1,401 SR
Queue Stats
233W - 261L
1,459 Elo+
Solo
Fenrir
Fenrir
Revenge-Marshal
Fenrir
Level 26
God Stats
6W - 4L
1,356 SR
Queue Stats
68W - 54L
1,470 Elo+
Solo
Mercury
Mercury
Souls34
Mercury
Level 23
God Stats
1W - 0L
1,258 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GunGumJerry
Ganesha
16
0 / 2 / 3
9,080
908
9,414
9,960
10,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 1 / 0
7,889
789
557
1,235
477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
1 / 3 / 2
8,981
898
9,531
11,421
9,773
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 0 / 0
7,660
766
0
0
0
Boots

Boots

+6%
Movement Speed

15
2 / 6 / 0
9,309
931
12,816
12,040
4,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

250

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
3 / 3 / 8
9,905
991
4,426
9,855
3,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
15
2 / 0 / 7
9,452
945
5,872
9,502
3,593
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bakasura
16
3 / 0 / 6
10,272
1,027
7,606
3,478
1,366
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 0 / 7
9,455
946
8,361
10,273
3,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
Souls34
Mercury
15
2 / 0 / 5
9,364
936
4,405
5,485
1,734
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
12
12
Deaths
3
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
3
8
2.33
W
Hou Yi
2
0
7
5.5
W
Bakasura
3
0
6
6
L
Ganesha
GunGumJerry
Ganesha
0
2
3
0.75
L
0
1
0
0
L
1
3
2
0.67
L
0
0
0
0
W
2
0
7
5.5
W
Mercury
Souls34
Mercury
2
0
5
4.5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,318
Damage
30,670
34,656
Taken
38,593
25,780
Mitigated
13,663
2,795
Healing
3,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,426
1,175
0
424
9,855
3,414
0
2,778
7,077
0
18,093
W
Hou Yi
5,872
2,805
0
0
9,502
3,593
0
2,331
7,171
0
22,304
W
Bakasura
7,606
5,593
0
1,330
3,478
1,366
0
532
2,946
0
24,949
L
Ganesha
GunGumJerry
Ganesha
9,414
164
0
0
9,960
10,809
0
0
9,838
25,217
0
L
557
37
0
0
1,235
477
0
0
1,235
2,632
0
L
9,531
1,266
0
827
11,421
9,773
0
0
11,421
0
27,037
L
0
0
0
0
0
0
0
0
0
0
0
W
8,361
2,820
0
1,137
10,273
3,556
0
3,183
7,090
0
16,436
W
Mercury
Souls34
Mercury
4,405
1,279
0
400
5,485
1,734
0
1,147
4,338
0
18,407
L
12,816
6,229
0
1,968
12,040
4,721
0
0
11,946
0
34,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,919
Gold Earned
48,448
129
Minions Killed
166
3
Camps Cleared
15
558,476
Distance Traveled
1,006,934
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,905
991
34
3
0
179,417
0
W
Hou Yi
9,452
945
47
5
0
189,169
0
W
Bakasura
10,272
1,027
31
3
11
211,822
1
L
Ganesha
9,080
908
0
0
0
180,092
0
L
Ymir
7,889
789
3
0
1
44,110
0
L
Nike
8,981
898
58
6
0
186,138
0
L
Vamana
7,660
766
0
0
0
845
0
W
Fenrir
9,455
946
24
2
1
217,791
0
W
Mercury
9,364
936
30
3
3
208,735
1
L
Neith
9,309
931
68
7
2
147,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role