Player Matchup

Artemis
Artemis
BlackJay
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,319 Elo+
Party 1
Vulcan
Vulcan
LitCroissant
Vulcan
Level 96
God Stats
10W - 8L
1,568 SR
Queue Stats
54W - 44L
1,486 Elo+
Party 1
Fenrir
Fenrir
MexicanPenguin65
Fenrir
Level 26
God Stats
6W - 3L
1,617 SR
Queue Stats
54W - 62L
1,467 Elo+
Solo
Kukulkan
Kukulkan
WoodzLV426
Kukulkan
Level 29
God Stats
139W - 115L
1,572 SR
Queue Stats
161W - 148L
1,567 Elo+
Solo
Izanami
Izanami
unlubeko01
Izanami
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,566 Elo+
Solo
Team Averages
Level 35
1,551 SR
1,481 Elo+

VS

Team Averages
Level 15
1,470 SR
1,525 Elo+
Neith
Neith
 
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Raijin
Raijin
Impatientwolf
Raijin
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 55L
1,467 Elo+
Solo
Mulan
Mulan
JaumPedu
Mulan
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 8L
1,629 Elo+
Solo
Vulcan
Vulcan
SniperMcFart
Vulcan
Level 24
God Stats
8W - 13L
1,416 SR
Queue Stats
50W - 56L
1,506 Elo+
Solo
Pele
Pele
iTz K1ngTz
Pele
Level 30
God Stats
4W - 4L
1,436 SR
Queue Stats
12W - 19L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlackJay
Artemis
17
1 / 5 / 14
10,887
837
5,943
7,994
2,647
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Vulcan
20
16 / 2 / 15
15,045
1,157
25,945
11,677
4,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
12 / 2 / 21
14,419
1,109
15,264
11,784
7,569
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
WoodzLV426
Kukulkan
20
8 / 1 / 18
13,426
1,033
20,401
9,087
3,628
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
unlubeko01
Izanami
20
9 / 1 / 21
13,417
1,032
14,807
7,913
2,453
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

281

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
0 / 15 / 3
10,381
799
5,067
27,899
8,900
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
0 / 13 / 4
10,512
809
6,833
21,105
8,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
JaumPedu
Mulan
17
4 / 2 / 2
11,811
909
7,036
10,791
5,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vulcan
17
2 / 6 / 1
11,355
873
14,556
14,735
5,535
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 10 / 2
12,217
940
10,022
21,569
6,333
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
23
46
Kills
11
11
Deaths
46
89
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
15
3
0.1
W
Artemis
BlackJay
Artemis
1
5
14
1.6
L
0
13
4
0.15
L
Mulan
JaumPedu
Mulan
4
2
2
2.5
W
Vulcan
16
2
15
11.75
W
12
2
21
11.25
L
Vulcan
2
6
1
0.42
W
Kukulkan
WoodzLV426
Kukulkan
8
1
18
17
L
5
10
2
0.6
W
Izanami
unlubeko01
Izanami
9
1
21
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,360
Damage
43,514
48,455
Taken
96,099
20,875
Mitigated
34,581
7,477
Healing
4,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,067
1,325
0
1,482
27,899
8,900
0
11,313
16,586
0
28,576
W
Artemis
BlackJay
Artemis
5,943
2,970
0
0
7,994
2,647
0
3,739
4,255
0
8,639
L
6,833
1,701
0
0
21,105
8,494
0
10,392
10,713
15,504
0
L
Mulan
JaumPedu
Mulan
7,036
1,625
0
562
10,791
5,319
0
3,128
7,663
0
28,238
W
Vulcan
25,945
11,477
0
1,874
11,677
4,578
0
5,307
6,370
65,585
0
W
15,264
4,521
0
1,488
11,784
7,569
0
3,982
7,802
0
28,490
L
Vulcan
14,556
3,469
243
522
14,735
5,535
0
8,404
6,331
39,031
0
W
Kukulkan
WoodzLV426
Kukulkan
20,401
2,202
510
2,618
9,087
3,628
0
3,712
5,375
52,832
0
L
10,022
1,293
318
1,469
21,569
6,333
0
13,109
8,460
0
27,458
W
Izanami
unlubeko01
Izanami
14,807
9,794
0
987
7,913
2,453
0
4,649
3,264
0
20,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,194
Gold Earned
56,276
217
Minions Killed
176
13
Camps Cleared
4
1,114,904
Distance Traveled
890,335
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,381
799
37
3
0
138,896
0
W
Artemis
10,887
837
5
0
0
134,797
2
L
Raijin
10,512
809
13
1
1
176,924
2
L
Mulan
11,811
909
50
4
1
169,054
0
W
Vulcan
15,045
1,157
109
8
2
262,022
3
W
Fenrir
14,419
1,109
19
1
10
268,670
0
L
Vulcan
11,355
873
42
3
2
216,737
0
W
Kukulkan
13,426
1,033
73
6
1
222,922
0
L
Pele
12,217
940
34
3
0
188,724
0
W
Izanami
13,417
1,032
11
1
0
226,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role