Player Matchup

Kukulkan
Kukulkan
CaptainArKade
Kukulkan
Level 17
God Stats
3W - 2L
1,405 SR
Queue Stats
34W - 44L
1,473 Elo+
Party 2
Cabrakan
Cabrakan
Dwayn3ger0us
Cabrakan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,500 Elo+
Party 2
Chang'e
Chang'e
Newttoplay
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 86L
1,610 Elo+
Solo
Zeus
Zeus
Walkorion
Zeus
Level 14
God Stats
1W - 5L
1,166 SR
Queue Stats
56W - 48L
1,341 Elo+
Solo
Izanami
Izanami
korwaloll
Izanami
Level 10
God Stats
1W - 1L
1,701 SR
Queue Stats
17W - 14L
1,398 Elo+
Solo
Team Averages
Level 10
1,454 SR
1,465 Elo+

VS

Team Averages
Level 12
1,500 SR
1,464 Elo+
Mulan
Mulan
Armencjusz
Mulan
Level 18
God Stats
8W - 2L
1,500 SR
Queue Stats
19W - 15L
1,384 Elo+
Party 1
Ne Zha
Ne Zha
Barteo
Ne Zha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 44L
1,500 Elo+
Party 1
Janus
Janus
ONGHi
Janus
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
32W - 29L
1,500 Elo+
Party 1
Pele
Pele
Oblierator
Pele
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,435 Elo+
Party 1
Baron Samedi
Baron Samedi
Yabisha
Baron Samedi
Level 26
God Stats
6W - 2L
1,500 SR
Queue Stats
61W - 49L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CaptainArKade
Kukulkan
20
8 / 10 / 24
17,410
1,024
52,675
25,525
12,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cabrakan
Dwayn3ger0us
Cabrakan
20
2 / 7 / 30
16,527
972
6,562
27,287
41,535
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chang'e
Newttoplay
Chang'e
20
4 / 3 / 26
15,724
925
19,400
16,330
14,212
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
20
13 / 7 / 14
17,531
1,031
29,396
22,569
9,364
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
korwaloll
Izanami
20
12 / 10 / 21
18,257
1,074
30,062
32,509
14,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
11 / 8 / 22
17,783
1,046
31,050
36,392
49,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ne Zha
Barteo
Ne Zha
20
2 / 11 / 26
15,017
883
12,967
30,869
21,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
ONGHi
Janus
20
9 / 7 / 16
16,551
974
17,970
18,401
8,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 9 / 22
17,855
1,050
28,969
32,610
28,619
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Yabisha
Baron Samedi
20
4 / 4 / 32
16,777
987
27,313
25,578
37,174
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
155
39
Kills
37
37
Deaths
39
115
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Mulan
11
8
22
2.75
W
Ne Zha
Barteo
Ne Zha
2
11
26
1.36
L
Kukulkan
CaptainArKade
Kukulkan
8
10
24
2
L
Cabrakan
Dwayn3ger0us
Cabrakan
2
7
30
2.43
L
Chang'e
Newttoplay
Chang'e
4
3
26
5.67
W
Janus
ONGHi
Janus
9
7
16
2.43
W
11
9
22
2.44
L
Zeus
13
7
14
2.86
W
Baron Samedi
Yabisha
Baron Samedi
4
4
32
5
L
Izanami
korwaloll
Izanami
12
10
21
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,095
Damage
118,269
124,220
Taken
143,850
92,644
Mitigated
145,464
18,941
Healing
26,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
31,050
5,480
0
6,310
36,392
49,764
0
25,971
10,421
844
52,622
W
Ne Zha
Barteo
Ne Zha
12,967
4,259
0
1,549
30,869
21,598
0
26,635
4,234
0
24,754
L
Kukulkan
CaptainArKade
Kukulkan
52,675
4,302
580
3,887
25,525
12,795
0
9,273
16,252
106,052
0
L
Cabrakan
Dwayn3ger0us
Cabrakan
6,562
889
0
0
27,287
41,535
0
11,580
15,707
14,294
0
L
Chang'e
Newttoplay
Chang'e
19,400
694
7,305
5,312
16,330
14,212
0
5,168
11,162
45,190
0
W
Janus
ONGHi
Janus
17,970
2,630
0
0
18,401
8,309
0
13,610
4,668
49,527
0
W
28,969
4,318
0
1,253
32,610
28,619
0
25,476
7,134
0
65,796
L
Zeus
29,396
4,129
173
656
22,569
9,364
0
8,458
14,111
59,824
0
W
Baron Samedi
Yabisha
Baron Samedi
27,313
2,841
8,389
9,194
25,578
37,174
0
16,218
9,360
66,870
966
L
Izanami
korwaloll
Izanami
30,062
23,256
0
1,028
32,509
14,738
0
10,738
21,771
0
55,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,449
Gold Earned
83,983
310
Minions Killed
308
11
Camps Cleared
8
1,497,469
Distance Traveled
1,455,699
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
17,783
1,046
54
3
1
315,174
2
W
Ne Zha
15,017
883
33
2
4
296,745
1
L
Kukulkan
17,410
1,024
132
8
2
306,498
2
L
Cabrakan
16,527
972
25
1
0
271,478
1
L
Chang'e
15,724
925
48
3
1
326,892
0
W
Janus
16,551
974
85
5
0
248,869
1
W
Pele
17,855
1,050
64
4
1
296,421
0
L
Zeus
17,531
1,031
65
4
1
285,707
6
W
Baron Samedi
16,777
987
72
4
2
298,490
0
L
Izanami
18,257
1,074
40
2
7
306,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role