Player Matchup

Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
AurelYopMe
Osiris
Level 29
God Stats
14W - 18L
1,314 SR
Queue Stats
48W - 63L
1,346 Elo+
Party 1
Arachne
Arachne
Grogull
Arachne
Level 29
God Stats
7W - 4L
1,589 SR
Queue Stats
41W - 33L
1,410 Elo+
Party 1
Cerberus
Cerberus
PelimaX
Cerberus
Level 15
God Stats
8W - 10L
1,474 SR
Queue Stats
14W - 20L
1,291 Elo+
Solo
Agni
Agni
chanchan92
Agni
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 22
1,475 SR
1,409 Elo+

VS

Team Averages
Level 23
1,362 SR
1,251 Elo+
Ymir
Ymir
Moertn
Ymir
Level 14
God Stats
34W - 36L
1,327 SR
Queue Stats
62W - 66L
1,283 Elo+
Party 2
Thor
Thor
PeMKay
Thor
Level 28
God Stats
1W - 4L
1,277 SR
Queue Stats
51W - 71L
1,247 Elo+
Party 2
Hera
Hera
Smashinghammer
Hera
Level 32
God Stats
1W - 2L
1,524 SR
Queue Stats
136W - 172L
1,231 Elo+
Party 2
Skadi
Skadi
TheLast228
Skadi
Level 28
God Stats
26W - 19L
1,404 SR
Queue Stats
143W - 199L
1,281 Elo+
Solo
Athena
Athena
БорхТГ
Athena
Level 15
God Stats
0W - 5L
1,277 SR
Queue Stats
4W - 17L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
4 / 1 / 3
5,784
578
4,016
3,201
1,042
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
AurelYopMe
Osiris
9
5 / 0 / 2
5,585
559
3,348
4,528
4,374
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Grogull
Arachne
9
5 / 0 / 3
6,276
628
3,408
3,953
1,102
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
PelimaX
Cerberus
8
1 / 4 / 6
4,998
500
2,952
6,300
2,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
8 / 0 / 2
6,397
640
6,308
4,719
1,420
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Moertn
Ymir
7
2 / 2 / 1
4,635
464
3,471
5,345
1,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
PeMKay
Thor
8
1 / 3 / 0
5,474
547
1,874
6,397
1,862
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 6 / 1
4,663
466
2,402
4,785
1,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Skadi
6
1 / 6 / 3
4,496
450
4,033
5,687
1,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Athena
6
0 / 6 / 1
4,356
436
1,584
7,580
2,362
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
23
Kills
4
5
Deaths
23
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
3
5.5
W
Osiris
AurelYopMe
Osiris
5
0
2
6
W
Arachne
Grogull
Arachne
5
0
3
6.5
L
Ymir
Moertn
Ymir
2
2
1
1.25
L
Thor
PeMKay
Thor
1
3
0
0.33
W
Cerberus
PelimaX
Cerberus
1
4
6
1
L
0
6
1
0.08
L
Skadi
1
6
3
0.42
W
8
0
2
9
L
Athena
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,032
Damage
13,364
22,701
Taken
29,794
10,506
Mitigated
8,999
8,781
Healing
3,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,016
1,389
0
571
3,201
1,042
705
1,669
1,532
0
24,782
W
Osiris
AurelYopMe
Osiris
3,348
694
0
2,174
4,528
4,374
0
1,669
2,859
0
15,077
W
Arachne
Grogull
Arachne
3,408
2,998
0
2,365
3,953
1,102
0
340
3,613
0
26,837
L
Ymir
Moertn
Ymir
3,471
895
0
323
5,345
1,747
0
2,036
3,309
14,813
0
L
Thor
PeMKay
Thor
1,874
664
0
1,796
6,397
1,862
0
1,756
4,641
0
23,986
W
Cerberus
PelimaX
Cerberus
2,952
454
0
1,400
6,300
2,568
0
2,027
4,273
17,578
0
L
2,402
497
0
380
4,785
1,580
0
3,661
1,124
21,364
0
L
Skadi
4,033
2,514
0
250
5,687
1,448
0
1,495
4,192
0
11,862
W
6,308
300
171
2,100
4,719
1,420
720
1,752
2,967
28,977
0
L
Athena
1,584
794
0
706
7,580
2,362
234
312
7,268
12,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,040
Gold Earned
23,624
198
Minions Killed
134
0
Camps Cleared
0
876,256
Distance Traveled
825,823
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,784
578
46
5
0
155,953
0
W
Osiris
5,585
559
22
2
0
188,165
0
W
Arachne
6,276
628
50
5
0
180,225
0
L
Ymir
4,635
464
20
2
0
189,307
0
L
Thor
5,474
547
51
5
0
162,335
0
W
Cerberus
4,998
500
35
4
0
183,223
2
L
Hera
4,663
466
34
3
0
146,950
1
L
Skadi
4,496
450
19
2
0
156,038
0
W
Agni
6,397
640
45
5
0
168,690
0
L
Athena
4,356
436
10
1
0
171,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role