Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
NepowGlungus
Odin
Level 23
God Stats
1W - 0L
1,513 SR
Queue Stats
8W - 7L
1,337 Elo+
Party 2
Izanami
Izanami
PhantomKing007
Izanami
Level 17
God Stats
1W - 0L
1,714 SR
Queue Stats
3W - 7L
1,329 Elo+
Party 2
Merlin
Merlin
Zarrius17
Merlin
Level 24
God Stats
4W - 2L
1,744 SR
Queue Stats
95W - 77L
1,645 Elo+
Solo
Horus
Horus
wolvesssss
Horus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 22
1,594 SR
1,462 Elo+

VS

Team Averages
Level 31
1,469 SR
1,410 Elo+
Ymir
Ymir
 
Ymir
Level 24
God Stats
0W - 1L
1,223 SR
Queue Stats
5W - 5L
1,530 Elo+
Party 1
Set
Set
BellatrixHume
Set
Level 27
God Stats
6W - 6L
1,552 SR
Queue Stats
89W - 79L
1,463 Elo+
Solo
Neith
Neith
PapaHill
Neith
Level 3
God Stats
9W - 15L
1,500 SR
Queue Stats
37W - 56L
1,140 Elo+
Party 3
Scylla
Scylla
Riocky
Scylla
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,140 Elo+
Party 3
Mulan
Mulan
RogueDrSly
Mulan
Level 11
God Stats
6W - 6L
1,573 SR
Queue Stats
11W - 12L
1,779 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
18
11 / 3 / 18
12,161
1,216
13,108
8,400
3,322
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
9 / 0 / 22
11,913
1,191
11,034
10,120
6,173
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
8 / 3 / 20
11,447
1,145
14,189
7,435
3,036
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Zarrius17
Merlin
18
8 / 2 / 22
12,133
1,213
19,188
6,534
2,201
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
19
9 / 2 / 27
12,357
1,236
19,220
12,246
7,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

309

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
0 / 10 / 3
9,092
909
2,857
18,447
15,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 9 / 1
10,364
1,036
3,431
16,866
5,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
PapaHill
Neith
14
0 / 9 / 1
8,463
846
3,441
11,335
3,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
Riocky
Scylla
17
5 / 5 / 3
11,797
1,180
14,815
15,625
4,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
16
2 / 12 / 5
10,762
1,076
13,093
21,828
10,919
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
23
45
Kills
10
10
Deaths
45
109
Assists
13
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
11
3
18
6.67
L
Ymir
 
Ymir
0
10
3
0.15
L
3
9
1
0.39
W
9
0
22
20
L
Neith
PapaHill
Neith
0
9
1
0.06
W
8
3
20
6
L
Scylla
Riocky
Scylla
5
5
3
1.3
L
Mulan
2
12
5
0.38
W
Merlin
Zarrius17
Merlin
8
2
22
9.5
W
Horus
9
2
27
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,739
Damage
37,637
44,735
Taken
84,101
22,317
Mitigated
40,640
7,934
Healing
2,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
13,108
2,132
0
594
8,400
3,322
0
3,647
4,753
30,313
0
L
Ymir
 
Ymir
2,857
284
0
0
18,447
15,125
0
6,169
12,278
12,026
0
L
3,431
824
0
50
16,866
5,730
0
4,550
12,316
0
24,136
W
11,034
1,938
0
0
10,120
6,173
0
3,385
6,735
0
17,241
L
Neith
PapaHill
Neith
3,441
2,270
0
466
11,335
3,873
0
4,887
6,448
92
10,038
W
14,189
10,233
478
1,242
7,435
3,036
0
2,127
5,308
0
47,367
L
Scylla
Riocky
Scylla
14,815
712
0
0
15,625
4,993
0
6,751
8,874
35,622
0
L
Mulan
13,093
3,174
0
1,642
21,828
10,919
0
10,112
11,716
0
28,598
W
Merlin
Zarrius17
Merlin
19,188
1,626
0
0
6,534
2,201
0
4,244
2,290
34,539
0
W
Horus
19,220
11,222
2,162
3,458
12,246
7,585
0
4,361
7,885
173
29,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,011
Gold Earned
50,478
183
Minions Killed
156
8
Camps Cleared
6
929,827
Distance Traveled
783,725
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,161
1,216
37
4
0
169,775
0
L
Ymir
9,092
909
19
2
0
139,108
1
L
Set
10,364
1,036
40
4
4
144,214
0
W
Odin
11,913
1,191
14
1
1
233,803
0
L
Neith
8,463
846
9
1
0
105,782
1
W
Izanami
11,447
1,145
61
6
5
140,003
2
L
Scylla
11,797
1,180
59
6
2
220,971
0
L
Mulan
10,762
1,076
29
3
0
173,650
0
W
Merlin
12,133
1,213
45
5
2
178,927
0
W
Horus
12,357
1,236
26
3
0
207,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role