Player Matchup

Ah Muzen Cab
Ah Muzen Cab
THiaGUski
Ah Muzen Cab
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,500 Elo+
Party 2
Set
Set
angelfangzz
Set
Level 9
God Stats
13W - 17L
1,339 SR
Queue Stats
78W - 98L
1,297 Elo+
Solo
Ah Puch
Ah Puch
benkiscan
Ah Puch
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 29L
1,508 Elo+
Solo
Fenrir
Fenrir
kingz OMG
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,649 Elo+
Party 2
Kukulkan
Kukulkan
凡所有相皆是虛妄
Kukulkan
Level 27
God Stats
83W - 113L
1,464 SR
Queue Stats
209W - 257L
1,410 Elo+
Solo
Team Averages
Level 19
1,461 SR
1,473 Elo+

VS

Team Averages
Level 19
1,416 SR
1,263 Elo+
Guan Yu
Guan Yu
Aizkat
Guan Yu
Level 10
God Stats
11W - 7L
1,538 SR
Queue Stats
27W - 30L
1,222 Elo+
Party 1
Ares
Ares
ToolVonDoosh
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,324 Elo+
Solo
Scylla
Scylla
blackg
Scylla
Level 44
God Stats
10W - 16L
1,403 SR
Queue Stats
79W - 114L
1,289 Elo+
Party 1
Neith
Neith
msyafeeqz
Neith
Level 8
God Stats
17W - 17L
1,113 SR
Queue Stats
38W - 48L
1,224 Elo+
Party 1
Nu Wa
Nu Wa
wallflowerism
Nu Wa
Level 16
God Stats
7W - 11L
1,523 SR
Queue Stats
40W - 60L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
THiaGUski
Ah Muzen Cab
20
6 / 5 / 21
16,384
910
20,226
22,158
11,174
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
11 / 10 / 16
17,634
980
21,518
38,610
14,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
benkiscan
Ah Puch
20
13 / 7 / 15
17,500
972
37,697
21,502
6,165
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
kingz OMG
Fenrir
20
3 / 9 / 19
15,960
887
10,845
29,800
18,087
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 8 / 19
17,328
963
29,711
21,265
6,248
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aizkat
Guan Yu
20
11 / 5 / 21
19,318
1,073
25,994
33,923
31,332
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
1 / 18 / 10
14,808
823
4,235
34,755
14,663
Scylla
blackg
Scylla
20
14 / 6 / 20
20,336
1,130
63,326
25,225
8,888
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
msyafeeqz
Neith
20
7 / 7 / 19
17,202
956
16,746
27,973
10,765
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 2 / 21
17,741
986
12,932
12,707
4,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
130
38
Kills
39
39
Deaths
38
90
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Aizkat
Guan Yu
11
5
21
4.3
W
Ah Muzen Cab
THiaGUski
Ah Muzen Cab
6
5
21
3.3
L
1
18
10
0.33
W
11
10
16
1.9
W
Ah Puch
benkiscan
Ah Puch
13
7
15
2.93
L
Scylla
blackg
Scylla
14
6
20
4
W
Fenrir
kingz OMG
Fenrir
3
9
19
1.39
L
Neith
msyafeeqz
Neith
7
7
19
2.36
L
6
2
21
8.25
W
5
8
19
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,997
Damage
123,233
133,335
Taken
134,583
55,880
Mitigated
70,214
3,566
Healing
17,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Aizkat
Guan Yu
25,994
2,691
5,574
6,504
33,923
31,332
0
17,472
16,451
2,361
51,350
W
Ah Muzen Cab
THiaGUski
Ah Muzen Cab
20,226
15,068
0
128
22,158
11,174
0
13,882
8,276
0
37,136
L
4,235
408
0
0
34,755
14,663
0
15,127
19,628
14,748
0
W
21,518
9,502
0
845
38,610
14,206
0
23,903
14,707
487
38,661
W
Ah Puch
benkiscan
Ah Puch
37,697
7,329
0
1,026
21,502
6,165
0
13,264
8,238
75,744
0
L
Scylla
blackg
Scylla
63,326
5,851
0
4,105
25,225
8,888
0
10,104
15,121
115,698
0
W
Fenrir
kingz OMG
Fenrir
10,845
4,006
0
601
29,800
18,087
0
16,161
13,639
0
26,663
L
Neith
msyafeeqz
Neith
16,746
4,438
0
885
27,973
10,765
0
17,499
10,474
0
24,830
L
12,932
5,175
0
0
12,707
4,566
0
7,337
5,370
45,440
0
W
29,711
2,628
0
966
21,265
6,248
0
15,005
6,260
105,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,806
Gold Earned
89,405
362
Minions Killed
309
1
Camps Cleared
4
1,537,861
Distance Traveled
1,520,554
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
19,318
1,073
63
4
2
387,137
0
W
Ah Muzen Cab
16,384
910
42
2
0
320,785
0
L
Ares
14,808
823
8
0
2
197,893
2
W
Set
17,634
980
35
2
1
342,148
1
W
Ah Puch
17,500
972
84
5
0
228,599
1
L
Scylla
20,336
1,130
133
7
0
332,419
0
W
Fenrir
15,960
887
28
2
0
336,905
4
L
Neith
17,202
956
12
1
0
353,916
0
L
Nu Wa
17,741
986
93
5
0
249,189
0
W
Kukulkan
17,328
963
173
10
0
309,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role