Player Matchup

Bacchus
Bacchus
GOKIDOR
Bacchus
Level 18
God Stats
4W - 2L
1,656 SR
Queue Stats
12W - 10L
1,448 Elo+
Solo
Ares
Ares
HynekOzana
Ares
Level 28
God Stats
9W - 11L
1,434 SR
Queue Stats
210W - 237L
1,426 Elo+
Solo
Merlin
Merlin
PeridotPure
Merlin
Level 16
God Stats
3W - 1L
1,666 SR
Queue Stats
48W - 26L
1,569 Elo+
Solo
Izanami
Izanami
RagingAsuras
Izanami
Level 9
God Stats
8W - 7L
1,807 SR
Queue Stats
24W - 27L
1,487 Elo+
Solo
Ah Puch
Ah Puch
Tekazkishi17
Ah Puch
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,374 Elo+
Solo
Team Averages
Level 16
1,613 SR
1,461 Elo+

VS

Team Averages
Level 18
1,301 SR
1,426 Elo+
Pele
Pele
Albigamer2108
Pele
Level 16
God Stats
1W - 4L
1,124 SR
Queue Stats
13W - 19L
1,332 Elo+
Party 1
Izanami
Izanami
JPizza
Izanami
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
89W - 88L
1,369 Elo+
Party 1
Ullr
Ullr
Jakes911
Ullr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,491 Elo+
Solo
Ah Puch
Ah Puch
Northzombie
Ah Puch
Level 18
God Stats
1W - 2L
1,261 SR
Queue Stats
43W - 38L
1,448 Elo+
Solo
Merlin
Merlin
gvidas12345
Merlin
Level 28
God Stats
1W - 4L
1,123 SR
Queue Stats
173W - 165L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GOKIDOR
Bacchus
12
4 / 3 / 12
8,938
526
7,285
9,968
7,785
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 3 / 13
9,013
530
6,728
12,785
8,521
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
19
13 / 0 / 6
11,607
683
18,173
6,457
2,769
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
RagingAsuras
Izanami
15
17 / 1 / 7
10,554
621
10,537
11,265
4,271
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
Tekazkishi17
Ah Puch
14
0 / 2 / 0
8,413
495
5,328
7,622
2,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 3
7,317
430
3,558
14,022
3,990
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
JPizza
Izanami
10
0 / 11 / 3
6,768
398
4,975
11,851
2,672
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Boots

Boots

+6%
Movement Speed

Ullr
14
3 / 2 / 0
8,318
489
5,508
10,733
9,423
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Northzombie
Ah Puch
13
1 / 6 / 4
8,056
474
9,526
10,128
2,945
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
13
4 / 7 / 1
8,664
510
8,200
11,419
3,387
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
36
Kills
9
9
Deaths
36
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
W
Bacchus
GOKIDOR
Bacchus
4
3
12
3.33
W
2
3
13
2.83
L
Izanami
JPizza
Izanami
0
11
3
0.14
L
Ullr
3
2
0
1.5
L
Ah Puch
Northzombie
Ah Puch
1
6
4
0.5
W
Merlin
13
0
6
16
W
Izanami
RagingAsuras
Izanami
17
1
7
20.5
W
Ah Puch
Tekazkishi17
Ah Puch
0
2
0
0
L
Merlin
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,051
Damage
31,767
48,097
Taken
58,153
25,635
Mitigated
22,417
10,274
Healing
10,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,558
878
0
1,521
14,022
3,990
0
9,382
4,640
0
30,510
W
Bacchus
GOKIDOR
Bacchus
7,285
2,230
0
2,070
9,968
7,785
0
2,852
7,116
43,411
0
W
6,728
378
0
2,485
12,785
8,521
0
6,871
5,914
20,590
0
L
Izanami
JPizza
Izanami
4,975
3,523
0
560
11,851
2,672
1,311
7,579
4,272
0
28,526
L
Ullr
5,508
2,123
243
3,042
10,733
9,423
474
7,753
2,980
0
46,849
L
Ah Puch
Northzombie
Ah Puch
9,526
754
0
3,289
10,128
2,945
241
6,243
3,885
39,930
0
W
Merlin
18,173
899
0
1,550
6,457
2,769
0
1,597
4,860
104,264
0
W
Izanami
RagingAsuras
Izanami
10,537
6,316
0
3,945
11,265
4,271
1,667
5,661
5,604
0
39,024
W
Ah Puch
Tekazkishi17
Ah Puch
5,328
997
0
224
7,622
2,289
867
745
6,877
47,046
0
L
Merlin
8,200
977
0
2,007
11,419
3,387
324
6,557
4,862
46,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,525
Gold Earned
39,123
425
Minions Killed
342
0
Camps Cleared
0
1,610,449
Distance Traveled
1,459,766
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,317
430
47
3
0
322,971
0
W
Bacchus
8,938
526
58
3
0
303,367
1
W
Ares
9,013
530
17
1
0
328,450
1
L
Izanami
6,768
398
57
3
0
251,132
3
L
Ullr
8,318
489
87
5
0
316,797
1
L
Ah Puch
8,056
474
66
4
0
306,495
6
W
Merlin
11,607
683
189
11
0
339,489
8
W
Izanami
10,554
621
66
4
0
310,172
3
W
Ah Puch
8,413
495
95
6
0
328,971
4
L
Merlin
8,664
510
85
5
0
262,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role