Player Matchup

Kuzenbo
Kuzenbo
Bronze I
Moe_Cap
Kuzenbo
Bronze I
Level 38
God Stats
10W - 9L
1,523 SR
Queue Stats
20W - 26L
951 MMR
Party 1
Neith
Neith
Silver II
Umar_capo
Neith
Silver II
Level 102
God Stats
62W - 47L
1,605 SR
Queue Stats
137W - 134L
1,287 MMR
Party 1
Scylla
Scylla
Silver II
YoungMoe99
Scylla
Silver II
Level 106
God Stats
14W - 15L
1,575 SR
Queue Stats
43W - 43L
1,297 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 82
1,568 SR
1,179 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 66
1,499 SR
1,146 MMR
Izanami
Izanami
Silver IV
Aldin_z
Izanami
Silver IV
Level 67
God Stats
10W - 24L
1,436 SR
Queue Stats
107W - 208L
1,155 MMR
Solo
Arachne
Arachne
Silver IV
XioII-
Arachne
Silver IV
Level 65
God Stats
17W - 14L
1,555 SR
Queue Stats
179W - 185L
1,191 MMR
Party 2
Bacchus
Bacchus
Silver IV
ZombieFitzgerald
Bacchus
Silver IV
Level 67
God Stats
31W - 30L
1,507 SR
Queue Stats
288W - 299L
1,092 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Moe_Cap
Kuzenbo
14
0 / 5 / 15
13,906
632
9,639
20,643
26,874
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Umar_capo
Neith
16
11 / 8 / 6
15,285
695
17,196
17,162
5,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
YoungMoe99
Scylla
15
9 / 9 / 10
15,402
700
19,370
15,323
3,694
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
OdinKumbhakarnaHeimdallrYmirZeus

VS

Bans
AchillesKing ArthurHerculesKhepriXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aldin_z
Izanami
17
11 / 7 / 5
16,058
730
19,794
18,874
6,721
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
XioII-
Arachne
15
5 / 10 / 10
15,065
685
9,334
21,405
8,146
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 3 / 15
15,506
705
14,002
22,963
29,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
52
20
Kills
22
22
Deaths
20
31
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aldin_z
Izanami
11
7
5
1.93
L
Kuzenbo
Moe_Cap
Kuzenbo
0
5
15
1.5
L
Neith
Umar_capo
Neith
11
8
6
1.75
W
Arachne
XioII-
Arachne
5
10
10
1
L
Scylla
YoungMoe99
Scylla
9
9
10
1.56
W
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,205
Damage
43,130
53,128
Taken
63,242
36,533
Mitigated
44,287
10,435
Healing
15,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aldin_z
Izanami
19,794
12,928
566
4,494
18,874
6,721
3,375
9,061
9,813
0
76,600
L
Kuzenbo
Moe_Cap
Kuzenbo
9,639
2,331
602
5,042
20,643
26,874
169
5,450
15,193
29,266
922
L
Neith
Umar_capo
Neith
17,196
8,482
0
4,203
17,162
5,965
3,017
5,775
11,387
0
76,261
W
Arachne
XioII-
Arachne
9,334
5,967
696
4,805
21,405
8,146
126
9,682
11,723
0
65,805
L
Scylla
YoungMoe99
Scylla
19,370
1,351
0
588
15,323
3,694
303
2,805
12,518
59,181
0
W
14,002
962
660
4,274
22,963
29,420
693
9,973
12,990
51,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,593
Gold Earned
46,629
262
Minions Killed
247
0
Camps Cleared
0
1,114,447
Distance Traveled
1,060,211
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,058
730
107
5
0
301,406
0
L
Kuzenbo
13,906
632
54
2
0
429,116
4
L
Neith
15,285
695
125
6
0
321,010
3
W
Arachne
15,065
685
73
3
0
363,118
4
L
Scylla
15,402
700
83
4
0
364,321
3
W
Bacchus
15,506
705
67
3
0
395,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role