Player Matchup

Artemis
Artemis
Carmadoh
Artemis
Level 8
God Stats
2W - 1L
1,231 SR
Queue Stats
7W - 17L
1,104 Elo+
Solo
Cernunnos
Cernunnos
TehThomas
Cernunnos
Level 42
God Stats
6W - 12L
1,347 SR
Queue Stats
14W - 21L
1,193 Elo+
Party 2
Anhur
Anhur
swaggerrino
Anhur
Level 29
God Stats
9W - 7L
1,413 SR
Queue Stats
29W - 39L
1,198 Elo+
Party 2
Team Averages
Level 26
1,330 SR
1,165 Elo+

VS

Team Averages
Level 40
1,290 SR
1,118 Elo+
Sol
Sol
MagicTurle
Sol
Level 17
God Stats
54W - 104L
1,249 SR
Queue Stats
64W - 120L
1,117 Elo+
Solo
Odin
Odin
fireman33332
Odin
Level 77
God Stats
7W - 10L
1,356 SR
Queue Stats
87W - 131L
1,245 Elo+
Party 1
Hachiman
Hachiman
ghostriderreign
Hachiman
Level 26
God Stats
0W - 2L
1,267 SR
Queue Stats
10W - 19L
993 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Carmadoh
Artemis
15
7 / 6 / 7
14,118
706
21,290
17,363
7,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Cernunnos
TehThomas
Cernunnos
13
6 / 5 / 2
12,266
613
15,263
15,669
5,631
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
5 / 3 / 7
12,538
627
11,871
13,161
4,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 5
12,552
628
14,115
19,797
5,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 4 / 5
13,029
651
10,272
17,828
23,894
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
12
2 / 10 / 7
11,500
575
7,341
18,332
7,433
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
18
Kills
13
14
Deaths
18
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
Carmadoh
Artemis
7
6
7
1.75
L
4
4
5
1.63
W
Cernunnos
TehThomas
Cernunnos
6
5
2
1.4
L
7
4
5
2.38
L
Hachiman
2
10
7
0.55
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,424
Damage
31,728
46,193
Taken
55,957
18,140
Mitigated
36,855
10,315
Healing
9,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Carmadoh
Artemis
21,290
9,378
0
4,058
17,363
7,605
1,065
5,274
12,089
249
69,816
L
14,115
1,755
0
4,654
19,797
5,528
329
168
19,629
62,539
0
W
Cernunnos
TehThomas
Cernunnos
15,263
11,092
0
3,418
15,669
5,631
1,768
4,765
10,904
0
54,252
L
10,272
1,507
977
3,619
17,828
23,894
0
81
17,747
0
31,534
L
Hachiman
7,341
3,505
0
378
18,332
7,433
0
0
18,332
0
23,671
W
11,871
6,240
0
2,839
13,161
4,904
480
4,405
8,756
0
38,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,922
Gold Earned
37,081
208
Minions Killed
174
0
Camps Cleared
0
876,890
Distance Traveled
989,754
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,118
706
86
4
0
275,414
4
L
Sol
12,552
628
101
5
0
317,187
0
W
Cernunnos
12,266
613
59
3
0
279,113
3
L
Odin
13,029
651
48
2
0
368,881
3
L
Hachiman
11,500
575
25
1
0
303,686
0
W
Anhur
12,538
627
63
3
0
322,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role