Player Matchup

Merlin
Merlin
Blue_Nemesis_
Merlin
Level 27
God Stats
1W - 0L
1,623 SR
Queue Stats
16W - 9L
1,566 Elo+
Solo
Neith
Neith
I_UnKut
Neith
Level 28
God Stats
35W - 31L
1,466 SR
Queue Stats
117W - 105L
1,518 Elo+
Solo
Vulcan
Vulcan
Pumptow
Vulcan
Level 13
God Stats
2W - 1L
1,538 SR
Queue Stats
6W - 3L
1,551 Elo+
Solo
Fenrir
Fenrir
eekaaitz
Fenrir
Level 29
God Stats
1W - 0L
1,751 SR
Queue Stats
18W - 24L
1,354 Elo+
Solo
Tyr
Tyr
sKKinnyyLatte
Tyr
Level 25
God Stats
2W - 3L
1,174 SR
Queue Stats
15W - 16L
1,447 Elo+
Solo
Team Averages
Level 24
1,511 SR
1,487 Elo+

VS

Team Averages
Level 24
1,605 SR
1,516 Elo+
Pele
Pele
 
Pele
Level 36
God Stats
2W - 3L
1,711 SR
Queue Stats
15W - 15L
1,665 Elo+
Party 1
Merlin
Merlin
Rikihi_73
Merlin
Level 7
God Stats
1W - 1L
1,691 SR
Queue Stats
7W - 14L
1,578 Elo+
Solo
Thanatos
Thanatos
SakolinSB
Thanatos
Level 22
God Stats
7W - 7L
1,546 SR
Queue Stats
39W - 37L
1,500 Elo+
Party 1
Chang'e
Chang'e
XACRQMATIC
Chang'e
Level 27
God Stats
8W - 5L
1,572 SR
Queue Stats
77W - 109L
1,328 Elo+
Solo
Ravana
Ravana
denisedis868
Ravana
Level 29
God Stats
12W - 19L
1,502 SR
Queue Stats
238W - 279L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 4 / 14
18,380
1,414
37,059
13,403
8,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
I_UnKut
Neith
20
7 / 4 / 17
13,505
1,039
19,772
14,036
4,794
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
Pumptow
Vulcan
20
6 / 3 / 19
14,251
1,096
24,068
12,772
4,667
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
eekaaitz
Fenrir
19
6 / 7 / 18
13,106
1,008
11,207
20,361
9,669
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
2 / 6 / 25
12,753
981
13,206
19,397
14,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
6 / 11 / 11
13,718
1,055
21,816
28,278
11,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Rikihi_73
Merlin
19
6 / 9 / 11
13,761
1,059
16,540
22,477
9,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
SakolinSB
Thanatos
18
2 / 4 / 11
12,005
923
9,395
18,564
9,819
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
XACRQMATIC
Chang'e
19
6 / 9 / 13
13,883
1,068
16,800
24,872
13,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ravana
18
4 / 7 / 8
12,250
942
9,578
20,009
8,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
78
40
Kills
24
24
Deaths
40
93
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
6
11
11
1.05
W
19
4
14
6.5
W
Neith
I_UnKut
Neith
7
4
17
3.88
W
Vulcan
Pumptow
Vulcan
6
3
19
5.17
L
Merlin
Rikihi_73
Merlin
6
9
11
1.28
L
Thanatos
SakolinSB
Thanatos
2
4
11
1.88
L
Chang'e
XACRQMATIC
Chang'e
6
9
13
1.39
L
Ravana
4
7
8
1.14
W
Fenrir
eekaaitz
Fenrir
6
7
18
2.14
W
2
6
25
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,312
Damage
74,129
79,969
Taken
114,200
42,856
Mitigated
52,180
10,078
Healing
18,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
21,816
2,745
0
830
28,278
11,281
0
14,505
13,773
0
57,254
W
37,059
1,910
0
1,932
13,403
8,804
0
6,160
7,243
91,444
0
W
Neith
I_UnKut
Neith
19,772
11,498
123
1,593
14,036
4,794
0
5,339
8,697
0
35,364
W
Vulcan
Pumptow
Vulcan
24,068
7,352
430
2,130
12,772
4,667
0
6,158
6,614
58,026
0
L
Merlin
Rikihi_73
Merlin
16,540
1,354
777
1,026
22,477
9,833
0
13,766
8,711
54,101
0
L
Thanatos
SakolinSB
Thanatos
9,395
1,448
0
4,793
18,564
9,819
0
9,419
9,145
0
19,396
L
Chang'e
XACRQMATIC
Chang'e
16,800
717
4,865
5,666
24,872
13,091
0
12,679
12,193
34,945
0
L
Ravana
9,578
1,509
0
511
20,009
8,156
0
10,758
9,251
0
19,925
W
Fenrir
eekaaitz
Fenrir
11,207
1,838
461
1,671
20,361
9,669
0
6,388
13,973
0
20,758
W
13,206
2,380
0
1,738
19,397
14,922
0
9,295
10,102
0
21,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,995
Gold Earned
65,617
256
Minions Killed
219
13
Camps Cleared
4
1,041,245
Distance Traveled
1,205,275
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,718
1,055
76
6
1
258,228
0
W
Merlin
18,380
1,414
104
8
10
219,434
0
W
Neith
13,505
1,039
35
3
0
167,553
0
W
Vulcan
14,251
1,096
70
5
2
236,860
2
L
Merlin
13,761
1,059
81
6
3
210,554
0
L
Thanatos
12,005
923
14
1
0
261,384
2
L
Chang'e
13,883
1,068
30
2
0
227,389
1
L
Ravana
12,250
942
18
1
0
247,720
0
W
Fenrir
13,106
1,008
19
1
1
184,070
1
W
Tyr
12,753
981
28
2
0
233,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role