Player Matchup

Fenrir
Fenrir
Craz3dSm0k3r
Fenrir
Level 27
God Stats
1W - 0L
1,472 SR
Queue Stats
27W - 26L
1,302 Elo+
Solo
Izanami
Izanami
SpainOldGamer
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
fuerteventura120
Poseidon
Level 10
God Stats
4W - 7L
1,320 SR
Queue Stats
6W - 9L
1,139 Elo+
Solo
Ares
Ares
ninjafisch123
Ares
Level 26
God Stats
3W - 5L
1,370 SR
Queue Stats
74W - 98L
1,297 Elo+
Party 1
Baron Samedi
Baron Samedi
xp_lgamer
Baron Samedi
Level 29
God Stats
4W - 2L
1,780 SR
Queue Stats
67W - 86L
1,304 Elo+
Party 1
Team Averages
Level 22
1,488 SR
1,308 Elo+

VS

Team Averages
Level 23
1,417 SR
1,315 Elo+
King Arthur
King Arthur
JoshGoldSliver
King Arthur
Level 25
God Stats
16W - 14L
1,630 SR
Queue Stats
99W - 105L
1,417 Elo+
Solo
Hel
Hel
Justin_o8_14
Hel
Level 24
God Stats
2W - 5L
1,213 SR
Queue Stats
105W - 100L
1,369 Elo+
Solo
Neith
Neith
TimathyKlink_9_
Neith
Level 28
God Stats
11W - 23L
1,402 SR
Queue Stats
25W - 45L
1,300 Elo+
Solo
Bakasura
Bakasura
adiazbad
Bakasura
Level 26
God Stats
22W - 16L
1,469 SR
Queue Stats
117W - 147L
1,337 Elo+
Solo
Fenrir
Fenrir
biffig-van
Fenrir
Level 14
God Stats
0W - 3L
1,369 SR
Queue Stats
8W - 20L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
9 / 6 / 4
15,137
582
14,669
22,994
12,024
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
20
4 / 5 / 7
14,752
567
13,305
16,413
7,894
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 5 / 8
13,064
502
11,780
11,465
4,381
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 4 / 8
12,762
491
8,368
28,518
35,851
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
xp_lgamer
Baron Samedi
17
4 / 9 / 4
12,681
488
13,115
21,470
11,820
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JoshGoldSliver
King Arthur
18
3 / 5 / 6
10,902
419
11,604
20,367
30,612
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

8
0 / 2 / 1
7,476
288
3,144
2,990
646
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 6 / 4
14,296
550
29,635
21,400
8,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
adiazbad
Bakasura
20
11 / 5 / 6
14,274
549
24,962
24,539
10,006
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
biffig-van
Fenrir
10
0 / 7 / 1
7,631
294
471
12,247
3,585

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
46
25
Kills
28
29
Deaths
25
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
6
4
1.83
L
King Arthur
JoshGoldSliver
King Arthur
3
5
6
1.2
L
0
2
1
0.25
W
Izanami
4
5
7
1.5
L
14
6
4
2.67
L
Bakasura
adiazbad
Bakasura
11
5
6
2.8
L
Fenrir
biffig-van
Fenrir
0
7
1
0.07
W
4
5
8
1.6
W
4
4
8
2
W
Baron Samedi
xp_lgamer
Baron Samedi
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,237
Damage
69,816
100,860
Taken
81,543
71,970
Mitigated
53,683
27,944
Healing
25,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
14,669
3,656
159
4,080
22,994
12,024
1,124
0
22,994
0
90,187
L
King Arthur
JoshGoldSliver
King Arthur
11,604
902
0
4,467
20,367
30,612
132
7,921
12,446
0
52,467
L
3,144
431
728
1,124
2,990
646
0
618
2,372
17,132
0
W
Izanami
13,305
10,012
0
3,963
16,413
7,894
9,256
1,311
14,648
0
107,550
L
29,635
11,986
0
10,432
21,400
8,834
0
9,369
12,031
0
123,664
L
Bakasura
adiazbad
Bakasura
24,962
18,162
0
9,033
24,539
10,006
348
10,753
13,786
0
96,843
L
Fenrir
biffig-van
Fenrir
471
138
0
75
12,247
3,585
192
4,602
7,645
0
7,857
W
11,780
1,285
0
155
11,465
4,381
773
0
10,782
52,373
0
W
8,368
381
2,382
8,967
28,518
35,851
2,331
1,833
26,285
40,436
0
W
Baron Samedi
xp_lgamer
Baron Samedi
13,115
1,124
1,750
6,488
21,470
11,820
4,119
0
20,264
70,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,396
Gold Earned
54,579
565
Minions Killed
455
0
Camps Cleared
0
1,983,678
Distance Traveled
1,813,232
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,137
582
128
5
0
464,130
0
L
King Arthur
10,902
419
70
3
0
414,964
2
L
Hel
7,476
288
29
1
0
107,600
2
W
Izanami
14,752
567
213
8
0
436,567
9
L
Neith
14,296
550
177
7
0
420,965
3
L
Bakasura
14,274
549
168
6
0
518,389
1
L
Fenrir
7,631
294
11
0
0
351,314
0
W
Poseidon
13,064
502
71
3
0
375,125
0
W
Ares
12,762
491
46
2
0
397,639
1
W
Baron Samedi
12,681
488
107
4
0
310,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role