Player Matchup

Bellona
Bellona
SuriCate RaGe
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,794 Elo+
Party 1
Bacchus
Bacchus
UltimeCampeur14
Bacchus
Level 24
God Stats
9W - 10L
1,601 SR
Queue Stats
73W - 78L
1,477 Elo+
Party 1
Merlin
Merlin
Yojan6
Merlin
Level 6
God Stats
2W - 0L
1,717 SR
Queue Stats
7W - 2L
1,846 Elo+
Solo
Jing Wei
Jing Wei
i M4GiicKz St4R
Jing Wei
Level 106
God Stats
4W - 7L
1,500 SR
Queue Stats
92W - 93L
1,508 Elo+
Party 1
Fenrir
Fenrir
itxirriski
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,692 Elo+
Solo
Team Averages
Level 34
1,564 SR
1,663 Elo+

VS

Team Averages
Level 16
1,520 SR
1,565 Elo+
Nemesis
Nemesis
 
Nemesis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
 
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,500 Elo+
Solo
Chaac
Chaac
Sponix_max
Chaac
Level 26
God Stats
12W - 10L
1,613 SR
Queue Stats
33W - 23L
1,524 Elo+
Party 2
Thor
Thor
Tamalite7
Thor
Level 8
God Stats
1W - 3L
1,212 SR
Queue Stats
1W - 8L
1,546 Elo+
Solo
Ares
Ares
fckboy69xD
Ares
Level 16
God Stats
1W - 1L
1,774 SR
Queue Stats
16W - 11L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
6 / 1 / 0
6,994
636
7,549
6,606
6,735
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

9
2 / 2 / 4
5,732
521
2,352
5,475
3,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Yojan6
Merlin
10
2 / 5 / 0
6,199
564
2,177
4,549
1,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
11
7 / 0 / 1
6,849
623
4,990
4,747
1,514
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
itxirriski
Fenrir
8
1 / 3 / 3
5,640
513
1,207
4,990
1,420
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
2 / 0 / 0
6,072
552
990
4,326
1,120
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
 
Agni
6
0 / 5 / 1
4,558
414
336
4,717
1,038
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
9
1 / 5 / 0
5,818
529
3,355
7,941
2,815
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
7
0 / 5 / 3
4,979
453
2,385
6,021
4,378
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
7 / 4 / 1
6,267
570
6,464
6,671
3,248
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
18
Kills
10
11
Deaths
19
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
0
0
2
L
Agni
 
Agni
0
5
1
0.1
L
Chaac
1
5
0
0.2
W
Bellona
6
1
0
6
L
Thor
0
5
3
0.3
W
2
2
4
2
W
Merlin
Yojan6
Merlin
2
5
0
0.4
L
7
4
1
1.88
W
Jing Wei
7
0
1
7.5
W
Fenrir
itxirriski
Fenrir
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,275
Damage
13,530
26,367
Taken
29,676
14,500
Mitigated
12,599
7,080
Healing
6,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
990
395
0
2,243
4,326
1,120
0
546
3,780
0
27,853
L
Agni
 
Agni
336
48
0
221
4,717
1,038
0
993
3,724
8,097
0
L
Chaac
3,355
1,109
0
2,788
7,941
2,815
0
0
7,941
0
21,438
W
Bellona
7,549
2,773
0
2,672
6,606
6,735
0
218
6,388
0
35,228
L
Thor
2,385
1,283
0
282
6,021
4,378
50
914
5,107
0
13,792
W
2,352
334
0
1,350
5,475
3,764
596
1,581
3,894
8,952
0
W
Merlin
Yojan6
Merlin
2,177
156
0
0
4,549
1,067
976
2,329
2,220
22,201
0
L
6,464
866
0
1,110
6,671
3,248
0
2,076
4,595
26,711
0
W
Jing Wei
4,990
3,849
0
1,292
4,747
1,514
1,925
1,081
3,666
0
36,504
W
Fenrir
itxirriski
Fenrir
1,207
469
0
1,766
4,990
1,420
0
1,591
3,399
0
17,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,414
Gold Earned
27,694
211
Minions Killed
185
0
Camps Cleared
0
926,308
Distance Traveled
866,703
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,072
552
62
6
0
207,456
0
L
Agni
4,558
414
16
1
0
107,486
0
L
Chaac
5,818
529
44
4
0
205,094
0
W
Bellona
6,994
636
64
6
0
209,315
1
L
Thor
4,979
453
21
2
0
170,739
0
W
Bacchus
5,732
521
19
2
0
203,749
0
W
Merlin
6,199
564
44
4
0
181,827
1
L
Ares
6,267
570
42
4
0
175,928
1
W
Jing Wei
6,849
623
52
5
0
191,262
0
W
Fenrir
5,640
513
32
3
0
140,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role