Player Matchup

Agni
Agni
Moonssflower
Agni
Level 24
God Stats
1W - 0L
1,428 SR
Queue Stats
17W - 27L
1,132 Elo+
Solo
Cernunnos
Cernunnos
Prokopus
Cernunnos
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
Дильфин
Hercules
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,440 Elo+
Party 2
Team Averages
Level 33
1,476 SR
1,358 Elo+

VS

Team Averages
Level 9
1,465 SR
1,178 Elo+
Ah Puch
Ah Puch
Beltran_hg_hiper
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,064 Elo+
Party 1
Izanami
Izanami
MiguelHndez02
Izanami
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 30L
1,064 Elo+
Party 1
Ymir
Ymir
vo2kaa
Ymir
Level 16
God Stats
0W - 2L
1,394 SR
Queue Stats
4W - 6L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 11
8,518
655
7,288
7,180
2,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
Prokopus
Cernunnos
13
13 / 1 / 3
10,502
808
11,127
9,898
3,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
10
2 / 0 / 10
8,511
655
4,302
6,891
6,711
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 2
7,169
551
4,362
7,766
1,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
9
1 / 7 / 0
7,778
598
6,639
9,159
2,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
vo2kaa
Ymir
9
2 / 2 / 1
8,408
647
3,787
12,024
5,166
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
16
Kills
3
3
Deaths
16
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Izanami
1
7
0
0.14
W
1
2
11
3.25
W
Cernunnos
Prokopus
Cernunnos
13
1
3
14.5
L
Ymir
vo2kaa
Ymir
2
2
1
1.25
W
Hercules
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,717
Damage
14,788
23,969
Taken
28,949
12,499
Mitigated
9,274
12,175
Healing
1,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,362
290
0
640
7,766
1,708
112
1,520
6,246
13,271
0
L
Izanami
6,639
5,200
0
0
9,159
2,400
45
1,752
7,407
0
29,624
W
7,288
125
0
1,323
7,180
2,238
692
2,280
4,900
26,162
0
W
Cernunnos
Prokopus
Cernunnos
11,127
5,673
695
5,259
9,898
3,550
487
3,275
6,623
0
42,430
L
Ymir
vo2kaa
Ymir
3,787
346
0
417
12,024
5,166
0
4,210
7,814
18,131
16
W
Hercules
4,302
1,256
770
4,128
6,891
6,711
66
3,109
3,782
0
9,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,531
Gold Earned
23,355
129
Minions Killed
106
0
Camps Cleared
0
655,736
Distance Traveled
631,779
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,169
551
18
1
0
187,127
0
L
Izanami
7,778
598
61
5
0
204,489
0
W
Agni
8,518
655
47
4
0
195,009
0
W
Cernunnos
10,502
808
65
5
0
233,571
2
L
Ymir
8,408
647
27
2
0
240,163
2
W
Hercules
8,511
655
17
1
0
227,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role