Player Matchup

Scylla
Scylla
 
Scylla
Level 11
God Stats
4W - 13L
1,540 SR
Queue Stats
13W - 20L
1,253 Elo+
Solo
Kukulkan
Kukulkan
CaPe__EU
Kukulkan
Level 23
God Stats
15W - 17L
1,387 SR
Queue Stats
37W - 54L
1,201 Elo+
Solo
Hel
Hel
Milan_Maertens
Hel
Level 27
God Stats
10W - 8L
1,400 SR
Queue Stats
270W - 245L
1,401 Elo+
Solo
Team Averages
Level 20
1,442 SR
1,285 Elo+

VS

Team Averages
Level 60
1,504 SR
1,266 Elo+
Merlin
Merlin
 
Merlin
Level 29
God Stats
19W - 25L
1,511 SR
Queue Stats
36W - 55L
1,234 Elo+
Party 1
Da Ji
Da Ji
IV King Ragnar
Da Ji
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,214 Elo+
Solo
Bacchus
Bacchus
StephLord9
Bacchus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 56L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
2 / 3 / 1
6,712
671
3,682
4,822
1,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
CaPe__EU
Kukulkan
8
1 / 4 / 2
6,438
644
3,170
4,861
1,440
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 1 / 2
6,190
619
634
3,586
1,121
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 0 / 6
7,113
711
3,174
3,750
1,242
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
5 / 2 / 3
7,895
790
3,343
4,052
1,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
StephLord9
Bacchus
8
2 / 2 / 5
6,865
687
4,062
6,580
6,804
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
8
8
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
3
1
0.83
W
Merlin
 
Merlin
1
0
6
4
L
Kukulkan
CaPe__EU
Kukulkan
1
4
2
0.5
W
5
2
3
3.25
L
1
1
2
2
W
Bacchus
StephLord9
Bacchus
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,486
Damage
10,579
13,269
Taken
14,382
3,942
Mitigated
9,670
3,958
Healing
3,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,682
171
0
1,040
4,822
1,381
0
3,169
1,653
19,974
0
W
Merlin
 
Merlin
3,174
46
357
542
3,750
1,242
0
2,749
1,001
27,350
0
L
Kukulkan
CaPe__EU
Kukulkan
3,170
232
95
111
4,861
1,440
27
2,573
2,288
18,439
0
W
3,343
323
0
540
4,052
1,624
65
1,901
2,151
0
13,254
L
634
0
1,206
1,506
3,586
1,121
125
1,539
2,047
12,512
0
W
Bacchus
StephLord9
Bacchus
4,062
110
834
838
6,580
6,804
0
2,892
3,688
12,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,340
Gold Earned
21,873
108
Minions Killed
101
0
Camps Cleared
0
421,378
Distance Traveled
500,135
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,712
671
42
4
0
160,218
0
W
Merlin
7,113
711
69
7
0
164,219
3
L
Kukulkan
6,438
644
44
4
0
153,761
0
W
Da Ji
7,895
790
21
2
0
158,412
3
L
Hel
6,190
619
22
2
0
107,399
1
W
Bacchus
6,865
687
11
1
0
177,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role