Player Matchup

Neith
Neith
Faffsie
Neith
Level 101
God Stats
13W - 12L
1,583 SR
Queue Stats
561W - 459L
1,613 Elo+
Solo
Mulan
Mulan
RLF TacTiiKs
Mulan
Level 109
God Stats
0W - 2L
1,624 SR
Queue Stats
90W - 76L
1,628 Elo+
Solo
Da Ji
Da Ji
The Shoes Inn
Da Ji
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 98L
1,524 Elo+
Solo
Chang'e
Chang'e
lI-Say-lI
Chang'e
Level 160
God Stats
0W - 6L
1,195 SR
Queue Stats
150W - 168L
1,515 Elo+
Solo
Hercules
Hercules
picklejarkid
Hercules
Level 125
God Stats
3W - 2L
1,883 SR
Queue Stats
216W - 216L
1,552 Elo+
Solo
Team Averages
Level 116
1,557 SR
1,567 Elo+

VS

Team Averages
Level 118
1,544 SR
1,600 Elo+
Thoth
Thoth
Darkhamster23
Thoth
Level 147
God Stats
1W - 1L
1,285 SR
Queue Stats
104W - 94L
1,625 Elo+
Party 2
Ao Kuang
Ao Kuang
ImPaCt SkIlLz65
Ao Kuang
Level 119
God Stats
4W - 3L
1,814 SR
Queue Stats
417W - 378L
1,611 Elo+
Party 1
Apollo
Apollo
M-KAY_ROW
Apollo
Level 149
God Stats
2W - 1L
1,612 SR
Queue Stats
66W - 58L
1,546 Elo+
Party 2
Ymir
Ymir
PhongZeus19
Ymir
Level 68
God Stats
11W - 10L
1,510 SR
Queue Stats
253W - 215L
1,590 Elo+
Party 1
Mulan
Mulan
RatteBlut560287
Mulan
Level 105
God Stats
11W - 9L
1,500 SR
Queue Stats
564W - 532L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Faffsie
Neith
19
5 / 5 / 9
13,439
517
17,877
18,501
6,897
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
3 / 5 / 10
13,088
503
21,170
26,510
21,794
Mace

Mace

+10
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
14 / 3 / 9
14,159
545
26,504
21,256
8,856
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
lI-Say-lI
Chang'e
19
4 / 6 / 13
13,324
512
19,787
20,371
7,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
picklejarkid
Hercules
17
3 / 6 / 7
11,596
446
12,182
25,798
15,543
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 8
14,321
551
24,052
20,243
6,731
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
20
6 / 6 / 7
14,485
557
15,050
25,209
9,523
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
M-KAY_ROW
Apollo
20
5 / 5 / 6
13,330
513
12,613
15,745
5,346
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 7 / 8
11,969
460
10,632
26,125
24,459
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
4 / 4 / 5
13,902
535
24,614
34,117
47,299
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
59
29
Kills
25
25
Deaths
29
48
Assists
34
Player
Kills
Deaths
Assists
KDA
W
8
7
8
1.71
L
Neith
Faffsie
Neith
5
5
9
1.9
W
Ao Kuang
6
6
7
1.58
W
Apollo
M-KAY_ROW
Apollo
5
5
6
1.6
W
2
7
8
0.86
L
3
5
10
1.6
W
4
4
5
1.63
L
14
3
9
6.17
L
Chang'e
lI-Say-lI
Chang'e
4
6
13
1.75
L
Hercules
picklejarkid
Hercules
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,520
Damage
86,961
112,436
Taken
121,439
60,496
Mitigated
93,358
46,505
Healing
38,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,052
983
262
5,464
20,243
6,731
2,880
5,753
14,490
95,819
0
L
Neith
Faffsie
Neith
17,877
9,932
0
6,619
18,501
6,897
4,765
9,198
9,303
0
103,291
W
Ao Kuang
15,050
3,588
0
9,791
25,209
9,523
1,026
4,361
20,848
131,291
0
W
Apollo
M-KAY_ROW
Apollo
12,613
7,931
0
4,019
15,745
5,346
2,543
2,321
13,424
0
79,059
W
10,632
1,833
809
3,656
26,125
24,459
306
3,556
22,569
40,997
0
L
21,170
4,749
0
9,457
26,510
21,794
0
8,834
17,676
0
94,947
W
24,614
3,787
0
14,604
34,117
47,299
1,583
3,992
30,125
0
94,501
L
26,504
8,057
0
3,383
21,256
8,856
431
8,634
12,622
0
91,739
L
Chang'e
lI-Say-lI
Chang'e
19,787
1,004
5,753
9,983
20,371
7,406
279
9,850
10,521
101,547
0
L
Hercules
picklejarkid
Hercules
12,182
3,632
0
11,310
25,798
15,543
31
13,218
12,580
655
55,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,606
Gold Earned
68,007
677
Minions Killed
627
0
Camps Cleared
0
2,317,376
Distance Traveled
2,352,035
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,321
551
137
5
0
420,693
8
L
Neith
13,439
517
189
7
0
420,862
2
W
Ao Kuang
14,485
557
164
6
0
509,233
2
W
Apollo
13,330
513
139
5
0
471,892
3
W
Ymir
11,969
460
52
2
0
470,602
2
L
Mulan
13,088
503
139
5
0
458,797
10
W
Mulan
13,902
535
135
5
0
479,615
3
L
Da Ji
14,159
545
108
4
0
445,568
0
L
Chang'e
13,324
512
156
6
0
488,197
6
L
Hercules
11,596
446
85
3
0
503,952
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role