Player Matchup

Chaac
Chaac
Bronze I
CTF_CHRiSiK0
Chaac
Bronze I
Level 47
God Stats
1W - 10L
1,453 SR
Queue Stats
45W - 49L
784 MMR
Solo
Thor
Thor
Bronze III
GIistened
Thor
Bronze III
Level 48
God Stats
2W - 5L
1,561 SR
Queue Stats
18W - 23L
1,110 MMR
Solo
Hades
Hades
Bronze I
KuTulu-Kosso
Hades
Bronze I
Level 107
God Stats
45W - 19L
1,692 SR
Queue Stats
248W - 225L
951 MMR
Solo
Ymir
Ymir
Silver V
RyanViper-28
Ymir
Silver V
Level 68
God Stats
0W - 2L
1,226 SR
Queue Stats
17W - 18L
906 MMR
Solo
Cupid
Cupid
Bronze II
ichtor
Cupid
Bronze II
Level 59
God Stats
45W - 33L
1,362 SR
Queue Stats
320W - 322L
594 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 66
1,459 SR
869 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,580 SR
870 MMR
Merlin
Merlin
Silver IV
M-M--0
Merlin
Silver IV
Level 160
God Stats
55W - 18L
1,732 SR
Queue Stats
823W - 858L
986 MMR
Solo
Aphrodite
Aphrodite
Bronze I
MarioMenace
Aphrodite
Bronze I
Level 157
God Stats
8W - 9L
1,579 SR
Queue Stats
66W - 67L
661 MMR
Solo
Skadi
Skadi
Bronze II
YanisOnFire
Skadi
Bronze II
Level 43
God Stats
1W - 1L
1,203 SR
Queue Stats
18W - 42L
541 MMR
Solo
Pele
Pele
Silver II
aranda129
Pele
Silver II
Level 104
God Stats
67W - 64L
1,591 SR
Queue Stats
564W - 563L
1,069 MMR
Solo
Ganesha
Ganesha
Silver III
xivSkyy
Ganesha
Silver III
Level 107
God Stats
57W - 44L
1,797 SR
Queue Stats
429W - 416L
1,095 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 11
19,133
504
28,588
36,720
22,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thor
20
6 / 8 / 11
18,426
485
22,038
38,416
21,052
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
21 / 10 / 9
23,110
608
39,422
42,294
23,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 10 / 20
17,552
462
16,432
41,869
51,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
ichtor
Cupid
20
0 / 13 / 11
13,953
367
23,350
29,267
7,341
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
SusanoKukulkanOdinIzanamiYemoja

VS

Bans
KumbhakarnaMedusaCabrakanTerraScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
M-M--0
Merlin
20
22 / 9 / 7
22,036
580
50,687
27,782
11,322
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
MarioMenace
Aphrodite
20
9 / 6 / 9
20,465
539
30,870
37,964
18,518
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 10 / 8
17,243
454
18,998
22,670
8,450
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
20
8 / 9 / 18
22,178
584
29,928
32,925
14,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
xivSkyy
Ganesha
20
1 / 5 / 35
17,250
454
28,679
47,149
64,103
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
124
39
Kills
47
47
Deaths
39
62
Assists
77
Player
Kills
Deaths
Assists
KDA
L
9
6
11
2.42
L
Thor
6
8
11
1.44
L
21
10
9
2.55
W
Merlin
M-M--0
Merlin
22
9
7
2.83
W
Aphrodite
MarioMenace
Aphrodite
9
6
9
2.25
L
3
10
20
1.3
W
7
10
8
1.1
W
Pele
8
9
18
1.89
L
Cupid
ichtor
Cupid
0
13
11
0.42
W
Ganesha
xivSkyy
Ganesha
1
5
35
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,830
Damage
159,162
188,566
Taken
168,490
125,199
Mitigated
117,231
54,570
Healing
58,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,588
7,852
346
16,466
36,720
22,050
158
26,685
10,035
0
110,386
L
Thor
22,038
5,756
0
9,349
38,416
21,052
798
19,047
19,369
0
148,742
L
39,422
1,682
1,101
16,701
42,294
23,342
3,572
21,829
20,465
138,814
0
W
Merlin
M-M--0
Merlin
50,687
1,693
0
3,334
27,782
11,322
2,594
16,573
11,209
140,614
0
W
Aphrodite
MarioMenace
Aphrodite
30,870
4,714
15,079
23,679
37,964
18,518
1,650
7,309
30,655
174,173
0
L
16,432
2,268
1,845
3,842
41,869
51,414
204
24,425
17,444
70,630
0
W
18,998
8,162
0
250
22,670
8,450
651
7,543
15,127
0
105,102
W
Pele
29,928
11,958
534
8,600
32,925
14,838
4,367
13,059
19,866
0
210,069
L
Cupid
ichtor
Cupid
23,350
15,980
1,833
3,087
29,267
7,341
2,885
18,250
11,017
0
79,729
W
Ganesha
xivSkyy
Ganesha
28,679
2,547
1,582
5,446
47,149
64,103
1,173
11,370
35,779
75,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,174
Gold Earned
99,172
792
Minions Killed
899
0
Camps Cleared
0
3,009,451
Distance Traveled
3,126,142
15
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
19,133
504
172
5
0
681,945
1
L
Thor
18,426
485
180
5
0
636,913
4
L
Hades
23,110
608
230
6
0
589,079
0
W
Merlin
22,036
580
177
5
0
603,202
4
W
Aphrodite
20,465
539
270
7
0
599,318
14
L
Ymir
17,552
462
78
2
0
574,629
7
W
Skadi
17,243
454
157
4
0
519,955
4
W
Pele
22,178
584
269
7
0
698,438
2
L
Cupid
13,953
367
132
3
0
526,885
3
W
Ganesha
17,250
454
26
1
0
705,229
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role