Player Matchup

Discordia
Discordia
Bronze II
ninine
Discordia
Bronze II
Level 102
God Stats
25W - 44L
1,473 SR
Queue Stats
147W - 198L
680 MMR
Solo
Hercules
Hercules
Silver IV
rezmajom
Hercules
Silver IV
Level 146
God Stats
2W - 2L
1,603 SR
Queue Stats
11W - 14L
1,299 MMR
Solo
Neith
Neith
Bronze III
Ântiker
Neith
Bronze III
Level 145
God Stats
1W - 0L
1,622 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 131
1,566 SR
1,160 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 80
1,604 SR
1,538 MMR
Ra
Ra
Bronze III
 
Ra
Bronze III
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold I
AlfonMaister
Medusa
Gold I
Level 112
God Stats
2W - 3L
1,812 SR
Queue Stats
53W - 52L
1,615 MMR
Solo
Nemesis
Nemesis
Bronze III
Naoxorah
Nemesis
Bronze III
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ninine
Discordia
15
7 / 4 / 5
13,784
656
13,773
7,556
1,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
rezmajom
Hercules
13
2 / 3 / 8
12,507
596
9,431
18,495
22,000
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
Ântiker
Neith
14
3 / 2 / 6
12,804
610
8,798
14,213
7,264
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
TyrYemojaZeusBacchusBakasura

VS

Bans
HeimdallrAnubisThothVulcanPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 2 / 2
11,527
549
8,629
8,038
2,629
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
14
5 / 5 / 1
12,913
615
13,060
14,328
4,556
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Naoxorah
Nemesis
13
3 / 5 / 2
12,642
602
5,463
15,152
5,211
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
12
Kills
8
9
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
2
0.5
L
Medusa
5
5
1
1.1
L
Nemesis
Naoxorah
Nemesis
3
5
2
0.8
W
Discordia
ninine
Discordia
7
4
5
2.38
W
Hercules
rezmajom
Hercules
2
3
8
2
W
Neith
Ântiker
Neith
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,002
Damage
27,152
40,264
Taken
37,518
31,250
Mitigated
12,396
17,138
Healing
9,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,629
110
2,578
2,612
8,038
2,629
510
2,448
5,590
59,568
0
L
Medusa
13,060
7,291
0
1,658
14,328
4,556
0
6,441
7,887
0
56,167
L
Nemesis
Naoxorah
Nemesis
5,463
1,891
0
2,169
15,152
5,211
213
5,033
10,119
0
32,023
W
Discordia
ninine
Discordia
13,773
425
1,289
853
7,556
1,986
275
1,014
6,542
51,598
0
W
Hercules
rezmajom
Hercules
9,431
1,752
0
5,559
18,495
22,000
33
5,730
12,765
0
41,707
W
Neith
Ântiker
Neith
8,798
3,490
1,296
8,141
14,213
7,264
2,260
2,605
11,608
0
68,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,095
Gold Earned
37,082
239
Minions Killed
233
0
Camps Cleared
0
1,118,836
Distance Traveled
1,094,069
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,527
549
93
4
0
417,788
7
L
Medusa
12,913
615
93
4
0
326,823
8
L
Nemesis
12,642
602
47
2
0
349,458
4
W
Discordia
13,784
656
69
3
0
345,531
12
W
Hercules
12,507
596
49
2
0
400,730
9
W
Neith
12,804
610
121
6
0
372,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role