Player Matchup

Medusa
Medusa
BëäR
Medusa
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,530 Elo+
Solo
Fenrir
Fenrir
CrossXfaith
Fenrir
Level 126
God Stats
29W - 13L
1,725 SR
Queue Stats
34W - 27L
1,501 Elo+
Party 1
Scylla
Scylla
ValinhaII
Scylla
Level 149
God Stats
1W - 0L
1,812 SR
Queue Stats
31W - 23L
1,501 Elo+
Party 1
Team Averages
Level 140
1,679 SR
1,510 Elo+

VS

Team Averages
Level 110
1,515 SR
1,494 Elo+
Mulan
Mulan
BurnEmUp28
Mulan
Level 138
God Stats
4W - 5L
1,358 SR
Queue Stats
209W - 263L
1,545 Elo+
Party 2
Hera
Hera
Phenomaster
Hera
Level 68
God Stats
5W - 3L
1,802 SR
Queue Stats
46W - 53L
1,562 Elo+
Party 2
Skadi
Skadi
Yisus1195
Skadi
Level 123
God Stats
2W - 2L
1,386 SR
Queue Stats
52W - 57L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BëäR
Medusa
16
6 / 8 / 12
15,599
650
13,114
21,769
7,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
19
13 / 0 / 15
17,719
738
20,738
27,906
34,198
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
ValinhaII
Scylla
18
11 / 7 / 13
16,960
707
14,363
15,852
5,908
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
3 / 9 / 8
14,506
604
12,916
21,418
20,821
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
11 / 7 / 1
16,718
697
24,513
14,129
7,890
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
Yisus1195
Skadi
12
1 / 14 / 3
12,954
540
10,276
19,503
5,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
30
Kills
15
15
Deaths
30
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
3
9
8
0.78
W
Medusa
BëäR
Medusa
6
8
12
1.5
W
Fenrir
13
0
15
20.5
L
11
7
1
1.64
W
Scylla
ValinhaII
Scylla
11
7
13
2.5
L
Skadi
Yisus1195
Skadi
1
14
3
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,215
Damage
47,705
65,527
Taken
55,050
47,522
Mitigated
33,846
20,238
Healing
5,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
12,916
2,325
0
2,432
21,418
20,821
298
8,089
13,329
282
28,749
W
Medusa
BëäR
Medusa
13,114
5,672
0
3,199
21,769
7,416
2,424
8,772
12,997
0
88,129
W
Fenrir
20,738
4,977
0
13,114
27,906
34,198
356
8,490
19,416
937
78,421
L
24,513
6,102
0
1,181
14,129
7,890
647
3,113
11,016
70,045
0
W
Scylla
ValinhaII
Scylla
14,363
719
0
3,925
15,852
5,908
432
8,955
6,897
90,249
0
L
Skadi
Yisus1195
Skadi
10,276
3,268
0
1,644
19,503
5,135
1,228
3,518
15,985
0
65,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,278
Gold Earned
44,178
318
Minions Killed
216
0
Camps Cleared
0
1,327,382
Distance Traveled
1,124,007
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
14,506
604
28
1
0
331,865
5
W
Medusa
15,599
650
110
5
0
408,470
2
W
Fenrir
17,719
738
76
3
0
504,807
6
L
Hera
16,718
697
116
5
0
406,137
5
W
Scylla
16,960
707
132
6
0
414,105
10
L
Skadi
12,954
540
72
3
0
386,005
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role